Player Matchup

Bakasura
Bakasura
BarbudoGamer
Bakasura
Level 126
God Stats
15W - 10L
1,619 SR
Queue Stats
138W - 147L
1,344 Elo+
Solo
Charon
Charon
Blackkingcat
Charon
Level 159
God Stats
7W - 13L
1,065 SR
Queue Stats
162W - 181L
1,458 Elo+
Solo
Nu Wa
Nu Wa
ITK_Destruidor
Nu Wa
Level 154
God Stats
50W - 38L
1,512 SR
Queue Stats
114W - 143L
1,388 Elo+
Solo
Achilles
Achilles
SpitefulOne
Achilles
Level 157
God Stats
9W - 19L
1,358 SR
Queue Stats
750W - 848L
1,413 Elo+
Solo
Anhur
Anhur
claudiakreise524
Anhur
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,480 Elo+
Solo
Team Averages
Level 143
1,411 SR
1,417 Elo+

VS

Team Averages
Level 66
1,448 SR
1,457 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AgustinLaborido
Neith
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 61L
1,430 Elo+
Party 1
Fenrir
Fenrir
NomNom_Cookies
Fenrir
Level 52
God Stats
16W - 26L
1,247 SR
Queue Stats
309W - 352L
1,440 Elo+
Solo
Discordia
Discordia
felipemoreno00
Discordia
Level 56
God Stats
2W - 4L
1,540 SR
Queue Stats
184W - 204L
1,487 Elo+
Party 1
King Arthur
King Arthur
pimpjuice2000
King Arthur
Level 84
God Stats
41W - 57L
1,451 SR
Queue Stats
1,048W - 1,387L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BarbudoGamer
Bakasura
17
1 / 0 / 3
10,139
780
5,616
10,273
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
16
1 / 1 / 6
9,448
727
7,551
13,491
15,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 2
10,087
776
19,937
3,980
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
SpitefulOne
Achilles
16
3 / 1 / 5
10,022
771
12,127
16,396
14,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 4
9,230
710
7,893
11,823
5,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 1 / 0
7,708
593
6,473
11,596
7,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 1
8,353
643
11,604
13,904
4,740
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 0
8,627
664
7,184
16,225
8,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
felipemoreno00
Discordia
14
0 / 1 / 1
8,181
629
4,592
7,406
2,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
pimpjuice2000
King Arthur
14
0 / 3 / 0
7,707
593
4,233
13,916
6,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
3
3
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
0
1
1
0.5
W
Bakasura
BarbudoGamer
Bakasura
1
0
3
2.5
W
Charon
1
1
6
4
W
3
0
2
4
L
3
4
0
0.75
W
Achilles
SpitefulOne
Achilles
3
1
5
5.5
W
2
1
4
4
L
Discordia
felipemoreno00
Discordia
0
1
1
0.5
L
King Arthur
pimpjuice2000
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,124
Damage
34,086
55,963
Taken
63,047
43,520
Mitigated
29,905
6,777
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,473
265
0
1,103
11,596
7,024
0
4,624
6,473
22,775
0
L
11,604
4,702
16
2,753
13,904
4,740
231
6,961
6,519
0
48,412
W
Bakasura
BarbudoGamer
Bakasura
5,616
3,918
0
2,175
10,273
6,090
1,082
1,598
8,639
0
33,751
W
Charon
7,551
787
205
1,716
13,491
15,962
1,218
3,218
10,261
24,587
0
W
19,937
5,747
85
79
3,980
1,752
3,133
1,505
2,475
42,871
0
L
7,184
1,071
0
1,697
16,225
8,820
0
4,737
10,668
0
28,970
W
Achilles
SpitefulOne
Achilles
12,127
3,028
0
1,006
16,396
14,165
1,387
2,465
13,931
264
31,488
W
7,893
4,647
0
1,511
11,823
5,551
2,993
2,348
9,440
0
23,960
L
Discordia
felipemoreno00
Discordia
4,592
566
0
1,242
7,406
2,925
361
3,248
4,114
26,176
0
L
King Arthur
pimpjuice2000
King Arthur
4,233
481
0
0
13,916
6,396
0
7,292
5,759
0
19,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
40,576
261
Minions Killed
226
0
Camps Cleared
0
1,366,689
Distance Traveled
1,059,714
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,708
593
38
3
0
177,782
0
L
Neith
8,353
643
64
5
0
221,987
0
W
Bakasura
10,139
780
81
6
0
323,830
1
W
Charon
9,448
727
32
2
0
261,768
0
W
Nu Wa
10,087
776
70
5
0
235,410
0
L
Fenrir
8,627
664
42
3
0
242,441
0
W
Achilles
10,022
771
42
3
0
261,013
0
W
Anhur
9,230
710
36
3
0
284,668
0
L
Discordia
8,181
629
57
4
0
172,828
0
L
King Arthur
7,707
593
25
2
0
244,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role