Player Matchup

Chernobog
Chernobog
MystConversions-
Chernobog
Level 145
God Stats
1W - 3L
1,497 SR
Queue Stats
72W - 92L
1,424 Elo+
Party 1
Ra
Ra
MystZic-
Ra
Level 66
God Stats
4W - 2L
1,710 SR
Queue Stats
11W - 15L
1,397 Elo+
Party 1
Charon
Charon
Ray-_-smash_
Charon
Level 67
God Stats
12W - 5L
1,605 SR
Queue Stats
43W - 41L
1,459 Elo+
Party 1
Ix Chel
Ix Chel
freeser0305
Ix Chel
Level 147
God Stats
3W - 3L
1,568 SR
Queue Stats
22W - 17L
1,508 Elo+
Solo
Surtr
Surtr
okDeuce
Surtr
Level 69
God Stats
12W - 12L
1,526 SR
Queue Stats
83W - 100L
1,363 Elo+
Party 1
Team Averages
Level 99
1,581 SR
1,430 Elo+

VS

Team Averages
Level 96
1,553 SR
1,429 Elo+
Bacchus
Bacchus
JokerLe
Bacchus
Level 127
God Stats
4W - 4L
1,433 SR
Queue Stats
89W - 97L
1,404 Elo+
Party 3
Arachne
Arachne
Pony_Worshiper
Arachne
Level 55
God Stats
5W - 11L
1,423 SR
Queue Stats
56W - 80L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
Sup3rPawgs
Zhong Kui
Level 84
God Stats
2W - 5L
1,530 SR
Queue Stats
78W - 99L
1,445 Elo+
Party 2
Chronos
Chronos
UFV-Frank
Chronos
Level 126
God Stats
31W - 41L
1,487 SR
Queue Stats
152W - 161L
1,477 Elo+
Party 3
Rama
Rama
icael-D
Rama
Level 89
God Stats
3W - 1L
1,894 SR
Queue Stats
127W - 128L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
19
8 / 3 / 2
12,069
805
19,688
17,197
9,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 2 / 8
10,838
723
10,862
10,231
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
18
5 / 2 / 3
11,114
741
13,591
14,088
14,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
freeser0305
Ix Chel
17
1 / 2 / 4
10,456
697
9,459
8,857
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
okDeuce
Surtr
16
0 / 2 / 4
9,666
644
7,956
13,122
13,405
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JokerLe
Bacchus
17
2 / 2 / 5
10,051
670
8,217
14,996
18,427
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
1 / 4 / 4
9,735
649
7,053
14,696
7,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Sup3rPawgs
Zhong Kui
18
4 / 3 / 2
10,939
729
14,300
16,641
12,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
UFV-Frank
Chronos
16
0 / 3 / 2
9,741
649
5,091
14,469
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
icael-D
Rama
18
3 / 3 / 2
10,115
674
12,308
16,311
6,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
15
Kills
10
11
Deaths
15
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
JokerLe
Bacchus
2
2
5
2.25
W
Chernobog
8
3
2
3
W
1
2
8
2.5
L
1
4
4
0.75
W
Charon
5
2
3
3.25
L
Zhong Kui
Sup3rPawgs
Zhong Kui
4
3
2
1.67
L
Chronos
UFV-Frank
Chronos
0
3
2
0.33
W
Ix Chel
freeser0305
Ix Chel
1
2
4
1.5
L
Rama
icael-D
Rama
3
3
2
1.33
W
Surtr
okDeuce
Surtr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,556
Damage
46,969
63,495
Taken
77,113
47,179
Mitigated
51,606
17,107
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
JokerLe
Bacchus
8,217
602
0
2,994
14,996
18,427
0
7,346
7,100
23,385
0
W
Chernobog
19,688
10,581
0
5,169
17,197
9,175
1,393
7,361
9,836
0
59,747
W
10,862
721
2,547
3,535
10,231
5,674
417
6,063
4,168
40,757
0
L
7,053
4,059
0
2,006
14,696
7,646
0
5,961
8,456
0
23,273
W
Charon
13,591
1,755
0
1,458
14,088
14,496
314
5,048
9,040
26,107
0
L
Zhong Kui
Sup3rPawgs
Zhong Kui
14,300
1,489
0
4,259
16,641
12,598
585
7,188
7,979
48,956
0
L
Chronos
UFV-Frank
Chronos
5,091
972
0
1,050
14,469
6,049
3,263
5,393
8,680
35,749
0
W
Ix Chel
freeser0305
Ix Chel
9,459
818
1,371
1,245
8,857
4,429
1,476
3,577
5,280
36,931
0
L
Rama
icael-D
Rama
12,308
7,303
0
3,306
16,311
6,886
0
6,303
9,485
0
40,496
W
Surtr
okDeuce
Surtr
7,956
2,227
238
1,544
13,122
13,405
309
5,559
7,563
287
21,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,143
Gold Earned
50,581
319
Minions Killed
281
0
Camps Cleared
0
1,472,725
Distance Traveled
1,471,842
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,051
670
33
2
0
309,122
0
W
Chernobog
12,069
805
103
7
0
284,635
0
W
Ra
10,838
723
87
6
0
308,860
0
L
Arachne
9,735
649
33
2
0
354,315
0
W
Charon
11,114
741
30
2
0
311,250
0
L
Zhong Kui
10,939
729
82
5
0
281,394
0
L
Chronos
9,741
649
73
5
0
268,437
0
W
Ix Chel
10,456
697
64
4
0
311,595
2
L
Rama
10,115
674
60
4
0
258,574
0
W
Surtr
9,666
644
35
2
0
256,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role