Player Matchup

Bellona
Bellona
AceDinosaur8346
Bellona
Level 62
God Stats
5W - 1L
1,536 SR
Queue Stats
409W - 377L
1,441 Elo+
Solo
Eset
Eset
Andrux2020
Eset
Level 27
God Stats
1W - 3L
1,222 SR
Queue Stats
123W - 158L
1,372 Elo+
Solo
Pele
Pele
Chaselifeshield
Pele
Level 116
God Stats
1W - 0L
1,244 SR
Queue Stats
68W - 75L
1,439 Elo+
Solo
Ymir
Ymir
ChippaB3
Ymir
Level 108
God Stats
5W - 4L
1,411 SR
Queue Stats
206W - 194L
1,357 Elo+
Solo
Merlin
Merlin
dougtwister
Merlin
Level 128
God Stats
10W - 7L
1,553 SR
Queue Stats
352W - 348L
1,458 Elo+
Solo
Team Averages
Level 88
1,393 SR
1,414 Elo+

VS

Team Averages
Level 57
1,570 SR
1,384 Elo+
Achilles
Achilles
GringoXMandingo
Achilles
Level 72
God Stats
5W - 4L
1,575 SR
Queue Stats
328W - 363L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Sin For Ares
Baron Samedi
Level 46
God Stats
2W - 1L
1,754 SR
Queue Stats
277W - 265L
1,475 Elo+
Solo
Geb
Geb
WaitWhat5026
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,260 Elo+
Solo
Tiamat
Tiamat
mousejunkey
Tiamat
Level 109
God Stats
2W - 3L
1,519 SR
Queue Stats
231W - 235L
1,467 Elo+
Solo
Jormungandr
Jormungandr
oldman365
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 136L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,890
736
651
1,562
1,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 1 / 8
9,088
1,136
8,925
7,709
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 7
8,056
1,007
4,641
9,306
8,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
3 / 1 / 9
8,636
1,080
5,468
9,315
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
16
3 / 1 / 11
8,796
1,100
10,447
4,242
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 5 / 0
7,441
930
8,761
12,133
16,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Sin For Ares
Baron Samedi
8
1 / 1 / 2
5,847
731
1,818
2,898
1,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 5 / 4
7,338
917
4,555
12,374
12,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tiamat
7
0 / 1 / 1
5,392
674
67
1,891
839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
oldman365
Jormungandr
12
0 / 4 / 3
6,772
847
7,410
8,676
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
16
Kills
5
6
Deaths
16
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
6
1
8
10
W
4
2
7
3.75
W
Ymir
3
1
9
7.5
L
Achilles
3
5
0
0.6
L
Baron Samedi
Sin For Ares
Baron Samedi
1
1
2
2
L
1
5
4
0.6
W
Merlin
3
1
11
8.5
L
Tiamat
0
1
1
0.5
L
Jormungandr
oldman365
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
22,611
32,134
Taken
37,972
22,245
Mitigated
37,839
8,003
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
651
0
44
129
1,562
1,186
0
1,022
468
0
537
W
8,925
653
1,624
2,289
7,709
3,048
2,717
3,249
2,367
15,429
0
W
4,641
823
232
1,419
9,306
8,388
1,663
4,253
4,342
0
16,265
W
Ymir
5,468
1,172
134
1,606
9,315
7,294
1,265
4,311
4,711
12,212
0
L
Achilles
8,761
1,408
0
599
12,133
16,496
0
6,899
4,736
868
15,767
L
Baron Samedi
Sin For Ares
Baron Samedi
1,818
142
196
530
2,898
1,251
0
2,302
448
3,013
0
L
4,555
605
221
442
12,374
12,038
0
8,057
4,085
10,915
0
W
Merlin
10,447
560
372
154
4,242
2,329
1,504
1,110
2,956
20,210
0
L
Tiamat
67
0
0
69
1,891
839
0
1,490
315
349
0
L
Jormungandr
oldman365
Jormungandr
7,410
1,270
138
724
8,676
7,215
0
5,264
3,172
16,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,466
Gold Earned
32,790
93
Minions Killed
48
0
Camps Cleared
0
608,140
Distance Traveled
456,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,890
736
0
0
0
19,598
0
W
Eset
9,088
1,136
20
3
0
155,072
0
W
Pele
8,056
1,007
18
2
0
142,319
0
W
Ymir
8,636
1,080
22
3
0
151,597
0
L
Achilles
7,441
930
13
2
0
135,851
0
L
Baron Samedi
5,847
731
0
0
0
49,833
0
L
Geb
7,338
917
4
1
0
151,818
0
W
Merlin
8,796
1,100
33
4
0
139,554
0
L
Tiamat
5,392
674
0
0
0
14,090
0
L
Jormungandr
6,772
847
31
4
0
104,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role