Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Thunder Snow
Ishtar
Level 128
God Stats
0W - 4L
1,192 SR
Queue Stats
139W - 140L
1,427 Elo+
Solo
Charybdis
Charybdis
Trscuit
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,614 Elo+
Solo
Cthulhu
Cthulhu
YungHoon
Cthulhu
Level 65
God Stats
2W - 1L
1,755 SR
Queue Stats
207W - 173L
1,436 Elo+
Solo
Team Averages
Level 84
1,489 SR
1,495 Elo+

VS

Team Averages
Level 114
1,426 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
King_Slow01
Tsukuyomi
Level 87
God Stats
5W - 4L
1,442 SR
Queue Stats
440W - 428L
1,475 Elo+
Solo
Hel
Hel
Miami_Top_Shotta
Hel
Level 105
God Stats
4W - 9L
1,158 SR
Queue Stats
655W - 552L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
QcMarkusQc
Sun Wukong
Level 124
God Stats
20W - 23L
1,528 SR
Queue Stats
1,490W - 1,513L
1,502 Elo+
Solo
Achilles
Achilles
oI-c-Io
Achilles
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 271L
1,536 Elo+
Solo
Bacchus
Bacchus
uzieli77o
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 125L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 3 / 7
8,224
748
4,725
10,207
6,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
 
Zhong Kui
14
2 / 6 / 5
8,021
729
12,887
12,266
10,724
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
14
0 / 5 / 8
7,420
675
8,300
10,477
4,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Trscuit
Charybdis
13
2 / 5 / 3
7,738
703
12,465
11,860
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
YungHoon
Cthulhu
16
3 / 5 / 6
8,781
798
14,698
17,410
20,718
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
King_Slow01
Tsukuyomi
16
4 / 2 / 16
9,299
845
15,509
13,528
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 12
9,215
838
9,484
13,006
8,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
QcMarkusQc
Sun Wukong
17
3 / 1 / 17
9,593
872
11,487
13,418
15,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
oI-c-Io
Achilles
16
8 / 2 / 15
9,751
886
10,352
18,226
21,389
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bacchus
uzieli77o
Bacchus
16
4 / 2 / 20
10,021
911
12,199
16,309
24,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
9
Kills
24
24
Deaths
10
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
7
1.83
L
Zhong Kui
 
Zhong Kui
2
6
5
0.75
W
Tsukuyomi
King_Slow01
Tsukuyomi
4
2
16
6
W
5
3
12
3.67
W
Sun Wukong
QcMarkusQc
Sun Wukong
3
1
17
11.5
L
Ishtar
0
5
8
0.8
L
Charybdis
Trscuit
Charybdis
2
5
3
0.7
L
Cthulhu
YungHoon
Cthulhu
3
5
6
1.2
W
Achilles
oI-c-Io
Achilles
8
2
15
7.75
W
Bacchus
uzieli77o
Bacchus
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,075
Damage
59,031
62,220
Taken
74,487
47,373
Mitigated
78,331
20,074
Healing
39,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,725
671
6,314
4,670
10,207
6,055
0
3,736
6,051
6,652
0
L
Zhong Kui
 
Zhong Kui
12,887
1,177
428
1,443
12,266
10,724
0
4,245
7,775
19,842
0
W
Tsukuyomi
King_Slow01
Tsukuyomi
15,509
2,129
2,479
3,515
13,528
8,558
1,151
5,683
7,447
0
35,742
W
9,484
465
11,725
6,682
13,006
8,460
312
6,197
6,258
16,678
0
W
Sun Wukong
QcMarkusQc
Sun Wukong
11,487
1,489
3,116
2,160
13,418
15,151
1,568
5,552
7,658
0
27,010
L
Ishtar
8,300
3,004
562
702
10,477
4,511
0
4,417
5,725
0
19,971
L
Charybdis
Trscuit
Charybdis
12,465
5,097
419
1,967
11,860
5,365
0
4,471
7,334
0
24,162
L
Cthulhu
YungHoon
Cthulhu
14,698
385
629
2,940
17,410
20,718
0
4,522
12,807
24,648
1,100
W
Achilles
oI-c-Io
Achilles
10,352
2,026
860
3,830
18,226
21,389
983
6,686
10,796
0
15,420
W
Bacchus
uzieli77o
Bacchus
12,199
927
1,812
3,005
16,309
24,773
175
5,788
10,193
17,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,184
Gold Earned
47,879
104
Minions Killed
127
0
Camps Cleared
0
890,214
Distance Traveled
1,100,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,224
748
4
0
0
204,679
0
L
Zhong Kui
8,021
729
22
2
0
175,165
0
W
Tsukuyomi
9,299
845
47
4
0
230,070
0
W
Hel
9,215
838
26
2
0
209,759
0
W
Sun Wukong
9,593
872
31
3
0
221,207
0
L
Ishtar
7,420
675
22
2
0
170,093
0
L
Charybdis
7,738
703
30
3
0
141,774
0
L
Cthulhu
8,781
798
26
2
0
198,503
0
W
Achilles
9,751
886
10
1
0
210,315
0
W
Bacchus
10,021
911
13
1
0
228,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role