Player Matchup

Mulan
Mulan
CAPSLOCKWASON
Mulan
Level 115
God Stats
13W - 6L
1,634 SR
Queue Stats
36W - 24L
1,593 Elo+
Party 2
Janus
Janus
CFaCyS
Janus
Level 128
God Stats
0W - 1L
1,323 SR
Queue Stats
5W - 5L
1,189 Elo+
Party 2
Arachne
Arachne
Panterkin
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,483 Elo+
Party 2
Team Averages
Level 110
1,486 SR
1,422 Elo+

VS

Team Averages
Level 124
1,640 SR
1,675 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BGDynamite
Danzaburou
Level 143
God Stats
5W - 2L
1,645 SR
Queue Stats
231W - 122L
1,717 Elo+
Party 1
Ymir
Ymir
annomalie2
Ymir
Level 86
God Stats
15W - 3L
1,774 SR
Queue Stats
124W - 25L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,219
822
5,661
12,563
9,419
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
CFaCyS
Janus
10
1 / 6 / 3
7,809
781
6,053
9,077
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Panterkin
Arachne
10
2 / 3 / 2
8,136
814
4,193
12,177
6,880
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 11
8,538
854
7,456
6,910
2,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BGDynamite
Danzaburou
13
11 / 2 / 4
10,896
1,090
15,010
9,053
4,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 12
9,147
915
6,860
9,703
7,567
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
15
15
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
11
3.25
W
Danzaburou
BGDynamite
Danzaburou
11
2
4
6.5
L
1
6
2
0.33
L
Janus
CFaCyS
Janus
1
6
3
0.42
L
Arachne
Panterkin
Arachne
2
3
2
1
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
29,326
33,817
Taken
25,666
19,772
Mitigated
14,738
2,720
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,456
1,196
2,417
2,986
6,910
2,764
627
2,265
4,645
37,285
0
W
Danzaburou
BGDynamite
Danzaburou
15,010
8,447
0
2,399
9,053
4,407
2,036
1,773
7,280
0
54,878
L
5,661
777
0
1,191
12,563
9,419
0
5,841
6,565
0
19,155
L
Janus
CFaCyS
Janus
6,053
401
0
373
9,077
3,473
0
3,085
5,837
39,597
0
L
Arachne
Panterkin
Arachne
4,193
3,419
0
1,156
12,177
6,880
0
5,430
6,310
0
13,272
W
6,860
2,396
0
2,661
9,703
7,567
446
2,880
6,823
13,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
28,581
113
Minions Killed
160
0
Camps Cleared
0
601,721
Distance Traveled
592,883
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,538
854
53
5
0
205,955
1
W
Danzaburou
10,896
1,090
91
9
0
200,961
0
L
Mulan
8,219
822
31
3
0
176,695
0
L
Janus
7,809
781
62
6
0
202,399
0
L
Arachne
8,136
814
20
2
0
222,627
0
W
Ymir
9,147
915
16
2
0
185,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role