Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bunnyceratops
Chiron
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
GraySilhouette
Ah Puch
Level 141
God Stats
1W - 1L
1,311 SR
Queue Stats
48W - 31L
1,650 Elo+
Party 1
Team Averages
Level 134
1,462 SR
1,528 Elo+

VS

Team Averages
Level 122
1,422 SR
1,494 Elo+
Agni
Agni
Corgi_94
Agni
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Solo
Set
Set
FFARAAM2815
Set
Level 135
God Stats
8W - 15L
1,340 SR
Queue Stats
1,286W - 1,257L
1,503 Elo+
Solo
Hou Yi
Hou Yi
Matterva
Hou Yi
Level 142
God Stats
1W - 4L
1,405 SR
Queue Stats
197W - 201L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Pyrotecness
Kukulkan
Level 152
God Stats
2W - 4L
1,366 SR
Queue Stats
475W - 498L
1,538 Elo+
Solo
Fenrir
Fenrir
VITIO_DIVINA
Fenrir
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
179W - 190L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 1 / 9
7,331
1,047
10,716
5,818
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
11
2 / 2 / 7
6,820
974
4,695
7,560
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
 
Bellona
12
2 / 2 / 8
6,662
952
4,677
9,120
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 7
7,255
1,036
4,019
4,538
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
6 / 1 / 7
7,473
1,068
8,606
4,099
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 4 / 3
5,839
834
5,166
5,272
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,044
863
5,190
6,666
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Matterva
Hou Yi
12
2 / 3 / 2
6,654
951
5,113
7,495
2,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Pyrotecness
Kukulkan
14
3 / 2 / 2
7,327
1,047
5,764
5,318
2,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
11
1 / 5 / 2
6,516
931
2,564
9,598
8,880
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
17
Kills
6
7
Deaths
17
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
9
7.5
W
Cthulhu
 
Cthulhu
2
2
7
2.75
W
Bellona
 
Bellona
2
2
8
3
W
4
1
7
7.5
L
Agni
0
4
3
0.38
L
0
3
2
0.33
W
6
1
7
9.5
L
Hou Yi
Matterva
Hou Yi
2
3
2
1
L
Kukulkan
Pyrotecness
Kukulkan
3
2
2
2
L
Fenrir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,713
Damage
23,797
31,135
Taken
34,349
22,712
Mitigated
19,351
10,784
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,716
1,547
1,303
1,090
5,818
4,025
0
2,596
3,033
0
20,954
W
Cthulhu
 
Cthulhu
4,695
0
860
1,783
7,560
7,843
0
2,866
4,694
13,100
0
W
Bellona
 
Bellona
4,677
1,383
773
2,098
9,120
6,946
0
1,763
7,009
0
7,891
W
4,019
514
629
787
4,538
2,137
418
2,762
1,736
0
14,286
L
Agni
5,166
195
26
536
5,272
1,717
0
1,658
3,472
9,307
0
L
5,190
2,032
211
679
6,666
3,327
0
1,412
5,118
0
11,237
W
8,606
89
578
883
4,099
1,761
406
1,007
3,036
14,725
0
L
Hou Yi
Matterva
Hou Yi
5,113
2,831
800
1,101
7,495
2,898
0
2,650
4,603
0
7,511
L
Kukulkan
Pyrotecness
Kukulkan
5,764
280
245
987
5,318
2,529
0
2,400
2,860
25,937
0
L
Fenrir
2,564
381
476
1,028
9,598
8,880
0
4,875
4,615
0
3,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,541
Gold Earned
32,380
93
Minions Killed
89
0
Camps Cleared
0
759,191
Distance Traveled
730,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,331
1,047
18
3
0
186,823
0
W
Cthulhu
6,820
974
15
2
0
157,330
0
W
Bellona
6,662
952
7
1
0
144,451
0
W
Chiron
7,255
1,036
28
4
0
127,650
0
L
Agni
5,839
834
10
1
0
107,963
0
L
Set
6,044
863
19
3
0
161,479
0
W
Ah Puch
7,473
1,068
25
4
0
142,937
0
L
Hou Yi
6,654
951
9
1
0
159,854
0
L
Kukulkan
7,327
1,047
50
7
0
154,382
0
L
Fenrir
6,516
931
1
0
0
147,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role