Player Matchup

Charon
Charon
BadBidWills
Charon
Level 145
God Stats
28W - 25L
1,430 SR
Queue Stats
90W - 112L
1,294 Elo+
Solo
Skadi
Skadi
BamaBlood7
Skadi
Level 140
God Stats
14W - 12L
1,414 SR
Queue Stats
281W - 299L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Chip n Salsa927
Kukulkan
Level 155
God Stats
35W - 26L
1,644 SR
Queue Stats
431W - 431L
1,500 Elo+
Party 1
Team Averages
Level 147
1,496 SR
1,420 Elo+

VS

Team Averages
Level 75
1,228 SR
1,355 Elo+
Ra
Ra
Goblin Grip
Ra
Level 100
God Stats
2W - 4L
1,252 SR
Queue Stats
87W - 81L
1,519 Elo+
Solo
Ymir
Ymir
SaTaNzZClevage
Ymir
Level 91
God Stats
0W - 5L
1,187 SR
Queue Stats
96W - 103L
1,370 Elo+
Solo
Jing Wei
Jing Wei
The_RumblingS5
Jing Wei
Level 34
God Stats
0W - 3L
1,244 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
2 / 1 / 4
8,446
768
7,549
10,678
6,762
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
12
1 / 0 / 5
8,280
753
5,440
2,420
971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
12
3 / 1 / 1
8,770
797
6,335
2,185
924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,530
775
6,078
7,877
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 2
7,568
688
2,902
7,062
5,636
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
9
0 / 2 / 2
7,553
687
2,749
7,430
2,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
2
1
4
4
W
Skadi
1
0
5
3.5
W
Kukulkan
3
1
1
3.5
L
2
4
0
0.5
L
0
0
2
1
L
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
11,729
15,283
Taken
22,369
8,657
Mitigated
11,717
1,015
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
7,549
1,070
0
500
10,678
6,762
880
6,577
4,008
23,637
616
W
Skadi
5,440
2,095
0
151
2,420
971
299
1,142
1,278
0
24,461
W
Kukulkan
6,335
480
0
364
2,185
924
460
1,735
450
45,461
0
L
6,078
898
1,320
2,459
7,877
3,154
0
4,984
2,893
46,857
0
L
2,902
828
27
990
7,062
5,636
0
3,472
3,590
13,140
0
L
Jing Wei
2,749
1,508
137
816
7,430
2,927
0
5,181
2,249
0
16,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
23,651
132
Minions Killed
103
0
Camps Cleared
0
630,251
Distance Traveled
602,838
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,446
768
31
3
0
198,376
0
W
Skadi
8,280
753
27
2
0
210,318
0
W
Kukulkan
8,770
797
74
7
0
221,557
0
L
Ra
8,530
775
70
6
0
202,072
4
L
Ymir
7,568
688
17
2
0
211,897
0
L
Jing Wei
7,553
687
16
1
0
188,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role