Player Matchup

Osiris
Osiris
DarkLinken
Osiris
Level 118
God Stats
1W - 3L
1,459 SR
Queue Stats
149W - 173L
1,510 Elo+
Party 2
Anubis
Anubis
JairoVilla7
Anubis
Level 125
God Stats
43W - 27L
1,504 SR
Queue Stats
421W - 413L
1,489 Elo+
Solo
Rama
Rama
MimSenpai
Rama
Level 101
God Stats
1W - 1L
1,765 SR
Queue Stats
118W - 145L
1,498 Elo+
Party 2
Charon
Charon
jmmkg
Charon
Level 123
God Stats
22W - 9L
1,839 SR
Queue Stats
130W - 145L
1,524 Elo+
Party 2
Loki
Loki
xNathanzzy
Loki
Level 55
God Stats
34W - 52L
1,236 SR
Queue Stats
224W - 245L
1,427 Elo+
Solo
Team Averages
Level 104
1,560 SR
1,490 Elo+

VS

Team Averages
Level 125
1,515 SR
1,450 Elo+
Ares
Ares
FONEXi
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,229 Elo+
Party 1
Tyr
Tyr
Gastez
Tyr
Level 123
God Stats
6W - 1L
1,476 SR
Queue Stats
33W - 16L
1,556 Elo+
Party 1
Chronos
Chronos
Stackabob
Chronos
Level 158
God Stats
331W - 297L
1,500 SR
Queue Stats
577W - 546L
1,456 Elo+
Solo
Thanatos
Thanatos
Thunder-Protogen
Thanatos
Level 96
God Stats
16W - 8L
1,656 SR
Queue Stats
194W - 153L
1,509 Elo+
Solo
Medusa
Medusa
WoJuneA266
Medusa
Level 122
God Stats
3W - 1L
1,444 SR
Queue Stats
22W - 19L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DarkLinken
Osiris
13
1 / 0 / 1
7,588
506
7,632
11,235
16,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
2 / 3 / 1
7,754
517
5,276
8,640
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
12
1 / 2 / 1
6,830
455
7,697
12,916
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
jmmkg
Charon
10
1 / 1 / 1
6,965
464
6,017
11,076
10,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 1
7,381
492
3,296
10,617
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FONEXi
Ares
11
0 / 0 / 1
6,743
450
5,591
9,269
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
Gastez
Tyr
15
1 / 1 / 0
9,198
613
6,559
13,034
13,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Stackabob
Chronos
16
4 / 1 / 1
8,643
576
6,662
8,535
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 5
7,933
529
6,217
11,208
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
WoJuneA266
Medusa
13
1 / 2 / 1
7,039
469
10,005
11,075
4,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
8
8
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
DarkLinken
Osiris
1
0
1
1.5
W
Ares
FONEXi
Ares
0
0
1
0.5
W
Tyr
Gastez
Tyr
1
1
0
1
L
Anubis
2
3
1
0.83
L
Rama
1
2
1
0.75
W
Chronos
Stackabob
Chronos
4
1
1
4.5
W
2
2
5
2.25
W
Medusa
WoJuneA266
Medusa
1
2
1
0.75
L
Charon
jmmkg
Charon
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,918
Damage
35,034
54,484
Taken
53,121
40,190
Mitigated
32,032
15,515
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DarkLinken
Osiris
7,632
2,824
0
4,014
11,235
16,438
0
0
11,130
0
53,735
W
Ares
FONEXi
Ares
5,591
160
0
3,008
9,269
7,642
0
1,852
7,417
29,458
0
W
Tyr
Gastez
Tyr
6,559
1,249
0
3,714
13,034
13,101
0
0
13,034
0
74,890
L
Anubis
5,276
127
0
1,849
8,640
4,284
49
4,463
4,177
55,796
0
L
Rama
7,697
6,549
0
5,603
12,916
5,043
147
2,692
10,224
0
60,677
W
Chronos
Stackabob
Chronos
6,662
1,231
0
3,498
8,535
2,497
880
4,701
3,834
70,063
0
W
6,217
968
0
10,728
11,208
4,456
0
774
10,434
0
54,295
W
Medusa
WoJuneA266
Medusa
10,005
5,387
0
4,521
11,075
4,336
618
4,097
6,978
0
60,741
L
Charon
jmmkg
Charon
6,017
1,019
1,448
1,632
11,076
10,430
100
3,406
7,670
23,171
0
L
3,296
824
0
969
10,617
3,995
0
1,724
8,893
0
75,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
39,556
436
Minions Killed
469
0
Camps Cleared
0
1,406,070
Distance Traveled
1,460,404
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,588
506
97
6
0
284,131
2
W
Ares
6,743
450
44
3
0
265,934
0
W
Tyr
9,198
613
138
9
0
284,134
0
L
Anubis
7,754
517
94
6
0
239,815
0
L
Rama
6,830
455
124
8
0
269,832
0
W
Chronos
8,643
576
109
7
0
303,453
2
W
Thanatos
7,933
529
90
6
0
324,867
0
W
Medusa
7,039
469
88
6
0
282,016
0
L
Charon
6,965
464
20
1
0
275,903
8
L
Loki
7,381
492
101
7
0
336,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role