Player Matchup

Cerberus
Cerberus
ForgottenKawaii
Cerberus
Level 28
God Stats
13W - 7L
1,500 SR
Queue Stats
138W - 147L
1,375 Elo+
Party 1
Bakasura
Bakasura
FrankieVirago
Bakasura
Level 82
God Stats
6W - 8L
1,569 SR
Queue Stats
103W - 104L
1,516 Elo+
Solo
Anhur
Anhur
GlitchySnake-8
Anhur
Level 135
God Stats
6W - 6L
1,519 SR
Queue Stats
423W - 465L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JediMasterYaddle
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 164L
1,388 Elo+
Party 1
Chaac
Chaac
oDaicU_Alin23
Chaac
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 143L
1,446 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,427 Elo+

VS

Team Averages
Level 64
1,512 SR
1,322 Elo+
Khepri
Khepri
Indrakarum
Khepri
Level 104
God Stats
2W - 2L
1,245 SR
Queue Stats
98W - 76L
1,259 Elo+
Solo
Bellona
Bellona
K0xKelx
Bellona
Level 48
God Stats
4W - 4L
1,562 SR
Queue Stats
128W - 120L
1,438 Elo+
Solo
Scylla
Scylla
RussiaBussin
Scylla
Level 116
God Stats
2W - 2L
1,516 SR
Queue Stats
145W - 149L
1,413 Elo+
Party 2
Hachiman
Hachiman
YourLovinStepBro
Hachiman
Level 14
God Stats
2W - 0L
1,735 SR
Queue Stats
3W - 10L
1,124 Elo+
Party 2
Awilix
Awilix
punicher59000
Awilix
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 11L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 2 / 2
6,667
476
3,174
12,256
8,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
FrankieVirago
Bakasura
9
1 / 3 / 1
6,187
442
4,521
11,511
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 2
6,140
439
3,472
12,319
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
JediMasterYaddle
Morgan Le Fay
12
1 / 0 / 0
7,307
522
5,298
7,301
2,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 0
6,663
476
7,115
11,626
10,003
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Indrakarum
Khepri
11
0 / 2 / 5
7,185
513
5,507
10,152
9,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
K0xKelx
Bellona
13
1 / 0 / 2
7,938
567
7,755
12,887
13,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
3 / 1 / 2
7,661
547
5,045
6,010
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 0
6,029
431
4,870
7,993
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 0
8,281
592
11,375
11,098
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
11
11
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
2
2
1
L
Bakasura
FrankieVirago
Bakasura
1
3
1
0.5
L
0
3
2
0.33
W
Khepri
Indrakarum
Khepri
0
2
5
1.25
L
Morgan Le Fay
JediMasterYaddle
Morgan Le Fay
1
0
0
1
W
Bellona
K0xKelx
Bellona
1
0
2
2
W
Scylla
3
1
2
4
W
1
1
0
1
L
0
3
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
34,552
55,013
Taken
48,140
28,346
Mitigated
32,055
19,094
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,174
479
1,320
3,656
12,256
8,368
54
4,633
7,523
23,476
0
L
Bakasura
FrankieVirago
Bakasura
4,521
3,384
0
4,127
11,511
3,992
0
664
10,847
0
33,994
L
3,472
1,470
0
3,485
12,319
3,549
312
2,821
9,300
0
33,447
W
Khepri
Indrakarum
Khepri
5,507
904
170
1,432
10,152
9,180
1,112
3,389
6,608
26,818
0
L
Morgan Le Fay
JediMasterYaddle
Morgan Le Fay
5,298
976
0
4,215
7,301
2,434
220
1,907
5,394
56,842
0
W
Bellona
K0xKelx
Bellona
7,755
4,553
0
5,767
12,887
13,763
0
0
12,887
0
51,826
W
Scylla
5,045
1,091
0
988
6,010
2,199
0
2,069
3,941
61,805
0
W
4,870
3,253
0
2,558
7,993
2,497
2,050
1,403
6,580
0
27,517
L
7,115
2,344
47
2,244
11,626
10,003
0
388
11,238
0
42,240
W
11,375
4,088
0
623
11,098
4,416
0
1,639
9,328
0
77,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
37,094
331
Minions Killed
359
0
Camps Cleared
0
1,274,108
Distance Traveled
1,419,311
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,667
476
35
3
0
272,905
0
L
Bakasura
6,187
442
63
5
0
229,916
0
L
Anhur
6,140
439
64
5
0
225,609
1
W
Khepri
7,185
513
30
2
0
303,833
4
L
Morgan Le Fay
7,307
522
94
7
0
253,773
0
W
Bellona
7,938
567
83
6
0
265,629
1
W
Scylla
7,661
547
96
7
0
261,651
0
W
Hachiman
6,029
431
39
3
0
228,488
0
L
Chaac
6,663
476
75
5
0
291,905
0
W
Awilix
8,281
592
111
8
0
359,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role