Player Matchup

Rama
Rama
AlphaMelio
Rama
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,714 Elo+
Party 1
Ra
Ra
Asgeiros
Ra
Level 126
God Stats
10W - 17L
1,432 SR
Queue Stats
379W - 380L
1,441 Elo+
Party 1
Charon
Charon
TheGhostlink
Charon
Level 126
God Stats
15W - 5L
1,912 SR
Queue Stats
64W - 60L
1,653 Elo+
Party 1
Team Averages
Level 130
1,615 SR
1,603 Elo+

VS

Team Averages
Level 87
1,459 SR
1,520 Elo+
Hun Batz
Hun Batz
Naddra
Hun Batz
Level 159
God Stats
2W - 3L
1,480 SR
Queue Stats
400W - 427L
1,545 Elo+
Solo
Sol
Sol
Pandarrus
Sol
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
319W - 348L
1,500 Elo+
Party 2
Ganesha
Ganesha
XtRcT_Pitbull
Ganesha
Level 94
God Stats
2W - 3L
1,397 SR
Queue Stats
228W - 236L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
11,105
854
16,136
9,768
4,066
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 10
9,997
769
9,005
5,955
2,424
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
12
2 / 1 / 12
9,814
755
7,243
11,005
9,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Naddra
Hun Batz
11
1 / 5 / 1
8,729
671
8,966
12,880
5,182
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 0
8,574
660
6,149
9,772
4,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
11
0 / 5 / 2
8,348
642
2,870
14,782
14,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
W
3
1
10
8
L
Hun Batz
Naddra
Hun Batz
1
5
1
0.3
L
1
4
0
0.25
W
Charon
2
1
12
8
L
Ganesha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
17,985
26,728
Taken
37,434
15,868
Mitigated
24,158
4,950
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,136
12,769
0
330
9,768
4,066
1,113
2,904
6,798
0
57,920
W
9,005
1,240
2,165
1,745
5,955
2,424
500
2,403
3,512
48,755
0
L
Hun Batz
Naddra
Hun Batz
8,966
1,580
0
2,988
12,880
5,182
0
5,243
7,318
0
32,138
L
6,149
1,552
0
1,761
9,772
4,907
271
4,553
5,060
28,639
0
W
Charon
7,243
966
0
710
11,005
9,378
247
4,104
6,701
14,614
0
L
Ganesha
2,870
323
0
560
14,782
14,069
140
5,887
8,310
16,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
25,651
147
Minions Killed
95
0
Camps Cleared
0
759,838
Distance Traveled
671,332
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,105
854
58
4
0
236,341
0
W
Ra
9,997
769
78
6
0
259,020
3
L
Hun Batz
8,729
671
54
4
0
258,876
7
L
Sol
8,574
660
41
3
0
185,512
0
W
Charon
9,814
755
11
1
0
264,477
2
L
Ganesha
8,348
642
0
0
0
226,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role