Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AK-74_FU
Charon
Level 140
God Stats
2W - 3L
1,708 SR
Queue Stats
33W - 41L
1,477 Elo+
Party 2
Skadi
Skadi
BurgerGuy
Skadi
Level 146
God Stats
4W - 5L
1,469 SR
Queue Stats
556W - 502L
1,435 Elo+
Solo
Mercury
Mercury
TheBlackMing
Mercury
Level 88
God Stats
9W - 8L
1,500 SR
Queue Stats
174W - 175L
1,376 Elo+
Solo
Sylvanus
Sylvanus
bAK3MOnonoke
Sylvanus
Level 144
God Stats
1W - 1L
1,705 SR
Queue Stats
42W - 34L
1,537 Elo+
Party 2
Team Averages
Level 120
1,576 SR
1,465 Elo+

VS

Team Averages
Level 86
1,548 SR
1,496 Elo+
Ishtar
Ishtar
Gov3y
Ishtar
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,532 Elo+
Party 1
Ymir
Ymir
Paden1446
Ymir
Level 88
God Stats
21W - 17L
1,478 SR
Queue Stats
284W - 246L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
PressMe53
Sun Wukong
Level 145
God Stats
35W - 25L
1,447 SR
Queue Stats
96W - 88L
1,517 Elo+
Solo
Bastet
Bastet
shadowstar123445
Bastet
Level 89
God Stats
4W - 5L
1,543 SR
Queue Stats
338W - 355L
1,490 Elo+
Solo
Kukulkan
Kukulkan
shmoneydance332
Kukulkan
Level 41
God Stats
2W - 0L
1,772 SR
Queue Stats
23W - 21L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 4 / 0
6,018
547
7,296
9,921
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
AK-74_FU
Charon
9
0 / 1 / 0
4,964
451
3,050
3,714
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
BurgerGuy
Skadi
11
1 / 2 / 1
6,300
573
3,853
6,569
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
TheBlackMing
Mercury
12
1 / 2 / 0
6,302
573
3,120
10,029
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
bAK3MOnonoke
Sylvanus
8
0 / 4 / 0
4,794
436
5,034
8,450
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gov3y
Ishtar
11
5 / 0 / 1
6,812
619
7,573
8,567
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 0 / 4
6,474
589
3,104
7,427
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
PressMe53
Sun Wukong
13
5 / 0 / 0
7,458
678
7,067
10,929
7,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 2 / 2
6,179
562
3,368
8,580
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
11
0 / 0 / 0
6,016
547
1,034
3,239
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
13
13
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
0
0
L
Charon
AK-74_FU
Charon
0
1
0
0
L
Skadi
BurgerGuy
Skadi
1
2
1
0.75
W
Ishtar
Gov3y
Ishtar
5
0
1
5.5
W
Ymir
1
0
4
3
W
Sun Wukong
PressMe53
Sun Wukong
5
0
0
5
L
Mercury
TheBlackMing
Mercury
1
2
0
0.5
L
Sylvanus
bAK3MOnonoke
Sylvanus
0
4
0
0
W
2
2
2
1.5
W
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,353
Damage
22,146
38,683
Taken
38,742
16,539
Mitigated
19,980
9,990
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,296
2,191
0
750
9,921
4,820
0
0
9,921
48,276
0
L
Charon
AK-74_FU
Charon
3,050
248
0
250
3,714
1,454
75
522
3,192
21,138
0
L
Skadi
BurgerGuy
Skadi
3,853
1,254
0
1,275
6,569
2,477
34
1,401
5,168
0
51,885
W
Ishtar
Gov3y
Ishtar
7,573
5,338
0
5,386
8,567
3,329
0
3,406
4,684
0
48,920
W
Ymir
3,104
801
0
2,321
7,427
5,234
0
3,077
3,750
18,879
0
W
Sun Wukong
PressMe53
Sun Wukong
7,067
1,482
0
4,856
10,929
7,458
83
6,843
4,046
0
57,959
L
Mercury
TheBlackMing
Mercury
3,120
955
0
5,448
10,029
3,728
0
598
9,431
0
55,780
L
Sylvanus
bAK3MOnonoke
Sylvanus
5,034
723
447
1,820
8,450
4,060
0
1,631
6,819
20,208
0
W
3,368
942
0
3,031
8,580
2,714
0
931
7,633
0
33,288
W
Kukulkan
1,034
63
0
500
3,239
1,245
0
49
3,190
42,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
32,939
338
Minions Killed
352
0
Camps Cleared
0
1,061,676
Distance Traveled
1,006,290
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,018
547
73
7
0
193,248
0
L
Charon
4,964
451
43
4
0
237,809
3
L
Skadi
6,300
573
78
7
0
188,277
0
W
Ishtar
6,812
619
91
8
0
202,735
0
W
Ymir
6,474
589
20
2
0
208,592
2
W
Sun Wukong
7,458
678
96
9
0
216,047
0
L
Mercury
6,302
573
104
9
0
246,164
0
L
Sylvanus
4,794
436
40
4
0
196,178
1
W
Bastet
6,179
562
47
4
0
180,104
0
W
Kukulkan
6,016
547
98
9
0
198,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role