Player Matchup

Thor
Thor
JalapenoCheetoes
Thor
Level 150
God Stats
7W - 6L
1,500 SR
Queue Stats
213W - 190L
1,548 Elo+
Party 2
Baba Yaga
Baba Yaga
Stonedxmushroom
Baba Yaga
Level 184
God Stats
4W - 1L
1,566 SR
Queue Stats
460W - 424L
1,554 Elo+
Party 2
Charon
Charon
The 8th Degree
Charon
Level 147
God Stats
4W - 2L
1,711 SR
Queue Stats
48W - 45L
1,514 Elo+
Solo
Hou Yi
Hou Yi
Wantedslaughter
Hou Yi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 177L
1,523 Elo+
Party 2
Hel
Hel
coccopy
Hel
Level 125
God Stats
3W - 6L
1,409 SR
Queue Stats
521W - 493L
1,442 Elo+
Solo
Team Averages
Level 152
1,537 SR
1,516 Elo+

VS

Team Averages
Level 112
1,454 SR
1,496 Elo+
Odin
Odin
 
Odin
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BubgetsDubs
Ra
Level 106
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 6L
1,363 Elo+
Solo
Merlin
Merlin
Lost-_Vayne
Merlin
Level 87
God Stats
1W - 2L
1,294 SR
Queue Stats
19W - 12L
1,588 Elo+
Solo
Fafnir
Fafnir
igotcatfished
Fafnir
Level 128
God Stats
7W - 2L
1,715 SR
Queue Stats
147W - 137L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,885
592
7,248
13,940
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
Stonedxmushroom
Baba Yaga
14
3 / 1 / 7
8,786
586
11,123
12,459
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 6
7,280
485
7,924
15,455
12,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 3
7,960
531
6,419
8,692
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
14
5 / 4 / 2
8,565
571
10,322
11,627
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 5 / 2
7,365
491
7,660
14,713
10,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
 
Izanami
12
3 / 1 / 3
7,312
487
8,030
11,949
4,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

15
4 / 4 / 2
8,224
548
6,919
11,071
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
11
0 / 4 / 5
6,657
444
9,186
11,622
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 5
7,899
527
5,036
13,890
15,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
15
Kills
10
10
Deaths
15
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
2
0.6
L
Izanami
 
Izanami
3
1
3
4.5
L
4
4
2
1.25
W
5
2
4
3.5
L
Merlin
0
4
5
0.63
W
Baba Yaga
Stonedxmushroom
Baba Yaga
3
1
7
6.5
W
0
3
6
1
W
2
0
3
3.5
W
Hel
5
4
2
1.5
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,036
Damage
36,831
62,173
Taken
63,245
32,351
Mitigated
39,710
17,031
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,660
1,370
0
3,024
14,713
10,325
0
7,806
6,907
0
44,913
L
Izanami
 
Izanami
8,030
5,192
0
2,338
11,949
4,674
1,167
4,348
7,577
0
63,612
L
6,919
1,262
653
3,339
11,071
4,765
0
7,678
3,393
61,393
0
W
7,248
1,483
0
1,963
13,940
6,279
0
4,345
9,511
0
69,139
L
Merlin
9,186
874
0
2,321
11,622
4,346
0
4,849
6,773
48,096
0
W
Baba Yaga
Stonedxmushroom
Baba Yaga
11,123
915
0
2,185
12,459
5,410
0
3,266
9,193
62,268
0
W
7,924
1,391
1,928
2,992
15,455
12,920
127
5,659
9,796
23,955
0
W
6,419
2,612
0
2,498
8,692
3,160
178
1,743
6,857
0
54,513
W
Hel
10,322
726
1,438
4,027
11,627
4,582
1,100
6,169
5,458
62,421
0
L
5,036
1,748
1,715
3,900
13,890
15,600
174
5,714
8,172
20,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,476
Gold Earned
37,457
409
Minions Killed
352
0
Camps Cleared
0
1,476,798
Distance Traveled
1,480,732
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,365
491
68
5
0
291,268
5
L
Izanami
7,312
487
100
7
0
298,106
9
L
Ra
8,224
548
102
7
0
322,576
0
W
Thor
8,885
592
102
7
0
308,018
0
L
Merlin
6,657
444
66
4
0
279,842
1
W
Baba Yaga
8,786
586
99
7
0
302,045
3
W
Charon
7,280
485
27
2
0
278,102
0
W
Hou Yi
7,960
531
93
6
0
290,902
0
W
Hel
8,565
571
88
6
0
297,731
0
L
Fafnir
7,899
527
16
1
0
288,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role