Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sad Simp5073
Danzaburou
Level 58
God Stats
4W - 1L
1,862 SR
Queue Stats
23W - 22L
1,443 Elo+
Solo
Nemesis
Nemesis
WhoisPhil_
Nemesis
Level 93
God Stats
5W - 2L
1,608 SR
Queue Stats
72W - 56L
1,532 Elo+
Solo
Geb
Geb
XxDBOOxX_559
Geb
Level 83
God Stats
11W - 1L
1,830 SR
Queue Stats
127W - 126L
1,396 Elo+
Solo
Hades
Hades
canguro-hosco082
Hades
Level 89
God Stats
29W - 17L
1,641 SR
Queue Stats
721W - 704L
1,519 Elo+
Solo
Team Averages
Level 82
1,688 SR
1,478 Elo+

VS

Team Averages
Level 136
1,570 SR
1,463 Elo+
Loki
Loki
 
Loki
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Gyro Hysteria
Hachiman
Level 112
God Stats
4W - 2L
1,637 SR
Queue Stats
11W - 12L
1,446 Elo+
Solo
Arachne
Arachne
Zenboxx
Arachne
Level 109
God Stats
22W - 21L
1,579 SR
Queue Stats
90W - 88L
1,551 Elo+
Solo
Charon
Charon
acg101708
Charon
Level 66
God Stats
10W - 9L
1,500 SR
Queue Stats
19W - 30L
1,361 Elo+
Solo
Ra
Ra
cmrockyou
Ra
Level 96
God Stats
10W - 7L
1,634 SR
Queue Stats
309W - 300L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 3 / 1
9,783
652
14,576
11,733
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Sad Simp5073
Danzaburou
12
3 / 2 / 3
7,932
529
9,750
11,312
4,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
WhoisPhil_
Nemesis
13
3 / 1 / 5
7,753
517
6,637
11,112
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 6
7,313
488
4,208
10,606
7,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 3 / 3
9,436
629
6,753
14,599
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 3 / 1
8,312
554
5,151
11,458
9,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Gyro Hysteria
Hachiman
12
2 / 5 / 1
7,100
473
9,584
12,922
4,541
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Zenboxx
Arachne
13
5 / 2 / 2
8,239
549
7,785
13,830
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
acg101708
Charon
12
1 / 2 / 5
7,136
476
6,180
9,920
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 2
8,525
568
8,511
10,537
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
16
Kills
12
12
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
3
1
2.17
L
Loki
 
Loki
2
3
1
0.83
L
Hachiman
Gyro Hysteria
Hachiman
2
5
1
0.5
W
Danzaburou
Sad Simp5073
Danzaburou
3
2
3
2.25
W
Nemesis
WhoisPhil_
Nemesis
3
1
5
5.5
W
0
3
6
1
L
Arachne
Zenboxx
Arachne
5
2
2
3
L
Charon
acg101708
Charon
1
2
5
1.75
W
4
3
3
1.83
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,924
Damage
37,211
59,362
Taken
58,667
28,889
Mitigated
30,030
18,795
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,576
3,708
0
1,070
11,733
5,154
0
1,203
10,394
0
78,708
L
Loki
 
Loki
5,151
1,261
0
2,549
11,458
9,876
98
241
11,217
0
51,880
L
Hachiman
Gyro Hysteria
Hachiman
9,584
4,553
0
4,319
12,922
4,541
845
2,440
10,482
0
52,688
W
Danzaburou
Sad Simp5073
Danzaburou
9,750
4,687
0
5,510
11,312
4,397
650
2,655
8,444
0
61,900
W
Nemesis
WhoisPhil_
Nemesis
6,637
2,260
0
1,249
11,112
4,335
0
2,835
8,096
0
48,921
W
4,208
212
509
2,924
10,606
7,865
245
1,553
8,725
20,618
0
L
Arachne
Zenboxx
Arachne
7,785
5,058
0
3,537
13,830
5,336
0
1,236
12,594
0
60,928
L
Charon
acg101708
Charon
6,180
625
0
3,102
9,920
5,524
0
1,372
8,548
21,610
0
W
6,753
342
162
7,371
14,599
7,138
655
6,182
8,186
79,153
0
L
8,511
849
622
3,694
10,537
4,753
0
5,658
4,784
80,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,217
Gold Earned
39,312
463
Minions Killed
406
0
Camps Cleared
0
1,504,423
Distance Traveled
1,483,639
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,783
652
126
8
0
274,552
4
L
Loki
8,312
554
76
5
0
304,530
0
L
Hachiman
7,100
473
97
6
0
248,039
0
W
Danzaburou
7,932
529
105
7
0
262,880
0
W
Nemesis
7,753
517
73
5
0
362,702
4
W
Geb
7,313
488
15
1
0
283,243
6
L
Arachne
8,239
549
89
6
0
336,670
2
L
Charon
7,136
476
19
1
0
304,245
0
W
Hades
9,436
629
144
10
0
321,046
0
L
Ra
8,525
568
125
8
0
290,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role