Player Matchup

Poseidon
Poseidon
Silver I
BlackTHUNDER35
Poseidon
Silver I
Level 89
God Stats
1W - 2L
1,298 SR
Queue Stats
19W - 20L
1,441 MMR
Solo
Nemesis
Nemesis
Gold III
Dreym
Nemesis
Gold III
Level 108
God Stats
1W - 1L
1,319 SR
Queue Stats
243W - 231L
1,460 MMR
Solo
Anhur
Anhur
Gold V
LeoNiX EU
Anhur
Gold V
Level 146
God Stats
4W - 4L
1,246 SR
Queue Stats
21W - 20L
1,448 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
MidnaTP
Baba Yaga
Silver II
Level 141
God Stats
11W - 8L
1,650 SR
Queue Stats
50W - 51L
1,492 MMR
Solo
Yemoja
Yemoja
Silver II
angelro18129
Yemoja
Silver II
Level 104
God Stats
3W - 3L
1,453 SR
Queue Stats
12W - 11L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,393 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,479 SR
1,458 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
JuanJosePotingue
Charybdis
Gold V
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,427 MMR
Solo
Arachne
Arachne
Silver II
P0XZY
Arachne
Silver II
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,476 MMR
Solo
Thoth
Thoth
Gold II
delbot44
Thoth
Gold II
Level 158
God Stats
1W - 3L
1,246 SR
Queue Stats
58W - 60L
1,460 MMR
Solo
Athena
Athena
Bronze V
littlemancall
Athena
Bronze V
Level 98
God Stats
0W - 2L
1,647 SR
Queue Stats
2W - 12L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
2 / 1 / 7
10,765
567
9,671
8,462
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Dreym
Nemesis
17
7 / 0 / 4
11,412
601
12,636
13,472
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
LeoNiX EU
Anhur
18
9 / 0 / 5
12,184
641
17,219
14,612
6,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
MidnaTP
Baba Yaga
16
1 / 0 / 6
10,221
538
7,848
8,316
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
1 / 0 / 14
10,206
537
5,409
12,522
11,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThanatosJanusKali

VS

Bans
ThorHerculesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 3 / 0
8,516
448
7,060
15,324
11,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
15
0 / 5 / 0
9,239
486
6,923
14,470
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
P0XZY
Arachne
14
0 / 4 / 0
8,772
462
4,816
17,199
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
delbot44
Thoth
14
0 / 2 / 0
8,829
465
7,808
6,429
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 0
7,339
386
3,033
21,719
15,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
1
20
Kills
1
1
Deaths
20
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Poseidon
2
1
7
5.5
W
Nemesis
Dreym
Nemesis
7
0
4
9
L
Charybdis
0
5
0
0
W
Anhur
LeoNiX EU
Anhur
9
0
5
11.5
W
Baba Yaga
MidnaTP
Baba Yaga
1
0
6
4
L
Arachne
P0XZY
Arachne
0
4
0
0
W
Yemoja
1
0
14
8
L
Thoth
delbot44
Thoth
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,783
Damage
29,640
57,384
Taken
75,141
29,996
Mitigated
40,258
27,836
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,060
1,257
0
3,860
15,324
11,833
463
7,189
8,135
0
59,011
W
Poseidon
9,671
1,857
175
2,745
8,462
2,558
126
1,671
6,791
72,285
0
W
Nemesis
Dreym
Nemesis
12,636
6,237
0
2,926
13,472
5,991
2,438
3,919
9,553
0
115,339
L
Charybdis
6,923
5,075
0
4,836
14,470
4,069
0
1,592
12,878
0
84,758
W
Anhur
LeoNiX EU
Anhur
17,219
11,590
0
9,171
14,612
6,527
4,300
1,965
12,647
0
112,722
W
Baba Yaga
MidnaTP
Baba Yaga
7,848
185
0
1,544
8,316
3,664
601
2,732
5,584
84,085
245
L
Arachne
P0XZY
Arachne
4,816
3,163
0
5,629
17,199
6,885
0
4,037
13,162
0
82,329
W
Yemoja
5,409
1,413
5,987
5,288
12,522
11,256
339
3,135
9,387
30,582
0
L
Thoth
delbot44
Thoth
7,808
233
0
517
6,429
2,311
0
3,071
3,358
67,971
0
L
3,033
574
0
1,710
21,719
15,160
0
7,215
14,504
16,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,788
Gold Earned
42,695
601
Minions Killed
530
0
Camps Cleared
0
1,999,526
Distance Traveled
1,777,465
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,516
448
80
4
0
301,018
2
W
Poseidon
10,765
567
120
6
0
432,637
0
W
Nemesis
11,412
601
144
8
0
437,043
3
L
Charybdis
9,239
486
178
9
0
342,758
1
W
Anhur
12,184
641
165
9
0
342,263
3
W
Baba Yaga
10,221
538
131
7
0
398,622
4
L
Arachne
8,772
462
121
6
0
407,158
0
W
Yemoja
10,206
537
41
2
0
388,961
8
L
Thoth
8,829
465
136
7
0
325,329
0
L
Athena
7,339
386
15
1
0
401,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role