Player Matchup

Kuzenbo
Kuzenbo
Masters
OldFatnTired
Kuzenbo
Masters
Level 147
God Stats
28W - 8L
1,887 SR
Queue Stats
364W - 92L
2,430 MMR
Party 1
Xbalanque
Xbalanque
Masters
TheGreaterTater
Xbalanque
Masters
Level 162
God Stats
23W - 7L
1,844 SR
Queue Stats
364W - 92L
2,430 MMR
Party 1
Thoth
Thoth
Masters
snowleapard1106
Thoth
Masters
Level 190
God Stats
14W - 4L
1,799 SR
Queue Stats
368W - 93L
2,430 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 166
1,843 SR
2,430 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,631 SR
1,826 MMR
Achilles
Achilles
Diamond IV
Diamondking379
Achilles
Diamond IV
Level 134
God Stats
15W - 5L
1,612 SR
Queue Stats
132W - 119L
1,982 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
DrkKnght
Hou Yi
Platinum IV
Level 108
God Stats
1W - 3L
1,618 SR
Queue Stats
75W - 69L
1,777 MMR
Party 2
Cthulhu
Cthulhu
Gold I
GrindHardDp
Cthulhu
Gold I
Level 146
God Stats
3W - 3L
1,664 SR
Queue Stats
78W - 75L
1,719 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OldFatnTired
Kuzenbo
13
1 / 0 / 8
9,926
764
8,318
10,757
17,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
TheGreaterTater
Xbalanque
14
5 / 2 / 4
10,890
838
19,538
8,003
3,775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 0 / 6
10,675
821
11,124
6,757
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AtlasGaneshaHorusNe ZhaBaba Yaga

VS

Bans
ScyllaPersephoneHachimanAgniMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 1 / 0
8,908
685
8,367
18,316
22,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
DrkKnght
Hou Yi
12
0 / 2 / 2
8,960
689
7,071
10,145
4,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
GrindHardDp
Cthulhu
9
0 / 6 / 2
8,224
633
5,249
19,133
13,510
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
1
0
2
L
Hou Yi
DrkKnght
Hou Yi
0
2
2
0.5
L
Cthulhu
GrindHardDp
Cthulhu
0
6
2
0.17
W
Kuzenbo
OldFatnTired
Kuzenbo
1
0
8
5
W
Xbalanque
TheGreaterTater
Xbalanque
5
2
4
3.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,980
Damage
20,687
25,517
Taken
47,594
24,204
Mitigated
40,133
5,037
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
8,367
1,195
0
1,472
18,316
22,427
0
7,503
10,573
0
25,739
L
Hou Yi
DrkKnght
Hou Yi
7,071
2,874
0
1,075
10,145
4,196
0
6,198
3,947
0
48,372
L
Cthulhu
GrindHardDp
Cthulhu
5,249
388
445
2,586
19,133
13,510
0
6,172
12,961
20,144
0
W
Kuzenbo
OldFatnTired
Kuzenbo
8,318
3,140
652
1,998
10,757
17,447
348
2,210
8,547
20,600
0
W
Xbalanque
TheGreaterTater
Xbalanque
19,538
13,272
0
1,319
8,003
3,775
2,088
2,121
5,882
0
67,119
W
11,124
467
0
1,068
6,757
2,982
536
1,468
5,289
63,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
26,092
181
Minions Killed
126
0
Camps Cleared
0
803,330
Distance Traveled
730,929
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,908
685
25
2
0
291,861
1
L
Hou Yi
8,960
689
80
6
0
219,804
1
L
Cthulhu
8,224
633
21
2
0
219,264
0
W
Kuzenbo
9,926
764
18
1
0
269,071
0
W
Xbalanque
10,890
838
75
6
0
249,930
0
W
Thoth
10,675
821
88
7
0
284,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role