Player Matchup

Charon
Charon
PurpEldo91
Charon
Level 127
God Stats
27W - 15L
1,646 SR
Queue Stats
370W - 364L
1,543 Elo+
Solo
Ah Puch
Ah Puch
SnowMann34
Ah Puch
Level 149
God Stats
48W - 32L
1,720 SR
Queue Stats
678W - 638L
1,581 Elo+
Solo
Chiron
Chiron
eTRx iBall
Chiron
Level 79
God Stats
10W - 12L
1,525 SR
Queue Stats
255W - 245L
1,428 Elo+
Party 2
Nemesis
Nemesis
lordlaflame
Nemesis
Level 17
God Stats
8W - 12L
1,488 SR
Queue Stats
36W - 38L
1,363 Elo+
Party 2
Agni
Agni
sins20
Agni
Level 88
God Stats
7W - 5L
1,351 SR
Queue Stats
466W - 439L
1,512 Elo+
Solo
Team Averages
Level 92
1,546 SR
1,485 Elo+

VS

Team Averages
Level 117
1,571 SR
1,494 Elo+
Charon
Charon
RG_3xOG
Charon
Level 91
God Stats
28W - 26L
1,535 SR
Queue Stats
246W - 293L
1,469 Elo+
Solo
Tiamat
Tiamat
Rads2626
Tiamat
Level 147
God Stats
6W - 3L
1,590 SR
Queue Stats
574W - 541L
1,489 Elo+
Party 1
Izanami
Izanami
Shupertrooper_99
Izanami
Level 124
God Stats
99W - 95L
1,509 SR
Queue Stats
243W - 214L
1,480 Elo+
Party 1
Ix Chel
Ix Chel
St3V3o1110343
Ix Chel
Level 120
God Stats
4W - 1L
1,640 SR
Queue Stats
225W - 186L
1,496 Elo+
Party 1
Anubis
Anubis
Tapita8
Anubis
Level 101
God Stats
266W - 246L
1,583 SR
Queue Stats
271W - 259L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
PurpEldo91
Charon
12
0 / 0 / 5
7,828
460
5,876
12,078
8,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
SnowMann34
Ah Puch
15
0 / 1 / 1
8,703
512
7,243
11,071
6,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
eTRx iBall
Chiron
14
2 / 4 / 0
7,964
468
7,608
12,671
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
lordlaflame
Nemesis
8
1 / 1 / 1
6,597
388
2,023
6,713
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
sins20
Agni
15
6 / 6 / 1
9,001
529
12,742
12,797
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
RG_3xOG
Charon
13
0 / 0 / 2
7,726
454
3,783
10,168
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Rads2626
Tiamat
17
1 / 1 / 0
9,579
563
5,779
10,399
8,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 2
10,125
596
5,817
7,175
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
14
3 / 5 / 0
8,533
502
6,135
12,651
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Tapita8
Anubis
16
5 / 3 / 6
9,822
578
12,335
14,524
6,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
12
12
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
PurpEldo91
Charon
0
0
5
2.5
W
Charon
RG_3xOG
Charon
0
0
2
1
W
Tiamat
Rads2626
Tiamat
1
1
0
1
W
3
0
2
4
L
Ah Puch
SnowMann34
Ah Puch
0
1
1
0.5
W
Ix Chel
3
5
0
0.6
W
Anubis
Tapita8
Anubis
5
3
6
2.67
L
Chiron
eTRx iBall
Chiron
2
4
0
0.5
L
Nemesis
lordlaflame
Nemesis
1
1
1
1.5
L
Agni
sins20
Agni
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
33,849
55,330
Taken
54,917
27,299
Mitigated
31,410
14,491
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
PurpEldo91
Charon
5,876
507
1,948
2,712
12,078
8,443
39
6,552
5,526
24,063
0
W
Charon
RG_3xOG
Charon
3,783
616
201
2,921
10,168
8,366
0
3,005
7,047
27,108
216
W
Tiamat
Rads2626
Tiamat
5,779
291
0
2,604
10,399
8,844
0
6,849
3,550
66,053
270
W
5,817
4,087
0
4,063
7,175
3,177
3,166
1,149
6,026
0
95,800
L
Ah Puch
SnowMann34
Ah Puch
7,243
101
0
5,333
11,071
6,362
19
5,193
5,394
72,926
0
W
Ix Chel
6,135
878
274
2,464
12,651
4,297
691
7,008
5,391
59,704
0
W
Anubis
Tapita8
Anubis
12,335
635
0
6,185
14,524
6,726
941
7,600
6,924
78,511
0
L
Chiron
eTRx iBall
Chiron
7,608
2,999
671
2,594
12,671
5,709
0
4,828
7,843
0
68,597
L
Nemesis
lordlaflame
Nemesis
2,023
1,047
0
43
6,713
1,846
0
1,599
5,112
0
33,488
L
Agni
sins20
Agni
12,742
824
0
1,190
12,797
4,939
0
9,038
3,759
75,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,093
Gold Earned
45,785
452
Minions Killed
552
0
Camps Cleared
0
1,478,798
Distance Traveled
1,615,260
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,828
460
29
2
0
348,549
2
W
Charon
7,726
454
24
1
0
362,238
2
W
Tiamat
9,579
563
157
9
0
316,464
6
W
Izanami
10,125
596
165
10
0
312,353
10
L
Ah Puch
8,703
512
123
7
0
296,702
4
W
Ix Chel
8,533
502
94
6
0
319,158
0
W
Anubis
9,822
578
112
7
0
305,047
0
L
Chiron
7,964
468
124
7
0
289,587
0
L
Nemesis
6,597
388
51
3
0
226,301
0
L
Agni
9,001
529
125
7
0
317,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role