Player Matchup

Zhong Kui
Zhong Kui
Batiopénamesa
Zhong Kui
Level 68
God Stats
11W - 9L
1,580 SR
Queue Stats
118W - 105L
1,508 Elo+
Solo
Danzaburou
Danzaburou
ITZ_MEEP
Danzaburou
Level 49
God Stats
5W - 10L
1,614 SR
Queue Stats
204W - 275L
1,450 Elo+
Solo
Bastet
Bastet
SayaBlood
Bastet
Level 69
God Stats
3W - 3L
1,271 SR
Queue Stats
305W - 304L
1,494 Elo+
Party 2
Ymir
Ymir
babybirkin
Ymir
Level 48
God Stats
12W - 3L
1,842 SR
Queue Stats
247W - 244L
1,493 Elo+
Party 2
Ix Chel
Ix Chel
kefla2
Ix Chel
Level 101
God Stats
18W - 23L
1,508 SR
Queue Stats
430W - 418L
1,529 Elo+
Solo
Team Averages
Level 67
1,563 SR
1,495 Elo+

VS

Team Averages
Level 131
1,507 SR
1,512 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BorisGP
Hel
Level 94
God Stats
0W - 2L
1,274 SR
Queue Stats
5W - 14L
1,488 Elo+
Solo
Geb
Geb
Dubovyy
Geb
Level 140
God Stats
1W - 7L
1,595 SR
Queue Stats
123W - 130L
1,522 Elo+
Party 1
Thor
Thor
OakenWoIf
Thor
Level 147
God Stats
13W - 12L
1,511 SR
Queue Stats
221W - 223L
1,533 Elo+
Party 1
Martichoras
Martichoras
Zerograviti
Martichoras
Level 89
God Stats
11W - 8L
1,657 SR
Queue Stats
33W - 34L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Batiopénamesa
Zhong Kui
12
4 / 1 / 2
7,025
703
7,821
5,930
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
ITZ_MEEP
Danzaburou
9
0 / 2 / 2
5,557
556
4,391
6,501
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
SayaBlood
Bastet
10
2 / 1 / 4
5,677
568
4,097
8,527
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 3
5,694
569
3,002
7,657
6,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
kefla2
Ix Chel
12
3 / 0 / 2
6,591
659
4,059
5,003
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 5 / 2
4,985
499
4,683
11,319
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
1
0 / 0 / 0
3,390
339
0
0
0
Geb
7
0 / 2 / 4
5,011
501
2,970
8,158
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
11
3 / 2 / 1
6,126
613
5,833
8,405
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Zerograviti
Martichoras
10
1 / 1 / 1
5,644
564
4,308
6,570
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
5
5
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
2
0.4
W
Zhong Kui
Batiopénamesa
Zhong Kui
4
1
2
5
L
Hel
0
0
0
0
L
Geb
0
2
4
1
W
Danzaburou
ITZ_MEEP
Danzaburou
0
2
2
0.5
L
Thor
3
2
1
1.75
W
Bastet
SayaBlood
Bastet
2
1
4
4
L
Martichoras
Zerograviti
Martichoras
1
1
1
1.5
W
1
1
3
2.5
W
Ix Chel
kefla2
Ix Chel
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,370
Damage
17,794
33,618
Taken
34,452
18,271
Mitigated
16,456
12,693
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,683
1,592
0
2,426
11,319
4,293
0
8,243
3,043
0
30,627
W
Zhong Kui
Batiopénamesa
Zhong Kui
7,821
885
0
3,777
5,930
4,943
506
45
5,885
51,262
0
L
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Geb
2,970
578
0
1,575
8,158
5,955
0
2,821
5,333
11,016
0
W
Danzaburou
ITZ_MEEP
Danzaburou
4,391
2,419
0
1,964
6,501
2,239
0
772
5,729
0
36,705
L
Thor
5,833
1,460
0
750
8,405
3,541
0
2,850
5,555
0
47,005
W
Bastet
SayaBlood
Bastet
4,097
2,328
0
2,006
8,527
2,894
0
423
8,024
0
37,892
L
Martichoras
Zerograviti
Martichoras
4,308
1,137
0
1,680
6,570
2,667
659
991
5,579
0
41,487
W
3,002
235
0
1,522
7,657
6,244
156
1,141
6,516
10,837
0
W
Ix Chel
kefla2
Ix Chel
4,059
670
809
2,615
5,003
1,951
0
561
4,442
57,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
25,156
319
Minions Killed
223
0
Camps Cleared
0
1,028,946
Distance Traveled
780,986
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,985
499
51
5
0
164,150
0
W
Zhong Kui
7,025
703
78
8
0
204,579
4
L
Hel
3,390
339
0
0
0
0
0
L
Geb
5,011
501
12
1
0
203,196
6
W
Danzaburou
5,557
556
69
7
0
182,227
0
L
Thor
6,126
613
83
8
0
232,175
2
W
Bastet
5,677
568
51
5
0
224,202
0
L
Martichoras
5,644
564
77
8
0
181,465
0
W
Ymir
5,694
569
11
1
0
208,810
2
W
Ix Chel
6,591
659
110
11
0
209,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role