Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Ash3768
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Surtr
Surtr
ChompyChibby
Surtr
Level 103
God Stats
11W - 15L
1,660 SR
Queue Stats
185W - 276L
1,408 Elo+
Party 1
Awilix
Awilix
SCAR 1940
Awilix
Level 101
God Stats
1W - 2L
1,734 SR
Queue Stats
75W - 81L
1,471 Elo+
Party 1
Geb
Geb
SimpleMango09
Geb
Level 29
God Stats
4W - 6L
1,475 SR
Queue Stats
90W - 186L
1,337 Elo+
Party 1
Team Averages
Level 77
1,574 SR
1,443 Elo+

VS

Team Averages
Level 115
1,460 SR
1,512 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jabami3828
Ne Zha
Level 105
God Stats
12W - 9L
1,307 SR
Queue Stats
494W - 470L
1,516 Elo+
Solo
Thanatos
Thanatos
OBORONN
Thanatos
Level 45
God Stats
45W - 28L
1,657 SR
Queue Stats
124W - 115L
1,530 Elo+
Solo
Sol
Sol
deathfly1982
Sol
Level 145
God Stats
8W - 11L
1,328 SR
Queue Stats
280W - 272L
1,521 Elo+
Solo
Jormungandr
Jormungandr
spartanwarrior4
Jormungandr
Level 121
God Stats
11W - 9L
1,511 SR
Queue Stats
253W - 281L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 2
5,645
565
2,771
6,737
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Ash3768
Anubis
7
0 / 5 / 0
4,126
413
506
5,733
2,244
8
0 / 4 / 0
4,904
490
4,516
10,877
9,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
SCAR 1940
Awilix
9
2 / 4 / 0
5,067
507
4,198
8,155
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 5 / 1
4,703
470
1,910
9,943
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 0 / 5
7,175
718
6,784
2,982
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Jabami3828
Ne Zha
10
4 / 0 / 4
6,163
616
3,680
8,635
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
OBORONN
Thanatos
10
4 / 4 / 2
5,893
589
6,241
10,342
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 3
5,747
575
5,874
4,574
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
spartanwarrior4
Jormungandr
11
4 / 0 / 0
6,642
664
5,228
7,911
7,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
19
19
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
2
2
W
Discordia
 
Discordia
5
0
5
7.5
L
Anubis
Ash3768
Anubis
0
5
0
0
L
0
4
0
0
W
Ne Zha
Jabami3828
Ne Zha
4
0
4
6
W
Thanatos
OBORONN
Thanatos
4
4
2
1.25
L
Awilix
SCAR 1940
Awilix
2
4
0
0.5
L
1
5
1
0.3
W
2
0
3
3.5
W
Jormungandr
spartanwarrior4
Jormungandr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,901
Damage
27,807
41,445
Taken
34,444
23,053
Mitigated
16,636
5,949
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,771
1,635
0
2,604
6,737
1,907
0
2,080
4,657
0
44,703
W
Discordia
 
Discordia
6,784
521
0
920
2,982
975
109
419
2,563
52,687
0
L
Anubis
Ash3768
Anubis
506
69
0
250
5,733
2,244
0
3,100
2,633
12,825
0
L
4,516
1,889
0
1,279
10,877
9,586
0
4,887
5,990
192
30,685
W
Ne Zha
Jabami3828
Ne Zha
3,680
1,209
0
4,633
8,635
3,376
0
785
7,850
0
41,134
W
Thanatos
OBORONN
Thanatos
6,241
1,310
0
5,254
10,342
3,562
0
518
9,824
0
30,182
L
Awilix
SCAR 1940
Awilix
4,198
1,824
0
750
8,155
2,993
0
3,961
4,194
0
24,590
L
1,910
279
0
1,066
9,943
6,323
0
3,627
6,316
8,653
0
W
5,874
2,190
0
3,029
4,574
1,191
1,198
788
3,786
39,815
0
W
Jormungandr
spartanwarrior4
Jormungandr
5,228
2,036
0
1,836
7,911
7,532
24
75
7,836
41,254
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,445
Gold Earned
31,620
211
Minions Killed
335
0
Camps Cleared
0
992,691
Distance Traveled
1,005,998
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,645
565
83
8
0
186,193
2
W
Discordia
7,175
718
80
8
0
205,954
0
L
Anubis
4,126
413
22
2
0
166,286
0
L
Surtr
4,904
490
51
5
0
195,283
0
W
Ne Zha
6,163
616
73
7
0
228,330
1
W
Thanatos
5,893
589
41
4
0
225,696
0
L
Awilix
5,067
507
43
4
0
220,247
0
L
Geb
4,703
470
12
1
0
224,682
0
W
Sol
5,747
575
64
6
0
191,200
0
W
Jormungandr
6,642
664
77
8
0
154,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role