Player Matchup

Horus
Horus
Gourami
Horus
Level 129
God Stats
2W - 1L
1,699 SR
Queue Stats
161W - 194L
1,489 Elo+
Solo
Sol
Sol
I bit ur toe
Sol
Level 143
God Stats
24W - 30L
1,681 SR
Queue Stats
178W - 188L
1,533 Elo+
Solo
Apollo
Apollo
Kewchie-Monsta
Apollo
Level 97
God Stats
1W - 2L
1,531 SR
Queue Stats
1W - 6L
1,073 Elo+
Solo
Izanami
Izanami
TOX1CTUX3DO
Izanami
Level 103
God Stats
28W - 20L
1,529 SR
Queue Stats
324W - 405L
1,494 Elo+
Solo
Kali
Kali
sx Reckless xs
Kali
Level 154
God Stats
20W - 9L
1,670 SR
Queue Stats
190W - 169L
1,595 Elo+
Solo
Team Averages
Level 125
1,622 SR
1,437 Elo+

VS

Team Averages
Level 92
1,561 SR
1,463 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
MarioTwin210
Thor
Level 98
God Stats
3W - 3L
1,665 SR
Queue Stats
160W - 192L
1,548 Elo+
Solo
Susano
Susano
Roc Roddy
Susano
Level 40
God Stats
8W - 12L
1,363 SR
Queue Stats
94W - 107L
1,448 Elo+
Solo
Anubis
Anubis
Sixshooter465
Anubis
Level 67
God Stats
20W - 22L
1,552 SR
Queue Stats
100W - 134L
1,391 Elo+
Party 1
Ishtar
Ishtar
VC115
Ishtar
Level 128
God Stats
2W - 1L
1,726 SR
Queue Stats
9W - 10L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gourami
Horus
13
2 / 2 / 5
7,844
560
3,028
13,398
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 0 / 6
9,179
656
10,781
11,007
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 3
8,611
615
3,880
11,405
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Izanami
TOX1CTUX3DO
Izanami
13
0 / 1 / 0
7,457
533
4,610
8,770
3,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 3
9,366
669
12,415
16,261
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 5 / 2
7,134
510
9,304
9,559
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 0
8,075
577
7,882
11,028
8,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
Roc Roddy
Susano
12
1 / 2 / 1
7,098
507
4,306
10,567
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 6 / 0
7,007
501
7,654
11,779
6,446
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
VC115
Ishtar
13
2 / 1 / 1
7,638
546
8,410
8,844
3,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
5
5
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
2
0.4
W
Horus
Gourami
Horus
2
2
5
2.25
W
4
0
6
7
W
2
1
3
3.5
L
1
4
0
0.25
L
Susano
Roc Roddy
Susano
1
2
1
0.75
L
0
6
0
0
W
Izanami
TOX1CTUX3DO
Izanami
0
1
0
0
L
Ishtar
VC115
Ishtar
2
1
1
2.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,714
Damage
37,556
60,841
Taken
51,777
28,858
Mitigated
25,596
25,402
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,304
2,650
0
750
9,559
3,059
0
1,669
7,879
43,037
0
W
Horus
Gourami
Horus
3,028
1,689
2,681
5,262
13,398
10,520
12
5,207
8,112
0
13,618
W
10,781
4,629
189
6,389
11,007
3,804
826
6,656
4,159
84,569
0
W
3,880
2,933
0
4,762
11,405
4,654
556
718
9,970
0
54,868
L
7,882
1,066
0
1,189
11,028
8,236
162
0
11,028
0
62,767
L
Susano
Roc Roddy
Susano
4,306
618
0
1,860
10,567
4,315
0
1,094
9,473
0
57,273
L
7,654
358
78
3,483
11,779
6,446
176
7,796
3,848
58,339
0
W
Izanami
TOX1CTUX3DO
Izanami
4,610
2,510
0
2,202
8,770
3,422
744
1,492
7,278
0
77,240
L
Ishtar
VC115
Ishtar
8,410
4,824
0
3,575
8,844
3,540
625
375
8,469
0
52,110
W
12,415
6,073
0
3,917
16,261
6,458
0
2,743
13,434
0
72,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,457
Gold Earned
36,952
488
Minions Killed
442
0
Camps Cleared
0
1,364,719
Distance Traveled
1,313,796
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,134
510
58
4
0
246,366
0
W
Horus
7,844
560
8
1
0
296,086
1
W
Sol
9,179
656
139
10
0
253,390
4
W
Apollo
8,611
615
114
8
0
254,071
0
L
Thor
8,075
577
110
8
0
234,056
0
L
Susano
7,098
507
94
7
0
308,382
4
L
Anubis
7,007
501
79
6
0
245,205
0
W
Izanami
7,457
533
130
9
0
258,020
3
L
Ishtar
7,638
546
101
7
0
279,787
7
W
Kali
9,366
669
97
7
0
303,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role