Player Matchup

Ravana
Ravana
BlackSanta85
Ravana
Level 127
God Stats
9W - 11L
1,533 SR
Queue Stats
216W - 265L
1,406 Elo+
Party 2
Chaac
Chaac
Mae_Xao
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 120L
1,367 Elo+
Solo
Aphrodite
Aphrodite
Roughly100Bears
Aphrodite
Level 124
God Stats
0W - 2L
1,268 SR
Queue Stats
12W - 18L
1,369 Elo+
Solo
Rama
Rama
SwaggyD x0x
Rama
Level 8
God Stats
4W - 8L
1,156 SR
Queue Stats
4W - 12L
1,247 Elo+
Party 2
Cabrakan
Cabrakan
becoolant
Cabrakan
Level 116
God Stats
3W - 4L
1,414 SR
Queue Stats
612W - 668L
1,436 Elo+
Party 2
Team Averages
Level 83
1,374 SR
1,365 Elo+

VS

Team Averages
Level 99
1,476 SR
1,478 Elo+
Guan Yu
Guan Yu
Caleb2Predator
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
401W - 346L
1,459 Elo+
Solo
Hou Yi
Hou Yi
FightnChikn3240
Hou Yi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,500 Elo+
Solo
Ganesha
Ganesha
GGN Orphan
Ganesha
Level 135
God Stats
63W - 39L
1,621 SR
Queue Stats
487W - 486L
1,424 Elo+
Party 1
Fenrir
Fenrir
Jmoney4180
Fenrir
Level 69
God Stats
1W - 0L
1,296 SR
Queue Stats
28W - 24L
1,573 Elo+
Solo
Vulcan
Vulcan
aubjew
Vulcan
Level 144
God Stats
3W - 3L
1,465 SR
Queue Stats
545W - 558L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
2 / 1 / 1
8,845
520
15,126
10,759
7,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Mae_Xao
Chaac
10
0 / 0 / 0
6,907
406
1,048
9,216
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Roughly100Bears
Aphrodite
12
1 / 4 / 0
7,304
430
6,603
10,502
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,315
371
3,042
6,818
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
becoolant
Cabrakan
13
2 / 4 / 2
8,219
483
6,774
16,601
10,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,331
490
3,055
14,738
15,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
6 / 0 / 1
9,328
549
6,006
7,408
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
GGN Orphan
Ganesha
14
0 / 0 / 9
9,053
533
6,044
12,276
12,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Jmoney4180
Fenrir
13
0 / 1 / 3
7,583
446
5,004
12,449
5,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
aubjew
Vulcan
16
5 / 2 / 1
10,153
597
8,978
8,352
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
11
11
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
1
1
2.5
W
0
2
1
0.25
W
6
0
1
6.5
W
Ganesha
GGN Orphan
Ganesha
0
0
9
4.5
W
Fenrir
Jmoney4180
Fenrir
0
1
3
1.5
L
Chaac
Mae_Xao
Chaac
0
0
0
0
L
Aphrodite
Roughly100Bears
Aphrodite
1
4
0
0.25
L
0
2
0
0
W
Vulcan
aubjew
Vulcan
5
2
1
2.75
L
Cabrakan
becoolant
Cabrakan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,593
Damage
29,087
53,896
Taken
55,223
30,404
Mitigated
40,468
16,497
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
15,126
3,364
0
2,253
10,759
7,953
357
2,742
7,722
2,688
67,053
W
3,055
333
664
4,203
14,738
15,450
258
2,074
12,439
0
51,745
W
6,006
2,818
0
4,100
7,408
3,289
532
2,235
5,173
0
72,931
W
Ganesha
GGN Orphan
Ganesha
6,044
503
0
3,853
12,276
12,551
129
4,865
6,925
39,410
0
W
Fenrir
Jmoney4180
Fenrir
5,004
994
0
2,890
12,449
5,349
897
3,069
9,380
0
55,887
L
Chaac
Mae_Xao
Chaac
1,048
168
0
3,883
9,216
5,199
0
1,493
7,723
0
40,975
L
Aphrodite
Roughly100Bears
Aphrodite
6,603
775
1,307
4,927
10,502
4,124
0
2,980
7,522
57,381
0
L
3,042
2,652
0
1,537
6,818
2,246
0
2,658
4,052
0
24,670
W
Vulcan
aubjew
Vulcan
8,978
3,841
0
1,750
8,352
3,829
1,260
2,218
5,980
77,861
0
L
Cabrakan
becoolant
Cabrakan
6,774
1,219
0
2,590
16,601
10,882
494
4,828
11,773
61,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
44,448
397
Minions Killed
473
0
Camps Cleared
0
1,398,148
Distance Traveled
1,644,673
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,845
520
101
6
0
288,421
0
W
Guan Yu
8,331
490
93
5
0
340,562
0
W
Hou Yi
9,328
549
140
8
0
302,391
1
W
Ganesha
9,053
533
20
1
0
320,753
1
W
Fenrir
7,583
446
85
5
0
344,982
0
L
Chaac
6,907
406
71
4
0
234,089
1
L
Aphrodite
7,304
430
98
6
0
303,954
0
L
Rama
6,315
371
40
2
0
281,148
0
W
Vulcan
10,153
597
135
8
0
335,985
0
L
Cabrakan
8,219
483
87
5
0
290,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role