Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Rimari1
Thanatos
Level 28
God Stats
1W - 2L
1,339 SR
Queue Stats
65W - 64L
1,538 Elo+
Party 1
Baba Yaga
Baba Yaga
SquirtinTurtles
Baba Yaga
Level 149
God Stats
3W - 4L
1,223 SR
Queue Stats
97W - 90L
1,398 Elo+
Party 2
Ishtar
Ishtar
twisted_woe420
Ishtar
Level 144
God Stats
58W - 61L
1,553 SR
Queue Stats
456W - 445L
1,470 Elo+
Solo
Team Averages
Level 120
1,423 SR
1,481 Elo+

VS

Team Averages
Level 110
1,565 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Camilo_Rojas99
Neith
Level 66
God Stats
93W - 86L
1,508 SR
Queue Stats
399W - 399L
1,431 Elo+
Solo
Mercury
Mercury
Hudox
Mercury
Level 69
God Stats
14W - 17L
1,397 SR
Queue Stats
160W - 150L
1,466 Elo+
Solo
Charon
Charon
NexusOfInfinity
Charon
Level 109
God Stats
3W - 0L
1,920 SR
Queue Stats
7W - 6L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
SuperMegaUltraD
Sun Wukong
Level 148
God Stats
77W - 55L
1,503 SR
Queue Stats
384W - 381L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 0
6,798
523
5,698
9,451
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
8
0 / 4 / 1
6,092
469
3,025
15,476
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Rimari1
Thanatos
10
0 / 7 / 1
6,174
475
4,264
13,087
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
SquirtinTurtles
Baba Yaga
11
1 / 0 / 0
6,201
477
2,261
4,752
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 3 / 0
4,918
378
891
4,583
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 4
8,152
627
6,358
6,023
2,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 5
6,272
482
3,843
5,386
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Hudox
Mercury
15
6 / 0 / 4
8,727
671
9,700
9,716
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 7
6,954
535
4,386
5,504
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
SuperMegaUltraD
Sun Wukong
13
1 / 1 / 4
7,758
597
6,362
10,239
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
15
15
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
L
Ymir
 
Ymir
0
4
1
0.13
W
Anubis
 
Anubis
6
0
4
8
W
1
1
5
3.5
W
Mercury
Hudox
Mercury
6
0
4
8
W
1
0
7
4.5
L
Thanatos
Rimari1
Thanatos
0
7
1
0.07
L
Baba Yaga
SquirtinTurtles
Baba Yaga
1
0
0
1
W
Sun Wukong
SuperMegaUltraD
Sun Wukong
1
1
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,139
Damage
30,649
47,349
Taken
36,868
20,051
Mitigated
20,107
15,848
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,698
281
0
4,454
9,451
3,172
0
392
9,059
47,695
0
L
Ymir
 
Ymir
3,025
235
131
4,635
15,476
8,298
64
3,650
11,826
31,586
0
W
Anubis
 
Anubis
6,358
1,013
0
4,661
6,023
2,816
181
1,107
4,916
67,141
0
W
3,843
1,798
0
1,871
5,386
2,021
824
1,354
4,032
0
31,432
W
Mercury
Hudox
Mercury
9,700
6,017
0
935
9,716
4,101
0
2,128
7,588
0
94,363
W
4,386
689
0
2,133
5,504
4,309
1,155
1,315
4,189
16,659
0
L
Thanatos
Rimari1
Thanatos
4,264
1,388
0
5,183
13,087
3,959
0
4,318
8,769
0
39,745
L
Baba Yaga
SquirtinTurtles
Baba Yaga
2,261
124
56
1,185
4,752
2,071
0
1,541
3,211
36,562
0
W
Sun Wukong
SuperMegaUltraD
Sun Wukong
6,362
1,660
0
3,951
10,239
6,860
690
5,125
5,114
0
61,834
L
891
456
0
204
4,583
2,551
0
869
3,714
0
8,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
37,863
291
Minions Killed
416
0
Camps Cleared
0
1,099,097
Distance Traveled
1,391,665
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,798
523
86
7
0
238,499
1
L
Ymir
6,092
469
34
3
0
209,367
0
W
Anubis
8,152
627
124
10
0
261,542
3
W
Neith
6,272
482
45
3
0
235,519
0
W
Mercury
8,727
671
124
10
0
335,229
0
W
Charon
6,954
535
14
1
0
278,151
3
L
Thanatos
6,174
475
76
6
0
271,881
0
L
Baba Yaga
6,201
477
76
6
0
233,655
3
W
Sun Wukong
7,758
597
109
8
0
281,224
2
L
Ishtar
4,918
378
19
1
0
145,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role