Player Matchup

Charon
Charon
 
Charon
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
GasEous-CREED
Persephone
Level 105
God Stats
7W - 16L
1,257 SR
Queue Stats
1,056W - 1,036L
1,454 Elo+
Party 1
Shiva
Shiva
Golfgti170
Shiva
Level 125
God Stats
2W - 6L
1,153 SR
Queue Stats
165W - 172L
1,403 Elo+
Solo
Discordia
Discordia
saeedms911
Discordia
Level 129
God Stats
9W - 5L
1,622 SR
Queue Stats
299W - 329L
1,469 Elo+
Party 1
Horus
Horus
vertualbox
Horus
Level 143
God Stats
5W - 1L
1,633 SR
Queue Stats
555W - 548L
1,430 Elo+
Solo
Team Averages
Level 108
1,433 SR
1,451 Elo+

VS

Team Averages
Level 81
1,593 SR
1,375 Elo+
Ne Zha
Ne Zha
Demon19915083
Ne Zha
Level 84
God Stats
12W - 7L
1,517 SR
Queue Stats
335W - 323L
1,433 Elo+
Party 3
Sobek
Sobek
Jellytots5880
Sobek
Level 158
God Stats
11W - 12L
1,609 SR
Queue Stats
916W - 943L
1,471 Elo+
Party 3
Sylvanus
Sylvanus
Sosoan60
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,252 Elo+
Party 2
Scylla
Scylla
dextermorg
Scylla
Level 119
God Stats
7W - 3L
1,632 SR
Queue Stats
138W - 150L
1,426 Elo+
Party 2
Artemis
Artemis
le880ris
Artemis
Level 27
God Stats
1W - 1L
1,708 SR
Queue Stats
15W - 37L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
19
3 / 3 / 18
10,595
757
12,460
16,264
9,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
GasEous-CREED
Persephone
18
5 / 2 / 21
10,794
771
19,203
11,749
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
19
8 / 1 / 15
11,209
801
20,530
19,180
13,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
saeedms911
Discordia
18
7 / 3 / 15
10,685
763
18,277
12,105
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
18
4 / 2 / 17
11,069
791
7,995
20,302
13,794
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
9,467
676
19,097
12,005
6,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
0 / 5 / 10
9,924
709
7,367
21,905
26,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Sosoan60
Sylvanus
16
1 / 6 / 3
9,726
695
6,301
21,770
24,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Scylla
dextermorg
Scylla
19
7 / 4 / 2
11,094
792
21,186
13,953
7,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
le880ris
Artemis
15
1 / 8 / 4
8,758
626
8,918
16,169
7,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
36
27
Kills
11
11
Deaths
27
86
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
3
18
4
L
2
4
6
1.25
W
Persephone
GasEous-CREED
Persephone
5
2
21
7.75
W
Shiva
8
1
15
15.5
L
0
5
10
1
L
Sylvanus
Sosoan60
Sylvanus
1
6
3
0.42
L
Scylla
dextermorg
Scylla
7
4
2
2
L
Artemis
le880ris
Artemis
1
8
4
0.38
W
Discordia
saeedms911
Discordia
7
3
15
4.83
W
Horus
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,465
Damage
62,869
79,600
Taken
85,802
46,799
Mitigated
72,944
35,008
Healing
31,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
12,460
854
1,840
2,762
16,264
9,870
395
7,148
8,902
34,993
0
L
19,097
1,049
3,532
2,985
12,005
6,870
0
8,689
3,244
0
31,724
W
Persephone
GasEous-CREED
Persephone
19,203
573
1,390
1,991
11,749
4,628
617
3,297
8,360
36,411
0
W
Shiva
20,530
1,207
3,192
3,563
19,180
13,979
116
10,604
8,341
129
30,679
L
7,367
94
831
5,458
21,905
26,787
274
9,459
11,380
12,095
0
L
Sylvanus
Sosoan60
Sylvanus
6,301
1,053
3,737
6,013
21,770
24,973
247
11,620
10,150
18,571
0
L
Scylla
dextermorg
Scylla
21,186
832
1,484
3,902
13,953
7,017
0
8,124
5,392
40,098
0
L
Artemis
le880ris
Artemis
8,918
3,703
1,909
1,962
16,169
7,297
1,355
11,496
4,601
0
20,512
W
Discordia
saeedms911
Discordia
18,277
405
720
1,180
12,105
4,528
562
3,608
8,425
29,399
0
W
Horus
7,995
3,988
9,117
9,253
20,302
13,794
270
9,039
10,292
0
12,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,352
Gold Earned
48,969
166
Minions Killed
130
0
Camps Cleared
0
1,489,799
Distance Traveled
1,273,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,595
757
48
3
0
271,898
0
L
Ne Zha
9,467
676
15
1
0
267,647
0
W
Persephone
10,794
771
49
4
0
283,195
0
W
Shiva
11,209
801
23
2
0
324,696
0
L
Sobek
9,924
709
14
1
0
262,454
0
L
Sylvanus
9,726
695
19
1
0
224,652
0
L
Scylla
11,094
792
53
4
0
279,750
0
L
Artemis
8,758
626
29
2
0
238,991
0
W
Discordia
10,685
763
35
3
0
281,597
0
W
Horus
11,069
791
11
1
0
328,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role