Player Matchup

Hachiman
Hachiman
Gold V
InnerSilent
Hachiman
Gold V
Level 138
God Stats
0W - 2L
1,260 SR
Queue Stats
111W - 111L
1,403 MMR
Solo
Maui
Maui
Silver II
XToYourEternityx
Maui
Silver II
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,511 MMR
Party 2
Agni
Agni
Silver III
lilzayobama
Agni
Silver III
Level 108
God Stats
8W - 9L
1,268 SR
Queue Stats
29W - 22L
1,452 MMR
Party 1
Thor
Thor
Gold III
nobodygoodatall
Thor
Gold III
Level 129
God Stats
0W - 1L
1,937 SR
Queue Stats
222W - 228L
1,430 MMR
Party 1
Awilix
Awilix
Silver II
ted2raw
Awilix
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,511 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,493 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,552 SR
1,468 MMR
Ra
Ra
Gold III
ColoradoRealtor
Ra
Gold III
Level 192
God Stats
12W - 14L
1,512 SR
Queue Stats
661W - 664L
1,479 MMR
Solo
Bellona
Bellona
Bronze III
Jeabicakleno
Bellona
Bronze III
Level 37
God Stats
1W - 0L
1,685 SR
Queue Stats
3W - 2L
1,400 MMR
Solo
Danzaburou
Danzaburou
Gold III
Nfd Joker
Danzaburou
Gold III
Level 128
God Stats
5W - 6L
1,480 SR
Queue Stats
244W - 245L
1,486 MMR
Party 3
Kuzenbo
Kuzenbo
Gold I
Shark1e__
Kuzenbo
Gold I
Level 131
God Stats
4W - 5L
1,554 SR
Queue Stats
165W - 163L
1,454 MMR
Solo
Ravana
Ravana
Gold IV
Tru Wra1th
Ravana
Gold IV
Level 146
God Stats
3W - 5L
1,532 SR
Queue Stats
145W - 144L
1,522 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
InnerSilent
Hachiman
15
0 / 8 / 1
9,292
465
6,429
19,940
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 4
8,586
429
5,358
18,544
18,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 1
9,151
458
10,852
11,577
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 5 / 0
10,898
545
12,364
25,422
21,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Awilix
ted2raw
Awilix
15
4 / 5 / 3
9,580
479
12,158
21,291
10,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
KaliThanatosMartichorasFenrir

VS

Bans
LokiJanusJormungandrIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 4
11,739
587
14,490
13,053
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Jeabicakleno
Bellona
18
3 / 2 / 8
12,017
601
23,378
19,440
27,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Danzaburou
Nfd Joker
Danzaburou
17
5 / 2 / 4
11,576
579
13,849
19,001
8,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Shark1e__
Kuzenbo
15
3 / 2 / 10
10,363
518
11,592
19,675
27,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Tru Wra1th
Ravana
18
5 / 2 / 7
11,073
554
9,628
9,782
7,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
11
Kills
23
23
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Hachiman
InnerSilent
Hachiman
0
8
1
0.06
W
Bellona
Jeabicakleno
Bellona
3
2
8
3.5
W
Danzaburou
Nfd Joker
Danzaburou
5
2
4
3.5
W
Kuzenbo
Shark1e__
Kuzenbo
3
2
10
4
W
Ravana
Tru Wra1th
Ravana
5
2
7
4.25
L
2
1
4
4
L
0
4
1
0.13
L
5
5
0
1
L
Awilix
ted2raw
Awilix
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,161
Damage
72,937
96,774
Taken
80,951
62,590
Mitigated
77,038
23,473
Healing
28,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,490
2,169
4,335
5,182
13,053
6,645
604
5,855
7,198
106,164
0
L
Hachiman
InnerSilent
Hachiman
6,429
3,751
0
6,371
19,940
8,059
984
2,842
16,985
0
67,690
W
Bellona
Jeabicakleno
Bellona
23,378
4,782
0
3,864
19,440
27,089
474
2,448
16,804
285
98,602
W
Danzaburou
Nfd Joker
Danzaburou
13,849
6,369
0
9,043
19,001
8,853
3,617
2,658
16,343
0
104,558
W
Kuzenbo
Shark1e__
Kuzenbo
11,592
4,974
248
4,349
19,675
27,067
31
5,493
14,182
34,851
300
W
Ravana
Tru Wra1th
Ravana
9,628
2,562
0
1,960
9,782
7,384
0
1,571
8,211
43
87,090
L
5,358
1,610
423
5,332
18,544
18,287
90
9,231
8,854
29,631
0
L
10,852
1,076
0
750
11,577
4,888
0
5,830
5,501
88,716
0
L
12,364
2,123
0
7,653
25,422
21,270
0
3,145
20,938
195
81,879
L
Awilix
ted2raw
Awilix
12,158
4,464
0
2,944
21,291
10,086
0
4,804
16,379
0
73,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
56,768
544
Minions Killed
588
0
Camps Cleared
0
1,896,523
Distance Traveled
2,092,491
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,739
587
168
8
0
414,777
3
L
Hachiman
9,292
465
125
6
0
337,820
2
W
Bellona
12,017
601
152
8
0
383,847
0
W
Danzaburou
11,576
579
127
6
0
396,048
0
W
Kuzenbo
10,363
518
35
2
0
421,902
0
W
Ravana
11,073
554
106
5
0
475,917
0
L
Maui
8,586
429
44
2
0
397,105
1
L
Agni
9,151
458
146
7
0
374,382
3
L
Thor
10,898
545
132
7
0
344,774
0
L
Awilix
9,580
479
97
5
0
442,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role