Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gringacho
Loki
Level 82
God Stats
5W - 0L
1,702 SR
Queue Stats
40W - 31L
1,353 Elo+
Solo
Zeus
Zeus
Zaikaros
Zeus
Level 171
God Stats
26W - 15L
1,704 SR
Queue Stats
408W - 407L
1,485 Elo+
Solo
Ullr
Ullr
caradexiranha
Ullr
Level 149
God Stats
6W - 6L
1,449 SR
Queue Stats
196W - 191L
1,448 Elo+
Solo
Olorun
Olorun
minhamaezinha
Olorun
Level 85
God Stats
18W - 9L
1,364 SR
Queue Stats
350W - 233L
1,521 Elo+
Solo
Team Averages
Level 110
1,544 SR
1,461 Elo+

VS

Team Averages
Level 98
1,516 SR
1,383 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Lancellot
Awilix
Level 125
God Stats
0W - 2L
1,533 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 1
Freya
Freya
S4MUK4
Freya
Level 12
God Stats
1W - 3L
1,549 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 0 / 7
7,377
1,475
4,517
6,521
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
12
2 / 1 / 11
6,598
1,320
5,355
4,647
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
11
4 / 1 / 6
6,901
1,380
10,303
2,609
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 5
6,325
1,265
2,801
5,875
2,518
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 7
6,137
1,227
3,877
1,541
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

397

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 4 / 2
5,632
1,126
5,275
7,761
2,470
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
10
0 / 1 / 2
5,557
1,111
2,797
5,804
4,087
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
 
Cthulhu
10
1 / 2 / 1
5,538
1,108
2,173
3,085
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Lancellot
Awilix
10
1 / 3 / 2
5,929
1,186
4,428
8,155
2,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
S4MUK4
Freya
10
1 / 4 / 1
5,786
1,157
3,561
5,871
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
14
Kills
3
3
Deaths
14
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
7
7.5
L
Chang'e
 
Chang'e
0
4
2
0.25
L
Achilles
 
Achilles
0
1
2
1
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Loki
2
1
11
7.5
L
Awilix
Lancellot
Awilix
1
3
2
0.67
L
Freya
S4MUK4
Freya
1
4
1
0.38
W
Zeus
4
1
6
7
W
3
1
5
5.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,853
Damage
18,234
21,193
Taken
30,676
11,247
Mitigated
12,853
2,573
Healing
2,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,517
440
0
1,792
6,521
5,292
0
2,771
3,675
7,719
0
L
Chang'e
 
Chang'e
5,275
599
535
749
7,761
2,470
0
3,450
4,311
23,193
0
L
Achilles
 
Achilles
2,797
123
0
0
5,804
4,087
0
4,018
1,786
0
8,064
L
Cthulhu
 
Cthulhu
2,173
97
0
346
3,085
2,055
0
1,327
1,758
4,707
0
W
Loki
5,355
799
0
0
4,647
1,899
0
2,330
2,240
0
13,395
L
Awilix
Lancellot
Awilix
4,428
1,609
0
379
8,155
2,300
0
6,213
1,942
0
12,105
L
Freya
S4MUK4
Freya
3,561
1,420
0
476
5,871
1,941
0
3,703
2,168
9,672
0
W
Zeus
10,303
2,942
0
27
2,609
944
0
984
1,625
22,888
0
W
2,801
1,687
0
425
5,875
2,518
0
3,572
2,265
0
8,141
W
3,877
1,865
60
269
1,541
594
0
1,126
379
18,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
28,442
96
Minions Killed
78
7
Camps Cleared
5
496,677
Distance Traveled
417,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,377
1,475
8
2
0
100,212
0
L
Chang'e
5,632
1,126
33
7
1
93,877
0
L
Achilles
5,557
1,111
10
2
0
96,605
0
L
Cthulhu
5,538
1,108
3
1
0
38,389
0
W
Loki
6,598
1,320
16
3
3
112,441
0
L
Awilix
5,929
1,186
22
4
2
101,054
0
L
Freya
5,786
1,157
10
2
2
88,013
0
W
Zeus
6,901
1,380
35
7
3
91,540
0
W
Ullr
6,325
1,265
9
2
1
96,826
0
W
Olorun
6,137
1,227
28
6
0
95,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role