Player Matchup

Tyr
Tyr
KaosSavira
Tyr
Level 128
God Stats
3W - 0L
1,836 SR
Queue Stats
333W - 311L
1,542 Elo+
Solo
Neith
Neith
TeTeeLuNaTiC
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,356 Elo+
Party 1
Charybdis
Charybdis
dgalves21
Charybdis
Level 144
God Stats
1W - 1L
1,259 SR
Queue Stats
263W - 247L
1,442 Elo+
Party 2
Ganesha
Ganesha
diegoderivea
Ganesha
Level 147
God Stats
8W - 5L
1,489 SR
Queue Stats
455W - 465L
1,453 Elo+
Party 2
Athena
Athena
wt12535
Athena
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 9L
1,233 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,405 Elo+

VS

Team Averages
Level 100
1,373 SR
1,429 Elo+
Janus
Janus
CrudeKM8
Janus
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 279L
1,426 Elo+
Solo
Lancelot
Lancelot
Neehuw6
Lancelot
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
15W - 26L
1,426 Elo+
Solo
Ravana
Ravana
OIGINALSTONER
Ravana
Level 143
God Stats
2W - 9L
1,325 SR
Queue Stats
251W - 262L
1,416 Elo+
Solo
Anhur
Anhur
diaaeldin
Anhur
Level 64
God Stats
2W - 4L
1,262 SR
Queue Stats
159W - 146L
1,431 Elo+
Solo
Rama
Rama
oBlazeman43o
Rama
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
382W - 373L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 14
10,631
818
16,867
19,012
24,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
8 / 0 / 11
11,116
855
7,096
7,207
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
dgalves21
Charybdis
19
9 / 2 / 18
11,003
846
17,357
10,903
6,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
diegoderivea
Ganesha
17
0 / 1 / 27
10,688
822
12,381
11,462
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
wt12535
Athena
15
3 / 3 / 11
10,040
772
3,237
17,473
15,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CrudeKM8
Janus
17
1 / 6 / 4
9,095
700
16,677
10,853
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
Neehuw6
Lancelot
13
1 / 7 / 2
8,294
638
7,502
13,336
9,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
0 / 4 / 3
7,954
612
4,550
8,844
4,693
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
diaaeldin
Anhur
16
2 / 5 / 4
9,453
727
10,668
11,476
5,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 7 / 4
8,832
679
11,097
15,907
5,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
24
29
Kills
7
8
Deaths
29
81
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
CrudeKM8
Janus
1
6
4
0.5
W
9
2
14
8
L
Lancelot
Neehuw6
Lancelot
1
7
2
0.29
L
0
4
3
0.38
W
8
0
11
13.5
W
Charybdis
dgalves21
Charybdis
9
2
18
9
L
Anhur
diaaeldin
Anhur
2
5
4
0.8
W
Ganesha
diegoderivea
Ganesha
0
1
27
13.5
L
3
7
4
0.71
W
Athena
wt12535
Athena
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,938
Damage
50,494
66,057
Taken
60,416
64,843
Mitigated
29,032
22,109
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CrudeKM8
Janus
16,677
1,516
432
718
10,853
4,476
0
3,735
7,118
37,865
0
W
16,867
962
1,009
5,583
19,012
24,345
678
5,500
13,512
0
28,876
L
Lancelot
Neehuw6
Lancelot
7,502
1,986
282
294
13,336
9,174
0
2,457
10,879
0
12,435
L
4,550
1,692
798
1,350
8,844
4,693
0
1,810
7,034
0
13,341
W
7,096
987
0
1,893
7,207
3,943
1,812
2,652
4,451
0
34,948
W
Charybdis
dgalves21
Charybdis
17,357
6,965
1,461
1,418
10,903
6,015
2,345
2,796
8,107
0
30,421
L
Anhur
diaaeldin
Anhur
10,668
8,038
255
910
11,476
5,189
0
2,079
9,397
0
24,592
W
Ganesha
diegoderivea
Ganesha
12,381
396
1,841
3,129
11,462
15,031
331
2,286
9,176
22,753
0
L
11,097
9,563
466
3,357
15,907
5,500
0
5,647
10,230
0
18,334
W
Athena
wt12535
Athena
3,237
744
2,542
3,233
17,473
15,509
374
3,788
13,685
5,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
43,628
152
Minions Killed
131
0
Camps Cleared
0
1,247,252
Distance Traveled
1,016,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,095
700
63
5
0
196,449
0
W
Tyr
10,631
818
24
2
0
263,026
0
L
Lancelot
8,294
638
8
1
0
221,444
0
L
Ravana
7,954
612
14
1
0
206,673
0
W
Neith
11,116
855
76
6
0
230,313
0
W
Charybdis
11,003
846
43
3
0
217,453
0
L
Anhur
9,453
727
37
3
0
193,107
0
W
Ganesha
10,688
822
2
0
0
255,799
0
L
Rama
8,832
679
9
1
0
198,712
0
W
Athena
10,040
772
7
1
0
280,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role