Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jvitor18
Cerberus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 97L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Kto_to_iz_Grota-
Cernunnos
Level 115
God Stats
41W - 34L
1,551 SR
Queue Stats
381W - 446L
1,253 Elo+
Solo
Team Averages
Level 117
1,517 SR
1,417 Elo+

VS

Team Averages
Level 118
1,669 SR
1,486 Elo+
Danzaburou
Danzaburou
Thebest1056
Danzaburou
Level 174
God Stats
34W - 32L
1,544 SR
Queue Stats
120W - 138L
1,466 Elo+
Solo
Hel
Hel
mossysternum
Hel
Level 66
God Stats
1W - 0L
1,739 SR
Queue Stats
37W - 49L
1,348 Elo+
Solo
Bacchus
Bacchus
yomanbip19
Bacchus
Level 115
God Stats
11W - 5L
1,725 SR
Queue Stats
133W - 60L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
5 / 0 / 1
8,378
838
5,266
5,026
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Jvitor18
Cerberus
10
0 / 2 / 5
7,151
715
6,458
11,234
8,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
9
1 / 3 / 2
7,088
709
2,228
6,564
2,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Thebest1056
Danzaburou
10
2 / 3 / 3
7,723
772
7,740
9,365
3,582
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 2
7,379
738
6,154
7,215
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
yomanbip19
Bacchus
9
1 / 2 / 4
7,209
721
3,985
8,416
10,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
5
5
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
0
1
5.5
L
Cerberus
Jvitor18
Cerberus
0
2
5
1.25
L
Cernunnos
1
3
2
0.67
W
Danzaburou
Thebest1056
Danzaburou
2
3
3
1.17
W
2
2
2
1.5
W
Bacchus
yomanbip19
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,952
Damage
17,879
22,824
Taken
24,996
13,484
Mitigated
17,044
3,888
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,266
593
0
313
5,026
2,097
221
3,128
1,898
39,885
0
L
Cerberus
Jvitor18
Cerberus
6,458
408
0
2,803
11,234
8,928
0
5,084
6,094
15,322
425
L
Cernunnos
2,228
968
0
772
6,564
2,459
168
2,357
4,207
0
15,793
W
Danzaburou
Thebest1056
Danzaburou
7,740
2,918
0
567
9,365
3,582
1,562
2,920
6,445
0
30,411
W
6,154
741
2,220
2,185
7,215
2,837
114
4,428
2,787
17,639
0
W
Bacchus
yomanbip19
Bacchus
3,985
944
242
950
8,416
10,625
0
4,420
3,996
10,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,617
Gold Earned
22,311
118
Minions Killed
69
0
Camps Cleared
0
501,990
Distance Traveled
487,961
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,378
838
62
6
0
195,735
0
L
Cerberus
7,151
715
32
3
0
173,729
0
L
Cernunnos
7,088
709
24
2
0
132,526
1
W
Danzaburou
7,723
772
38
4
0
154,076
0
W
Hel
7,379
738
17
2
0
167,681
0
W
Bacchus
7,209
721
14
1
0
166,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role