Player Matchup

Tyr
Tyr
Bronze III
Black_Veligent
Tyr
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,334 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
Gedo Mazo7848
Ah Muzen Cab
Bronze I
Level 84
God Stats
2W - 4L
1,540 SR
Queue Stats
55W - 74L
1,179 MMR
Solo
Hades
Hades
Bronze IV
marcosdecente
Hades
Bronze IV
Level 146
God Stats
5W - 12L
1,502 SR
Queue Stats
7W - 14L
1,455 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,514 SR
1,323 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,458 SR
1,114 MMR
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Silver II
RagingR3
Merlin
Silver II
Level 128
God Stats
95W - 106L
1,492 SR
Queue Stats
455W - 507L
946 MMR
Party 1
Ares
Ares
Silver V
RaunchyGandalf
Ares
Silver V
Level 113
God Stats
28W - 31L
1,383 SR
Queue Stats
129W - 203L
897 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
8,587
661
4,817
14,426
9,973
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Gedo Mazo7848
Ah Muzen Cab
12
1 / 3 / 0
8,922
686
4,969
9,325
2,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 12 / 0
9,816
755
6,933
16,936
6,335
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HorusAchillesChaacHachiman

VS

Bans
BacchusAwilixHou YiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 2 / 7
11,145
857
12,031
11,153
4,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
RagingR3
Merlin
13
6 / 1 / 6
10,648
819
10,484
5,799
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 9
10,244
788
8,172
9,974
7,893
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
17
17
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
7
5.25
L
0
2
2
0.5
L
Ah Muzen Cab
Gedo Mazo7848
Ah Muzen Cab
1
3
0
0.33
W
Merlin
RagingR3
Merlin
6
1
6
9
W
4
0
9
8.5
L
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,719
Damage
30,687
40,687
Taken
26,926
18,477
Mitigated
15,155
5,268
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,031
2,355
0
4,294
11,153
4,639
1,424
2,961
8,192
0
42,681
L
4,817
769
211
2,321
14,426
9,973
0
9,167
5,170
0
13,769
L
Ah Muzen Cab
Gedo Mazo7848
Ah Muzen Cab
4,969
1,364
0
948
9,325
2,169
0
1,820
7,505
0
33,597
W
Merlin
RagingR3
Merlin
10,484
798
0
976
5,799
2,623
0
2,304
3,495
50,277
0
W
8,172
915
109
2,203
9,974
7,893
75
2,178
7,796
17,189
0
L
6,933
180
175
1,613
16,936
6,335
0
7,689
9,160
34,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
32,037
112
Minions Killed
147
0
Camps Cleared
0
611,210
Distance Traveled
694,514
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,145
857
65
5
0
224,061
1
L
Tyr
8,587
661
19
1
0
233,096
0
L
Ah Muzen Cab
8,922
686
52
4
0
216,525
0
W
Merlin
10,648
819
61
5
0
224,546
0
W
Ares
10,244
788
21
2
0
245,907
0
L
Hades
9,816
755
41
3
0
161,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role