Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MrCauthon
Scylla
Level 126
God Stats
2W - 4L
1,398 SR
Queue Stats
328W - 338L
1,450 Elo+
Solo
Sylvanus
Sylvanus
da_real_slick86
Sylvanus
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 278L
1,370 Elo+
Solo
Nemesis
Nemesis
eldensting
Nemesis
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
409W - 403L
1,358 Elo+
Solo
Maui
Maui
shaggymaggie180
Maui
Level 102
God Stats
12W - 7L
1,613 SR
Queue Stats
558W - 645L
1,419 Elo+
Solo
Team Averages
Level 111
1,502 SR
1,419 Elo+

VS

Team Averages
Level 111
1,503 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MerLin the Yeti
Gilgamesh
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,578 Elo+
Solo
Yu Huang
Yu Huang
TTVMrHand71
Yu Huang
Level 146
God Stats
2W - 3L
1,599 SR
Queue Stats
155W - 149L
1,439 Elo+
Solo
Agni
Agni
forgottenkilljoy
Agni
Level 68
God Stats
1W - 1L
1,382 SR
Queue Stats
30W - 23L
1,524 Elo+
Solo
Sylvanus
Sylvanus
peregrina666
Sylvanus
Level 156
God Stats
2W - 2L
1,533 SR
Queue Stats
235W - 237L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
1
0 / 0 / 0
2,112
264
0
0
0
Scylla
MrCauthon
Scylla
14
0 / 1 / 1
6,217
777
4,583
5,709
3,777
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
13
2 / 3 / 1
6,557
820
2,202
9,555
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nemesis
eldensting
Nemesis
14
1 / 0 / 2
6,016
752
2,927
5,916
4,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 2
6,624
828
2,454
10,613
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 2 / 1
8,065
1,008
9,464
6,420
2,992
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
MerLin the Yeti
Gilgamesh
12
1 / 1 / 4
7,093
887
2,509
2,990
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
TTVMrHand71
Yu Huang
13
0 / 0 / 4
7,250
906
7,653
3,512
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 4
7,150
894
5,646
3,883
1,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
peregrina666
Sylvanus
13
0 / 0 / 2
7,739
967
2,167
6,330
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
6
6
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
W
Izanami
 
Izanami
5
2
1
2.75
W
Gilgamesh
MerLin the Yeti
Gilgamesh
1
1
4
3
L
Scylla
MrCauthon
Scylla
0
1
1
0.5
W
Yu Huang
TTVMrHand71
Yu Huang
0
0
4
2
L
Sylvanus
2
3
1
0.83
L
Nemesis
eldensting
Nemesis
1
0
2
2
W
0
1
4
2
W
Sylvanus
peregrina666
Sylvanus
0
0
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,166
Damage
27,439
31,793
Taken
23,135
26,824
Mitigated
12,681
11,520
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
 
Izanami
9,464
6,889
302
706
6,420
2,992
1,844
2,592
3,828
0
27,034
W
Gilgamesh
MerLin the Yeti
Gilgamesh
2,509
675
0
98
2,990
2,152
218
1,145
1,845
0
3,692
L
Scylla
MrCauthon
Scylla
4,583
547
468
1,345
5,709
3,777
0
3,506
2,203
12,943
0
W
Yu Huang
TTVMrHand71
Yu Huang
7,653
676
473
453
3,512
1,461
587
1,504
1,936
19,951
0
L
Sylvanus
2,202
289
2,650
2,608
9,555
7,191
0
4,726
4,787
3,991
0
L
Nemesis
eldensting
Nemesis
2,927
647
0
2,120
5,916
4,334
0
2,598
3,236
0
7,936
W
5,646
492
44
1,510
3,883
1,471
578
1,138
2,637
11,358
0
W
Sylvanus
peregrina666
Sylvanus
2,167
848
3,624
4,035
6,330
4,605
129
2,776
3,554
5,243
0
L
2,454
491
559
1,770
10,613
11,522
0
4,703
5,770
8,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
37,297
50
Minions Killed
93
0
Camps Cleared
0
568,136
Distance Traveled
830,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
2,112
264
0
0
0
0
0
W
Izanami
8,065
1,008
37
5
0
137,494
0
W
Gilgamesh
7,093
887
8
1
0
184,095
0
L
Scylla
6,217
777
26
3
0
145,839
0
W
Yu Huang
7,250
906
26
3
0
176,558
0
L
Sylvanus
6,557
820
4
1
0
115,898
0
L
Nemesis
6,016
752
10
1
0
157,560
0
W
Agni
7,150
894
14
2
0
178,635
0
W
Sylvanus
7,739
967
8
1
0
153,762
0
L
Maui
6,624
828
10
1
0
148,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role