Player Matchup

Tyr
Tyr
Akuma Asu
Tyr
Level 107
God Stats
1W - 1L
1,204 SR
Queue Stats
35W - 36L
1,320 Elo+
Party 1
Ra
Ra
Anti migran
Ra
Level 108
God Stats
2W - 0L
1,701 SR
Queue Stats
39W - 44L
1,278 Elo+
Party 1
Merlin
Merlin
ChatMortel
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,354 Elo+
Party 1
Ganesha
Ganesha
DA1K0
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,358 Elo+
Party 1
Cerberus
Cerberus
goldeneye601
Cerberus
Level 129
God Stats
4W - 0L
1,824 SR
Queue Stats
183W - 185L
1,420 Elo+
Solo
Team Averages
Level 88
1,546 SR
1,346 Elo+

VS

Team Averages
Level 139
1,478 SR
1,469 Elo+
Loki
Loki
 
Loki
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MeuMeu71
Sylvanus
Level 122
God Stats
4W - 2L
1,471 SR
Queue Stats
160W - 153L
1,448 Elo+
Solo
Neith
Neith
Valeria010136
Neith
Level 86
God Stats
5W - 4L
1,583 SR
Queue Stats
136W - 143L
1,425 Elo+
Party 2
Osiris
Osiris
aalleexx_01
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 158L
1,402 Elo+
Party 2
Athena
Athena
egelin
Athena
Level 128
God Stats
1W - 5L
1,335 SR
Queue Stats
97W - 91L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 20
12,467
779
24,311
22,162
21,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 1 / 22
12,719
795
23,284
14,609
8,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Merlin
ChatMortel
Merlin
19
7 / 0 / 25
12,033
752
19,806
12,225
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
DA1K0
Ganesha
19
0 / 3 / 26
11,073
692
4,971
20,443
24,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
goldeneye601
Cerberus
20
10 / 1 / 18
13,046
815
26,376
25,012
26,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 14 / 2
8,477
530
16,480
21,867
10,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MeuMeu71
Sylvanus
19
2 / 4 / 2
10,911
682
18,473
23,679
23,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
0 / 5 / 3
8,620
539
8,728
16,623
7,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
13
0 / 8 / 3
8,308
519
11,324
26,564
23,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
egelin
Athena
19
2 / 4 / 3
9,905
619
11,193
19,931
26,327
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
17
35
Kills
4
5
Deaths
35
111
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
14
2
0.07
W
11
0
20
21
W
7
1
22
18
W
Merlin
ChatMortel
Merlin
7
0
25
19.5
W
Ganesha
DA1K0
Ganesha
0
3
26
4.33
L
Sylvanus
MeuMeu71
Sylvanus
2
4
2
0.75
L
0
5
3
0.3
L
Osiris
0
8
3
0.19
L
Athena
egelin
Athena
2
4
3
0.88
W
Cerberus
goldeneye601
Cerberus
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,748
Damage
66,198
94,451
Taken
108,664
87,391
Mitigated
91,866
52,141
Healing
28,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
16,480
2,498
1,117
763
21,867
10,488
0
12,091
9,184
0
32,821
W
24,311
2,769
2,629
2,170
22,162
21,220
1,423
7,420
13,869
0
29,355
W
23,284
1,741
21,587
8,356
14,609
8,644
1,672
4,162
9,704
53,902
0
W
Merlin
ChatMortel
Merlin
19,806
1,608
3,524
1,350
12,225
6,962
1,644
3,647
8,147
42,920
0
W
Ganesha
DA1K0
Ganesha
4,971
976
968
1,787
20,443
24,432
995
5,243
13,406
10,752
0
L
Sylvanus
MeuMeu71
Sylvanus
18,473
2,433
7,446
9,800
23,679
23,506
0
16,604
5,920
32,331
0
L
8,728
2,105
0
1,739
16,623
7,710
0
11,352
4,280
0
21,364
L
Osiris
11,324
3,052
0
4,735
26,564
23,835
0
17,806
8,040
0
19,178
L
Athena
egelin
Athena
11,193
1,152
1,273
1,528
19,931
26,327
0
11,226
7,638
26,513
0
W
Cerberus
goldeneye601
Cerberus
26,376
1,092
1,526
8,244
25,012
26,133
1,078
8,649
15,695
47,704
1,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,338
Gold Earned
46,221
228
Minions Killed
133
0
Camps Cleared
0
1,644,651
Distance Traveled
1,252,002
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,477
530
30
2
0
225,092
0
W
Tyr
12,467
779
15
1
0
366,875
0
W
Ra
12,719
795
74
5
0
336,299
0
W
Merlin
12,033
752
44
3
0
319,366
0
W
Ganesha
11,073
692
5
0
0
283,788
1
L
Sylvanus
10,911
682
29
2
0
271,541
0
L
Neith
8,620
539
31
2
0
239,955
0
L
Osiris
8,308
519
15
1
0
219,907
0
L
Athena
9,905
619
28
2
0
295,507
0
W
Cerberus
13,046
815
90
6
0
338,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role