Player Matchup

Fafnir
Fafnir
AJN13FTW
Fafnir
Level 113
God Stats
7W - 5L
1,751 SR
Queue Stats
309W - 293L
1,527 Elo+
Solo
Thanatos
Thanatos
JIMBO60800
Thanatos
Level 63
God Stats
5W - 9L
1,315 SR
Queue Stats
56W - 49L
1,481 Elo+
Party 3
Anhur
Anhur
MurdTheeTurd
Anhur
Level 121
God Stats
2W - 3L
1,324 SR
Queue Stats
111W - 98L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
Peross
Ao Kuang
Level 27
God Stats
7W - 4L
1,506 SR
Queue Stats
39W - 41L
1,441 Elo+
Party 3
Anubis
Anubis
SN2097
Anubis
Level 81
God Stats
15W - 10L
1,586 SR
Queue Stats
62W - 49L
1,522 Elo+
Party 2
Team Averages
Level 81
1,497 SR
1,497 Elo+

VS

Team Averages
Level 99
1,498 SR
1,478 Elo+
Scylla
Scylla
Bombklack
Scylla
Level 126
God Stats
15W - 26L
1,434 SR
Queue Stats
308W - 343L
1,455 Elo+
Party 1
Bacchus
Bacchus
Genesis337
Bacchus
Level 143
God Stats
102W - 90L
1,531 SR
Queue Stats
1,244W - 1,269L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
JBorking
Danzaburou
Level 49
God Stats
6W - 7L
1,467 SR
Queue Stats
41W - 41L
1,385 Elo+
Solo
Tyr
Tyr
SilverSK08
Tyr
Level 109
God Stats
5W - 5L
1,558 SR
Queue Stats
272W - 278L
1,529 Elo+
Party 4
Ne Zha
Ne Zha
Terro-Sensei
Ne Zha
Level 67
God Stats
12W - 9L
1,500 SR
Queue Stats
173W - 173L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AJN13FTW
Fafnir
11
0 / 0 / 4
7,262
519
3,300
7,999
7,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
JIMBO60800
Thanatos
14
2 / 0 / 0
7,939
567
7,123
11,302
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 0 / 2
8,438
603
8,763
7,497
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Peross
Ao Kuang
12
0 / 1 / 3
7,063
505
8,210
12,482
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
SN2097
Anubis
14
4 / 0 / 1
8,382
599
7,400
6,429
3,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bombklack
Scylla
13
0 / 1 / 0
7,252
518
5,476
5,688
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Genesis337
Bacchus
8
0 / 2 / 0
5,700
407
3,498
11,439
6,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JBorking
Danzaburou
10
0 / 2 / 0
6,344
453
3,488
6,711
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 0
7,523
537
9,974
16,470
11,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
11
0 / 3 / 0
6,430
459
5,786
14,165
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AJN13FTW
Fafnir
0
0
4
2
L
Scylla
Bombklack
Scylla
0
1
0
0
L
Bacchus
Genesis337
Bacchus
0
2
0
0
L
Danzaburou
JBorking
Danzaburou
0
2
0
0
W
Thanatos
JIMBO60800
Thanatos
2
0
0
2
W
4
0
2
5
W
Ao Kuang
Peross
Ao Kuang
0
1
3
1.5
W
Anubis
SN2097
Anubis
4
0
1
4.5
L
1
2
0
0.5
L
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
28,222
45,709
Taken
54,473
24,876
Mitigated
25,927
22,519
Healing
14,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AJN13FTW
Fafnir
3,300
852
0
2,039
7,999
7,554
0
3,486
4,513
18,307
0
L
Scylla
Bombklack
Scylla
5,476
109
0
1,310
5,688
1,766
1,010
3,663
2,025
61,713
0
L
Bacchus
Genesis337
Bacchus
3,498
459
898
2,316
11,439
6,958
0
3,107
8,332
17,439
0
L
Danzaburou
JBorking
Danzaburou
3,488
1,641
0
2,486
6,711
1,517
0
1,174
5,537
0
36,464
W
Thanatos
JIMBO60800
Thanatos
7,123
1,539
0
7,380
11,302
4,651
622
824
10,345
0
73,743
W
8,763
4,731
0
4,636
7,497
3,102
0
1,821
5,628
0
68,667
W
Ao Kuang
Peross
Ao Kuang
8,210
1,563
0
3,993
12,482
6,346
472
0
11,744
44,818
0
W
Anubis
SN2097
Anubis
7,400
410
0
4,471
6,429
3,223
0
2,939
3,490
75,295
0
L
9,974
1,604
0
6,171
16,470
11,577
0
9,559
6,911
0
58,497
L
Ne Zha
5,786
1,591
0
1,602
14,165
4,109
0
1,519
12,583
0
51,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
33,249
465
Minions Killed
361
0
Camps Cleared
0
1,356,316
Distance Traveled
1,312,924
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,262
519
32
2
0
267,771
6
L
Scylla
7,252
518
116
8
0
278,671
4
L
Bacchus
5,700
407
11
1
0
247,712
3
L
Danzaburou
6,344
453
74
5
0
215,415
0
W
Thanatos
7,939
567
109
8
0
307,624
0
W
Anhur
8,438
603
119
9
0
243,606
2
W
Ao Kuang
7,063
505
60
4
0
264,605
0
W
Anubis
8,382
599
145
10
0
272,710
0
L
Tyr
7,523
537
90
6
0
258,117
0
L
Ne Zha
6,430
459
70
5
0
313,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role