Player Matchup

Bacchus
Bacchus
CharlieDelta0Z
Bacchus
Level 63
God Stats
91W - 76L
1,613 SR
Queue Stats
120W - 115L
1,549 Elo+
Party 2
Janus
Janus
Junior54052
Janus
Level 123
God Stats
19W - 23L
1,449 SR
Queue Stats
644W - 605L
1,465 Elo+
Solo
Awilix
Awilix
PotatoNiinja
Awilix
Level 149
God Stats
21W - 18L
1,573 SR
Queue Stats
262W - 256L
1,457 Elo+
Solo
Bellona
Bellona
XRX_TEMPERZZ_IIV
Bellona
Level 68
God Stats
3W - 1L
1,577 SR
Queue Stats
8W - 9L
1,354 Elo+
Party 2
Olorun
Olorun
xI_iReject_Ix
Olorun
Level 37
God Stats
9W - 1L
1,713 SR
Queue Stats
137W - 119L
1,568 Elo+
Party 2
Team Averages
Level 88
1,585 SR
1,479 Elo+

VS

Team Averages
Level 59
1,431 SR
1,351 Elo+
Loki
Loki
BlackVouc
Loki
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Yellowbud420
Aphrodite
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Apollo
Apollo
iProzZ SnyZz
Apollo
Level 29
God Stats
1W - 3L
1,230 SR
Queue Stats
2W - 3L
1,186 Elo+
Party 1
Surtr
Surtr
iProzZ Txm
Surtr
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 22L
1,096 Elo+
Party 1
Nox
Nox
ŃúWá
Nox
Level 113
God Stats
7W - 6L
1,426 SR
Queue Stats
141W - 133L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,063
551
1,832
4,470
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 5
7,291
663
5,111
4,704
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
9 / 0 / 0
7,519
684
6,811
7,336
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 1
5,509
501
4,338
7,970
8,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 4
6,191
563
9,279
5,857
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 4 / 0
5,395
490
3,625
10,172
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Yellowbud420
Aphrodite
8
0 / 2 / 0
5,062
460
979
7,788
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
9
0 / 1 / 1
5,017
456
2,002
6,389
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
11
0 / 1 / 0
6,469
588
4,640
8,166
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nox
10
0 / 4 / 0
6,034
549
4,262
7,738
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
1
4
0
0.25
W
1
0
3
2.5
W
1
0
5
3.5
W
Awilix
9
0
0
9
W
0
0
1
0.5
L
Aphrodite
Yellowbud420
Aphrodite
0
2
0
0
L
Apollo
0
1
1
0.5
L
Surtr
0
1
0
0
W
1
1
4
3
L
Nox
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
15,508
30,337
Taken
40,253
18,441
Mitigated
16,588
8,061
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,625
1,031
0
2,514
10,172
2,938
0
3,074
6,959
0
34,825
W
1,832
184
0
1,354
4,470
3,435
0
545
3,925
12,508
0
W
5,111
273
0
756
4,704
1,813
944
2,174
2,530
54,256
0
W
Awilix
6,811
3,145
0
500
7,336
2,972
0
1,927
5,409
0
58,633
W
4,338
1,325
12
1,540
7,970
8,184
0
134
7,836
0
32,175
L
Aphrodite
Yellowbud420
Aphrodite
979
439
1,051
2,957
7,788
4,137
0
5,197
2,584
15,494
0
L
Apollo
2,002
1,449
0
2,514
6,389
2,499
0
4,558
1,831
0
30,440
L
Surtr
4,640
2,088
0
2,660
8,166
4,394
0
548
7,576
473
49,476
W
9,279
4,620
160
3,739
5,857
2,037
666
595
5,262
57,497
0
L
Nox
4,262
438
0
500
7,738
2,620
0
2,560
4,998
46,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
27,977
343
Minions Killed
316
0
Camps Cleared
0
1,187,638
Distance Traveled
1,039,640
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,395
490
60
5
0
249,882
1
W
Bacchus
6,063
551
23
2
0
229,035
2
W
Janus
7,291
663
102
9
0
232,324
0
W
Awilix
7,519
684
86
8
0
266,878
0
W
Bellona
5,509
501
46
4
0
242,851
4
L
Aphrodite
5,062
460
22
2
0
193,867
0
L
Apollo
5,017
456
57
5
0
211,326
0
L
Surtr
6,469
588
80
7
0
173,693
2
W
Olorun
6,191
563
86
8
0
216,550
6
L
Nox
6,034
549
97
9
0
210,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role