Player Matchup

Yu Huang
Yu Huang
GrumboPlumbis
Yu Huang
Level 111
God Stats
0W - 3L
1,184 SR
Queue Stats
242W - 245L
1,481 Elo+
Party 1
King Arthur
King Arthur
Jakeeenbakeee
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,370 Elo+
Solo
Merlin
Merlin
Phr8singBoom
Merlin
Level 111
God Stats
5W - 8L
1,483 SR
Queue Stats
332W - 317L
1,402 Elo+
Party 1
Bakasura
Bakasura
PoohBear_Zr1
Bakasura
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 198L
1,380 Elo+
Solo
Anubis
Anubis
covax
Anubis
Level 105
God Stats
12W - 4L
1,844 SR
Queue Stats
680W - 748L
1,416 Elo+
Solo
Team Averages
Level 89
1,502 SR
1,410 Elo+

VS

Team Averages
Level 87
1,567 SR
1,434 Elo+
He Bo
He Bo
Ahmed-Your-God
He Bo
Level 144
God Stats
7W - 7L
1,606 SR
Queue Stats
1,031W - 1,062L
1,481 Elo+
Solo
Artemis
Artemis
Boricua-gamer620
Artemis
Level 58
God Stats
3W - 3L
1,914 SR
Queue Stats
137W - 119L
1,460 Elo+
Solo
Bakasura
Bakasura
Naturalkillas23
Bakasura
Level 156
God Stats
2W - 1L
1,292 SR
Queue Stats
123W - 147L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Yanikk69
Xbalanque
Level 28
God Stats
2W - 0L
1,732 SR
Queue Stats
111W - 125L
1,334 Elo+
Solo
Odin
Odin
edermusic
Odin
Level 49
God Stats
1W - 1L
1,292 SR
Queue Stats
31W - 41L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GrumboPlumbis
Yu Huang
15
5 / 3 / 6
8,715
872
9,363
7,462
4,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Jakeeenbakeee
King Arthur
13
2 / 3 / 3
7,136
714
2,939
9,785
7,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
1 / 3 / 4
7,589
759
8,092
6,548
2,744
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
PoohBear_Zr1
Bakasura
12
2 / 5 / 7
7,292
729
6,273
10,795
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
covax
Anubis
12
2 / 2 / 4
7,194
719
7,075
4,285
2,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
7,766
777
2,761
5,827
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 7
7,853
785
10,301
6,626
2,151
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
15
7 / 4 / 5
9,146
915
8,237
11,179
7,611
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Yanikk69
Xbalanque
15
5 / 3 / 4
8,861
886
9,347
9,748
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
15
0 / 1 / 13
7,839
784
3,231
7,091
4,720
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
12
Kills
16
16
Deaths
13
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
3
3
7
2.17
L
Yu Huang
GrumboPlumbis
Yu Huang
5
3
6
2.67
L
King Arthur
Jakeeenbakeee
King Arthur
2
3
3
1.17
W
Bakasura
7
4
5
2.38
L
Merlin
1
3
4
1
L
Bakasura
PoohBear_Zr1
Bakasura
2
5
7
1.1
W
Xbalanque
Yanikk69
Xbalanque
5
3
4
2.33
L
Anubis
covax
Anubis
2
2
4
2
W
Odin
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,742
Damage
33,877
38,875
Taken
40,471
27,612
Mitigated
19,137
6,258
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,761
43
2,425
2,029
5,827
1,838
274
3,604
2,119
7,704
0
W
10,301
4,650
361
638
6,626
2,151
0
4,282
2,018
0
20,622
L
Yu Huang
GrumboPlumbis
Yu Huang
9,363
233
709
921
7,462
4,084
0
706
6,540
18,070
0
L
King Arthur
Jakeeenbakeee
King Arthur
2,939
680
200
278
9,785
7,982
0
579
8,575
0
9,009
W
Bakasura
8,237
4,770
306
1,987
11,179
7,611
0
5,795
4,548
0
11,650
L
Merlin
8,092
90
916
317
6,548
2,744
225
127
6,009
21,682
0
L
Bakasura
PoohBear_Zr1
Bakasura
6,273
3,626
435
1,534
10,795
10,037
0
776
9,381
0
6,937
W
Xbalanque
Yanikk69
Xbalanque
9,347
4,690
1,563
2,178
9,748
2,817
1,162
6,210
2,662
0
23,279
L
Anubis
covax
Anubis
7,075
260
218
730
4,285
2,765
0
690
3,455
17,907
0
W
Odin
3,231
613
1,264
1,105
7,091
4,720
107
4,490
2,473
0
10,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
41,465
99
Minions Killed
112
0
Camps Cleared
0
859,243
Distance Traveled
978,754
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,766
777
19
2
0
190,061
2
W
Artemis
7,853
785
20
2
0
183,196
0
L
Yu Huang
8,715
872
20
2
0
189,122
0
L
King Arthur
7,136
714
12
1
0
201,636
0
W
Bakasura
9,146
915
19
2
0
192,588
0
L
Merlin
7,589
759
33
3
0
166,063
0
L
Bakasura
7,292
729
8
1
0
185,897
0
W
Xbalanque
8,861
886
42
4
0
180,365
0
L
Anubis
7,194
719
26
3
0
116,525
0
W
Odin
7,839
784
12
1
0
232,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role