Player Matchup

Hachiman
Hachiman
Crongnak
Hachiman
Level 78
God Stats
9W - 8L
1,608 SR
Queue Stats
31W - 30L
1,473 Elo+
Solo
Ganesha
Ganesha
DrPython
Ganesha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,512 Elo+
Party 1
Tyr
Tyr
GoldOdin36
Tyr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,522 Elo+
Solo
Susano
Susano
Roc Roddy
Susano
Level 40
God Stats
8W - 12L
1,329 SR
Queue Stats
94W - 107L
1,440 Elo+
Solo
Yu Huang
Yu Huang
TheNewHero888
Yu Huang
Level 65
God Stats
0W - 1L
1,476 SR
Queue Stats
15W - 14L
1,603 Elo+
Party 1
Team Averages
Level 54
1,483 SR
1,510 Elo+

VS

Team Averages
Level 59
1,713 SR
1,546 Elo+
Bellona
Bellona
CraftyMonkey_OW
Bellona
Level 65
God Stats
9W - 3L
1,731 SR
Queue Stats
147W - 112L
1,597 Elo+
Solo
Nox
Nox
NatrixHeel
Nox
Level 38
God Stats
100W - 89L
1,578 SR
Queue Stats
439W - 411L
1,631 Elo+
Solo
Izanami
Izanami
Perk4Lunch
Izanami
Level 69
God Stats
3W - 0L
1,795 SR
Queue Stats
122W - 110L
1,436 Elo+
Solo
Loki
Loki
Snorewhale
Loki
Level 64
God Stats
12W - 9L
1,606 SR
Queue Stats
207W - 179L
1,497 Elo+
Solo
Bacchus
Bacchus
WilliamIsBae101
Bacchus
Level 61
God Stats
28W - 13L
1,853 SR
Queue Stats
170W - 151L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crongnak
Hachiman
15
2 / 3 / 2
8,447
497
7,003
12,697
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
DrPython
Ganesha
12
0 / 2 / 6
7,778
458
7,328
14,137
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 0
7,549
444
4,695
14,222
13,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Roc Roddy
Susano
14
2 / 2 / 2
7,965
469
5,724
14,522
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
TheNewHero888
Yu Huang
14
3 / 3 / 3
8,268
486
11,719
9,669
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
10,716
630
11,188
14,308
12,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 3 / 2
10,283
605
5,411
9,545
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Perk4Lunch
Izanami
15
1 / 2 / 1
9,287
546
8,099
11,253
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 7
8,700
512
7,337
12,870
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 6
8,885
523
8,072
11,853
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
14
14
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Hachiman
Crongnak
Hachiman
2
3
2
1
L
Ganesha
DrPython
Ganesha
0
2
6
1.5
L
0
4
0
0
W
3
3
2
1.33
W
Izanami
Perk4Lunch
Izanami
1
2
1
0.75
L
Susano
Roc Roddy
Susano
2
2
2
1.5
W
2
2
7
2.75
L
Yu Huang
TheNewHero888
Yu Huang
3
3
3
1.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
40,107
65,247
Taken
59,829
42,653
Mitigated
36,233
13,243
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,188
3,936
0
9,101
14,308
12,093
2,647
1,084
12,815
0
89,411
L
Hachiman
Crongnak
Hachiman
7,003
4,027
0
5,609
12,697
5,151
0
3,376
9,239
0
69,227
L
Ganesha
DrPython
Ganesha
7,328
764
0
2,826
14,137
12,809
31
3,919
9,890
23,556
0
L
4,695
624
0
1,813
14,222
13,728
0
288
13,902
56
50,476
W
5,411
663
0
1,351
9,545
4,197
1,457
5,998
3,424
87,328
0
W
Izanami
Perk4Lunch
Izanami
8,099
5,514
0
4,316
11,253
4,531
475
2,596
8,615
0
86,961
L
Susano
Roc Roddy
Susano
5,724
982
0
2,495
14,522
6,438
0
2,394
12,022
24
61,428
W
7,337
1,859
0
1,567
12,870
4,903
0
3,939
8,839
0
62,749
L
Yu Huang
TheNewHero888
Yu Huang
11,719
1,304
0
500
9,669
4,527
110
3,194
6,394
56,028
0
W
8,072
1,256
539
2,601
11,853
10,509
228
4,418
6,964
24,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
47,871
391
Minions Killed
578
0
Camps Cleared
0
1,627,859
Distance Traveled
1,708,753
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,716
630
144
8
0
354,282
3
L
Hachiman
8,447
497
123
7
0
312,138
5
L
Ganesha
7,778
458
7
0
0
347,037
8
L
Tyr
7,549
444
67
4
0
291,502
4
W
Nox
10,283
605
182
11
0
331,187
2
W
Izanami
9,287
546
140
8
0
295,491
2
L
Susano
7,965
469
90
5
0
359,283
2
W
Loki
8,700
512
89
5
0
394,716
1
L
Yu Huang
8,268
486
104
6
0
317,899
2
W
Bacchus
8,885
523
23
1
0
333,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role