Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
NoRecomendablee
Xbalanque
Platinum I
Level 150
God Stats
21W - 8L
1,755 SR
Queue Stats
39W - 31L
2,127 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
TheAvigO
Ne Zha
Diamond IV
Level 142
God Stats
5W - 2L
1,907 SR
Queue Stats
46W - 42L
2,156 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,721 SR
1,928 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 252
1,740 SR
1,985 MMR
Ix Chel
Ix Chel
Platinum III
CJacks
Ix Chel
Platinum III
Level 229
God Stats
3W - 3L
1,938 SR
Queue Stats
35W - 33L
2,084 MMR
Party 1
Olorun
Olorun
Platinum V
EJsCashSports
Olorun
Platinum V
Level 240
God Stats
0W - 2L
1,592 SR
Queue Stats
123W - 122L
1,823 MMR
Party 1
Horus
Horus
Platinum II
KING NASTY NAS
Horus
Platinum II
Level 288
God Stats
5W - 4L
1,689 SR
Queue Stats
189W - 174L
2,050 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
3 / 1 / 3
13,433
746
28,293
6,773
3,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
NoRecomendablee
Xbalanque
17
2 / 2 / 5
13,741
763
17,113
16,889
6,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
TheAvigO
Ne Zha
15
3 / 6 / 4
13,175
732
6,463
22,591
22,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
KuzenboSobekAchillesThothHachiman

VS

Bans
MartichorasHou YiScyllaAnhurNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CJacks
Ix Chel
16
5 / 4 / 4
13,684
760
17,482
18,981
8,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 2 / 7
12,743
708
10,868
15,840
6,988
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 6
12,067
670
6,565
21,353
26,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
9
9
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
3
4.5
L
Ix Chel
CJacks
Ix Chel
5
4
4
1.75
L
2
2
7
2.75
L
2
2
6
2.5
W
Xbalanque
NoRecomendablee
Xbalanque
2
2
5
2.25
W
Ne Zha
TheAvigO
Ne Zha
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,869
Damage
34,915
46,253
Taken
56,174
32,132
Mitigated
41,971
12,156
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
28,293
3,426
0
477
6,773
3,202
0
3,703
3,070
86,945
0
L
Ix Chel
CJacks
Ix Chel
17,482
1,838
2,352
4,454
18,981
8,870
514
10,297
8,596
85,318
0
L
10,868
4,391
1,320
6,207
15,840
6,988
1,144
8,534
7,243
57,930
0
L
6,565
2,337
3,386
5,787
21,353
26,113
112
10,360
10,853
250
15,022
W
Xbalanque
NoRecomendablee
Xbalanque
17,113
6,774
0
5,391
16,889
6,294
2,933
12,185
4,644
0
98,225
W
Ne Zha
TheAvigO
Ne Zha
6,463
1,835
0
6,288
22,591
22,636
197
13,084
9,367
412
29,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,349
Gold Earned
38,494
246
Minions Killed
222
0
Camps Cleared
0
1,056,315
Distance Traveled
1,007,087
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,433
746
90
5
0
371,821
0
L
Ix Chel
13,684
760
111
6
0
328,528
0
L
Olorun
12,743
708
101
6
0
322,188
2
L
Horus
12,067
670
10
1
0
356,371
1
W
Xbalanque
13,741
763
131
7
0
357,659
0
W
Ne Zha
13,175
732
25
1
0
326,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role