Player Matchup

Hercules
Hercules
IbezZebi
Hercules
Level 44
God Stats
12W - 13L
1,458 SR
Queue Stats
46W - 73L
1,369 Elo+
Party 1
Izanami
Izanami
SIippli
Izanami
Level 65
God Stats
2W - 4L
1,230 SR
Queue Stats
45W - 98L
1,273 Elo+
Solo
Anubis
Anubis
aG-shadow891
Anubis
Level 65
God Stats
12W - 10L
1,269 SR
Queue Stats
132W - 127L
1,402 Elo+
Solo
Hel
Hel
adler155
Hel
Level 40
God Stats
5W - 2L
1,453 SR
Queue Stats
42W - 66L
1,376 Elo+
Party 1
Da Ji
Da Ji
ayecaramba13
Da Ji
Level 138
God Stats
19W - 21L
1,404 SR
Queue Stats
252W - 246L
1,439 Elo+
Solo
Team Averages
Level 70
1,363 SR
1,372 Elo+

VS

Team Averages
Level 106
1,516 SR
1,431 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
JJgetsLIT
Poseidon
Level 100
God Stats
55W - 60L
1,417 SR
Queue Stats
175W - 170L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
SCH0ETTI_8o
Baron Samedi
Level 129
God Stats
9W - 7L
1,515 SR
Queue Stats
195W - 197L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
Spontaneous_Nut
Erlang Shen
Level 103
God Stats
2W - 4L
1,681 SR
Queue Stats
125W - 174L
1,434 Elo+
Solo
Neith
Neith
liljah97351
Neith
Level 125
God Stats
85W - 84L
1,466 SR
Queue Stats
188W - 172L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IbezZebi
Hercules
14
3 / 2 / 4
9,241
513
8,408
14,978
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SIippli
Izanami
16
2 / 2 / 2
9,605
534
4,549
10,327
4,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
5 / 3 / 2
9,477
527
11,268
10,688
5,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 8 / 3
8,757
487
6,127
15,432
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 1 / 5
9,443
525
7,529
13,154
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
4 / 0 / 3
8,345
464
2,555
5,305
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
JJgetsLIT
Poseidon
15
3 / 5 / 0
9,277
515
14,332
16,547
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
SCH0ETTI_8o
Baron Samedi
13
0 / 4 / 2
8,117
451
7,331
10,412
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Spontaneous_Nut
Erlang Shen
15
2 / 3 / 3
8,925
496
9,668
19,563
8,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 2 / 3
10,165
565
10,434
13,482
6,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
14
Kills
16
16
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
4
0
3
5.5
W
Hercules
IbezZebi
Hercules
3
2
4
2.5
L
Poseidon
JJgetsLIT
Poseidon
3
5
0
0.6
L
Baron Samedi
SCH0ETTI_8o
Baron Samedi
0
4
2
0.25
W
Izanami
SIippli
Izanami
2
2
2
1.5
L
Erlang Shen
Spontaneous_Nut
Erlang Shen
2
3
3
1.17
W
Anubis
5
3
2
2
W
0
8
3
0.19
W
4
1
5
6.5
L
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,881
Damage
44,320
64,579
Taken
65,309
39,556
Mitigated
29,342
13,027
Healing
25,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,555
663
3,131
3,398
5,305
2,814
711
1,169
4,126
17,847
0
W
Hercules
IbezZebi
Hercules
8,408
2,671
0
2,702
14,978
11,724
351
10,337
3,676
0
45,903
L
Poseidon
JJgetsLIT
Poseidon
14,332
1,852
0
6,961
16,547
7,234
460
1,469
14,283
76,399
0
L
Baron Samedi
SCH0ETTI_8o
Baron Samedi
7,331
605
241
2,063
10,412
4,347
712
3,317
7,050
51,307
0
W
Izanami
SIippli
Izanami
4,549
2,526
0
2,566
10,327
4,320
843
2,474
7,796
0
79,888
L
Erlang Shen
Spontaneous_Nut
Erlang Shen
9,668
5,687
0
4,644
19,563
8,401
0
5,950
13,325
0
79,634
W
Anubis
11,268
425
0
2,137
10,688
5,828
0
4,412
6,132
68,149
0
W
6,127
747
407
3,925
15,432
11,834
605
3,259
12,173
60,108
0
W
7,529
1,543
0
1,290
13,154
5,850
0
2,561
10,451
0
54,957
L
10,434
6,479
0
4,789
13,482
6,546
1,980
5,640
7,834
0
79,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
44,829
458
Minions Killed
441
0
Camps Cleared
0
1,703,108
Distance Traveled
1,570,370
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,345
464
26
1
0
232,854
0
W
Hercules
9,241
513
80
4
0
351,916
0
L
Poseidon
9,277
515
102
6
0
350,010
0
L
Baron Samedi
8,117
451
86
5
0
309,218
0
W
Izanami
9,605
534
128
7
0
328,119
0
L
Erlang Shen
8,925
496
101
6
0
394,253
0
W
Anubis
9,477
527
95
5
0
313,986
1
W
Hel
8,757
487
87
5
0
353,851
0
W
Da Ji
9,443
525
68
4
0
355,236
2
L
Neith
10,165
565
126
7
0
284,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role