Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Damevito
Persephone
Level 69
God Stats
1W - 2L
1,253 SR
Queue Stats
246W - 254L
1,426 Elo+
Party 1
Artio
Artio
Ienvy2x
Artio
Level 108
God Stats
6W - 3L
1,473 SR
Queue Stats
118W - 114L
1,422 Elo+
Party 1
Artemis
Artemis
XCloudSaMaX
Artemis
Level 21
God Stats
0W - 2L
1,271 SR
Queue Stats
32W - 57L
1,276 Elo+
Party 1
Nemesis
Nemesis
nikelover
Nemesis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,725 Elo+
Solo
Team Averages
Level 93
1,399 SR
1,470 Elo+

VS

Team Averages
Level 104
1,490 SR
1,498 Elo+
Ra
Ra
 
Ra
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BleedingRebel77
Chiron
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 106L
1,478 Elo+
Solo
Awilix
Awilix
Foot_Oceanic
Awilix
Level 148
God Stats
4W - 6L
1,369 SR
Queue Stats
493W - 463L
1,514 Elo+
Solo
Cerberus
Cerberus
RocknRollEv
Cerberus
Level 97
God Stats
2W - 3L
1,543 SR
Queue Stats
256W - 223L
1,521 Elo+
Solo
Surtr
Surtr
aHx57
Surtr
Level 69
God Stats
37W - 33L
1,537 SR
Queue Stats
427W - 439L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 2 / 0
7,045
587
6,153
9,105
8,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Damevito
Persephone
8
0 / 0 / 0
5,111
426
1,332
3,692
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Ienvy2x
Artio
7
0 / 3 / 0
4,977
415
2,294
11,469
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
XCloudSaMaX
Artemis
8
0 / 3 / 0
5,035
420
3,422
7,709
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
nikelover
Nemesis
8
0 / 2 / 0
5,083
424
4,523
10,665
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 3
7,688
641
5,067
4,411
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 0 / 3
6,692
558
5,598
6,035
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Awilix
11
5 / 0 / 2
6,863
572
9,261
9,058
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
RocknRollEv
Cerberus
10
1 / 0 / 4
6,407
534
3,607
10,152
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
aHx57
Surtr
12
0 / 2 / 1
6,864
572
4,794
11,525
8,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
10
10
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
0
1
W
Ra
 
Ra
2
0
3
3.5
W
2
0
3
3.5
L
Persephone
Damevito
Persephone
0
0
0
0
W
Awilix
5
0
2
6
L
Artio
Ienvy2x
Artio
0
3
0
0
W
Cerberus
RocknRollEv
Cerberus
1
0
4
3
L
Artemis
XCloudSaMaX
Artemis
0
3
0
0
W
Surtr
aHx57
Surtr
0
2
1
0.25
L
Nemesis
nikelover
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
28,327
42,640
Taken
41,181
23,856
Mitigated
22,159
10,844
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,153
689
0
1,836
9,105
8,867
0
1,546
7,462
44,150
512
W
Ra
 
Ra
5,067
595
624
1,825
4,411
1,752
371
1,338
2,965
58,685
0
W
5,598
1,707
472
2,195
6,035
2,076
1,268
654
5,381
0
45,603
L
Persephone
Damevito
Persephone
1,332
57
0
1,976
3,692
973
0
767
2,912
19,223
0
W
Awilix
9,261
2,971
0
5,260
9,058
3,339
0
1,687
7,173
0
54,048
L
Artio
Ienvy2x
Artio
2,294
384
459
4,218
11,469
8,183
0
2,962
8,438
14,335
0
W
Cerberus
RocknRollEv
Cerberus
3,607
28
158
3,742
10,152
6,567
0
1,081
9,071
17,978
0
L
Artemis
XCloudSaMaX
Artemis
3,422
1,628
0
1,653
7,709
2,344
0
601
7,023
0
22,400
W
Surtr
aHx57
Surtr
4,794
1,624
0
1,902
11,525
8,425
5
4,106
6,833
1,104
50,066
L
Nemesis
nikelover
Nemesis
4,523
1,759
0
702
10,665
3,489
0
3,362
7,252
0
30,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
34,514
232
Minions Killed
367
0
Camps Cleared
0
1,122,938
Distance Traveled
1,241,166
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,045
587
108
9
0
211,090
0
W
Ra
7,688
641
100
8
0
261,751
0
W
Chiron
6,692
558
72
6
0
202,153
0
L
Persephone
5,111
426
26
2
0
177,936
0
W
Awilix
6,863
572
71
6
0
286,546
0
L
Artio
4,977
415
9
1
0
252,538
4
W
Cerberus
6,407
534
41
3
0
247,688
0
L
Artemis
5,035
420
43
4
0
178,316
0
W
Surtr
6,864
572
83
7
0
243,028
3
L
Nemesis
5,083
424
46
4
0
303,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role