Player Matchup

Hera
Hera
 
Hera
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Cnut207
Surtr
Level 64
God Stats
5W - 4L
1,900 SR
Queue Stats
264W - 251L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Wildginger51
Nu Wa
Level 132
God Stats
11W - 9L
1,499 SR
Queue Stats
355W - 380L
1,428 Elo+
Solo
Tiamat
Tiamat
silverpaw29
Tiamat
Level 62
God Stats
1W - 1L
1,273 SR
Queue Stats
164W - 162L
1,470 Elo+
Solo
Kukulkan
Kukulkan
xXWhiteWrapperXx
Kukulkan
Level 79
God Stats
2W - 2L
1,257 SR
Queue Stats
21W - 22L
1,430 Elo+
Solo
Team Averages
Level 98
1,486 SR
1,441 Elo+

VS

Team Averages
Level 67
1,487 SR
1,440 Elo+
Chiron
Chiron
AJAXX88
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,358 Elo+
Solo
Geb
Geb
JoJo McDodd 345
Geb
Level 69
God Stats
18W - 18L
1,330 SR
Queue Stats
506W - 500L
1,493 Elo+
Party 1
Thanatos
Thanatos
MopedBlockSpinna
Thanatos
Level 34
God Stats
0W - 3L
1,154 SR
Queue Stats
65W - 99L
1,378 Elo+
Party 1
Janus
Janus
SuccaMaLiqum
Janus
Level 89
God Stats
15W - 19L
1,538 SR
Queue Stats
525W - 558L
1,477 Elo+
Party 1
Martichoras
Martichoras
skateordie33756
Martichoras
Level 58
God Stats
11W - 10L
1,912 SR
Queue Stats
364W - 335L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
9 / 4 / 17
11,601
892
17,078
11,074
4,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Cnut207
Surtr
17
5 / 4 / 18
10,230
787
8,891
15,460
18,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 21
10,461
805
14,579
8,677
4,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
16
4 / 7 / 13
10,142
780
5,917
14,147
9,178
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 14
12,053
927
21,385
12,326
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AJAXX88
Chiron
19
5 / 3 / 3
10,510
808
8,152
11,744
5,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 6 / 6
8,037
618
7,076
14,161
17,623
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 10 / 4
11,118
855
8,314
18,284
8,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 7 / 4
9,389
722
13,488
12,585
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Martichoras
skateordie33756
Martichoras
16
2 / 7 / 9
9,443
726
12,335
15,260
7,087
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
45
33
Kills
19
20
Deaths
33
83
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
4
17
4.38
L
Chiron
AJAXX88
Chiron
5
3
3
2.17
W
Surtr
Cnut207
Surtr
5
4
18
3.5
L
0
6
6
0.5
L
8
10
4
1
L
4
7
4
0.86
W
3
2
21
6.75
W
Tiamat
4
7
13
1.5
L
Martichoras
skateordie33756
Martichoras
2
7
9
0.93
W
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,850
Damage
49,365
61,684
Taken
72,034
44,159
Mitigated
43,952
16,954
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,078
3,745
1,587
3,202
11,074
4,954
1,935
3,194
7,880
32,426
0
L
Chiron
AJAXX88
Chiron
8,152
2,102
1,503
4,737
11,744
5,526
670
10,431
1,313
0
33,461
W
Surtr
Cnut207
Surtr
8,891
2,425
915
1,754
15,460
18,661
768
4,771
10,604
427
16,969
L
7,076
132
738
725
14,161
17,623
0
11,019
2,971
19,747
0
L
8,314
1,240
453
4,956
18,284
8,150
412
13,411
4,670
0
15,769
L
13,488
198
366
819
12,585
5,566
216
10,479
2,106
30,177
0
W
14,579
5,243
951
679
8,677
4,202
2,972
2,914
5,763
41,948
0
W
Tiamat
5,917
456
50
1,593
14,147
9,178
744
4,790
9,357
9,922
0
L
Martichoras
skateordie33756
Martichoras
12,335
3,475
1,083
1,966
15,260
7,087
450
13,586
1,576
0
33,796
W
21,385
1,704
3,048
3,175
12,326
7,164
1,313
5,009
7,217
41,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,487
Gold Earned
48,497
158
Minions Killed
166
0
Camps Cleared
0
1,225,774
Distance Traveled
1,049,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,601
892
36
3
0
233,469
0
L
Chiron
10,510
808
44
3
0
232,331
0
W
Surtr
10,230
787
15
1
0
248,270
0
L
Geb
8,037
618
19
1
0
199,152
0
L
Thanatos
11,118
855
16
1
0
212,087
0
L
Janus
9,389
722
48
4
0
215,602
0
W
Nu Wa
10,461
805
48
4
0
258,418
0
W
Tiamat
10,142
780
7
1
0
239,997
0
L
Martichoras
9,443
726
39
3
0
189,868
0
W
Kukulkan
12,053
927
52
4
0
245,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role