Player Matchup

Erlang Shen
Erlang Shen
Alex_Blackshadow
Erlang Shen
Level 77
God Stats
2W - 3L
1,494 SR
Queue Stats
138W - 138L
1,451 Elo+
Party 2
Izanami
Izanami
Dogirman
Izanami
Level 68
God Stats
8W - 10L
1,373 SR
Queue Stats
97W - 71L
1,568 Elo+
Party 3
Janus
Janus
QQmarty
Janus
Level 147
God Stats
15W - 16L
1,636 SR
Queue Stats
184W - 182L
1,521 Elo+
Solo
Scylla
Scylla
Strasty
Scylla
Level 65
God Stats
3W - 2L
1,652 SR
Queue Stats
122W - 111L
1,466 Elo+
Party 3
Sylvanus
Sylvanus
jwungise1234
Sylvanus
Level 122
God Stats
11W - 12L
1,484 SR
Queue Stats
296W - 266L
1,534 Elo+
Party 2
Team Averages
Level 96
1,528 SR
1,508 Elo+

VS

Team Averages
Level 73
1,593 SR
1,397 Elo+
Baron Samedi
Baron Samedi
BastinazoCai
Baron Samedi
Level 157
God Stats
51W - 42L
1,568 SR
Queue Stats
640W - 623L
1,538 Elo+
Solo
Camazotz
Camazotz
BlackVouc
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,280 Elo+
Party 1
Thanatos
Thanatos
Malik3n
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,552 Elo+
Solo
Izanami
Izanami
Yellowbud420
Izanami
Level 31
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 12L
1,280 Elo+
Party 1
Atlas
Atlas
blacksoulseater
Atlas
Level 28
God Stats
1W - 2L
1,698 SR
Queue Stats
1W - 5L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alex_Blackshadow
Erlang Shen
16
1 / 2 / 0
9,503
528
13,919
22,732
25,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Dogirman
Izanami
19
12 / 2 / 3
12,165
676
15,388
12,761
5,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
QQmarty
Janus
18
2 / 1 / 3
10,662
592
7,554
13,435
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Strasty
Scylla
16
2 / 2 / 3
9,540
530
11,522
11,072
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
jwungise1234
Sylvanus
13
2 / 2 / 10
9,384
521
5,600
14,405
13,898
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BastinazoCai
Baron Samedi
12
1 / 2 / 3
7,964
442
8,100
7,988
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
BlackVouc
Camazotz
17
2 / 2 / 4
10,676
593
16,720
28,480
18,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Malik3n
Thanatos
14
6 / 4 / 2
9,375
521
12,462
18,071
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Yellowbud420
Izanami
14
0 / 8 / 0
8,452
470
1,426
13,195
4,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 1
7,629
424
5,359
13,737
10,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
19
Kills
9
9
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Alex_Blackshadow
Erlang Shen
1
2
0
0.5
L
Baron Samedi
BastinazoCai
Baron Samedi
1
2
3
1.25
L
Camazotz
BlackVouc
Camazotz
2
2
4
2
W
Izanami
Dogirman
Izanami
12
2
3
6.75
L
Thanatos
Malik3n
Thanatos
6
4
2
1.75
W
Janus
QQmarty
Janus
2
1
3
3.5
W
Scylla
Strasty
Scylla
2
2
3
1.75
L
Izanami
Yellowbud420
Izanami
0
8
0
0
L
0
3
1
0.17
W
Sylvanus
jwungise1234
Sylvanus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,983
Damage
44,067
74,405
Taken
81,471
53,068
Mitigated
44,764
35,059
Healing
35,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Alex_Blackshadow
Erlang Shen
13,919
8,807
0
10,483
22,732
25,316
0
432
22,257
546
70,799
L
Baron Samedi
BastinazoCai
Baron Samedi
8,100
190
190
2,951
7,988
3,565
0
4,602
3,166
44,462
0
L
Camazotz
BlackVouc
Camazotz
16,720
6,230
0
15,926
28,480
18,885
0
3,357
25,072
0
96,817
W
Izanami
Dogirman
Izanami
15,388
10,662
0
4,664
12,761
5,255
5,372
2,411
10,240
0
114,720
L
Thanatos
Malik3n
Thanatos
12,462
3,288
0
13,262
18,071
7,378
0
8,255
9,487
0
60,019
W
Janus
QQmarty
Janus
7,554
353
0
7,546
13,435
4,817
0
1,882
11,391
107,371
0
W
Scylla
Strasty
Scylla
11,522
2,638
0
1,720
11,072
3,782
0
5,287
5,489
66,034
0
L
Izanami
Yellowbud420
Izanami
1,426
982
0
1,326
13,195
4,293
3,086
2,351
10,810
0
66,698
L
5,359
2,101
0
2,212
13,737
10,643
0
5,960
7,593
32,230
0
W
Sylvanus
jwungise1234
Sylvanus
5,600
1,502
3,723
6,923
14,405
13,898
331
2,808
11,511
18,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,254
Gold Earned
44,096
581
Minions Killed
472
0
Camps Cleared
0
1,870,473
Distance Traveled
1,680,868
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,503
528
108
6
0
365,415
0
L
Baron Samedi
7,964
442
86
5
0
228,937
2
L
Camazotz
10,676
593
148
8
0
350,406
0
W
Izanami
12,165
676
188
10
0
355,779
0
L
Thanatos
9,375
521
92
5
0
391,422
0
W
Janus
10,662
592
160
9
0
396,807
2
W
Scylla
9,540
530
106
6
0
378,813
4
L
Izanami
8,452
470
100
6
0
333,533
0
L
Atlas
7,629
424
46
3
0
376,570
4
W
Sylvanus
9,384
521
19
1
0
373,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role