Player Matchup

Nox
Nox
Gold III
 
Nox
Gold III
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
MrShark952
Chaac
Gold IV
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 170L
1,424 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Prodigy dR
Kuzenbo
Gold IV
Level 150
God Stats
6W - 3L
1,594 SR
Queue Stats
149W - 149L
1,431 MMR
Solo
Thanatos
Thanatos
Gold III
SvelteBoar61201
Thanatos
Gold III
Level 66
God Stats
17W - 20L
1,374 SR
Queue Stats
374W - 374L
1,428 MMR
Solo
Cernunnos
Cernunnos
Gold V
TrashCarry
Cernunnos
Gold V
Level 47
God Stats
18W - 17L
1,535 SR
Queue Stats
41W - 43L
1,443 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,501 SR
1,445 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,522 SR
1,434 MMR
Raijin
Raijin
Bronze III
Carrasc1-
Raijin
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,400 MMR
Party 1
Neith
Neith
Bronze III
TSM_Chiton
Neith
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,459 MMR
Party 1
Athena
Athena
Bronze III
Unfitskissors
Athena
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,416 MMR
Solo
Ravana
Ravana
Gold III
lopman2
Ravana
Gold III
Level 136
God Stats
9W - 11L
1,480 SR
Queue Stats
827W - 820L
1,449 MMR
Solo
Bakasura
Bakasura
Gold II
soldadoguille20
Bakasura
Gold II
Level 148
God Stats
7W - 9L
1,630 SR
Queue Stats
234W - 240L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 0 / 2
9,062
533
8,649
5,907
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
1 / 5 / 0
8,129
478
6,800
20,462
23,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Prodigy dR
Kuzenbo
13
1 / 1 / 7
8,965
527
5,355
11,349
11,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
15
5 / 2 / 1
8,886
523
7,404
11,560
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
TrashCarry
Cernunnos
16
4 / 2 / 1
9,389
552
10,516
9,997
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GaneshaAgniAnhurAnubis

VS

Bans
MedusaSun WukongKaliJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Carrasc1-
Raijin
12
0 / 4 / 0
6,816
401
2,801
10,546
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
1 / 4 / 1
7,898
465
6,715
11,525
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
3 / 3 / 1
8,153
480
4,683
17,640
14,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
lopman2
Ravana
17
5 / 0 / 0
10,474
616
15,823
10,669
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
12
1 / 2 / 4
7,630
449
4,900
12,673
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
10
10
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
2
3
L
Raijin
Carrasc1-
Raijin
0
4
0
0
W
Chaac
1
5
0
0.2
W
Kuzenbo
Prodigy dR
Kuzenbo
1
1
7
4.5
W
Thanatos
5
2
1
2.75
L
Neith
1
4
1
0.38
W
Cernunnos
TrashCarry
Cernunnos
4
2
1
2.25
L
3
3
1
1.17
L
Ravana
lopman2
Ravana
5
0
0
5
L
Bakasura
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,724
Damage
34,922
59,275
Taken
63,053
47,486
Mitigated
38,712
23,751
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,649
879
0
375
5,907
2,749
54
1,701
4,136
87,925
0
L
Raijin
Carrasc1-
Raijin
2,801
662
56
2,714
10,546
4,386
0
4,406
6,140
44,679
0
W
Chaac
6,800
1,641
0
5,097
20,462
23,445
0
239
19,868
0
54,225
W
Kuzenbo
Prodigy dR
Kuzenbo
5,355
2,369
2,180
3,331
11,349
11,414
42
2,979
8,038
38,474
151
W
Thanatos
7,404
1,648
0
9,405
11,560
5,415
0
1,768
9,531
0
70,217
L
Neith
6,715
2,121
0
1,830
11,525
4,343
140
1,111
10,414
0
60,311
W
Cernunnos
TrashCarry
Cernunnos
10,516
6,380
0
3,363
9,997
4,463
851
1,489
8,328
0
81,317
L
4,683
1,802
1,868
3,239
17,640
14,833
0
3,753
13,887
32,739
0
L
Ravana
lopman2
Ravana
15,823
5,780
0
6,009
10,669
9,970
0
1,571
9,098
160
100,166
L
Bakasura
4,900
3,426
0
2,439
12,673
5,180
12
3,189
9,484
0
51,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
40,971
516
Minions Killed
482
0
Camps Cleared
0
1,566,275
Distance Traveled
1,598,071
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,062
533
150
9
0
324,576
4
L
Raijin
6,816
401
84
5
0
287,754
0
W
Chaac
8,129
478
94
6
0
285,312
4
W
Kuzenbo
8,965
527
44
3
0
303,892
1
W
Thanatos
8,886
523
102
6
0
362,764
0
L
Neith
7,898
465
112
7
0
319,488
0
W
Cernunnos
9,389
552
126
7
0
289,731
0
L
Athena
8,153
480
46
3
0
351,207
1
L
Ravana
10,474
616
152
9
0
331,372
2
L
Bakasura
7,630
449
88
5
0
308,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role