Player Matchup

Odin
Odin
Acelya
Odin
Level 157
God Stats
3W - 1L
1,683 SR
Queue Stats
528W - 545L
1,542 Elo+
Party 1
Artio
Artio
Allspotter
Artio
Level 127
God Stats
2W - 0L
1,721 SR
Queue Stats
119W - 124L
1,492 Elo+
Solo
Anubis
Anubis
Dakillian
Anubis
Level 157
God Stats
8W - 7L
1,494 SR
Queue Stats
406W - 433L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Philthy_Taco420
Morgan Le Fay
Level 125
God Stats
8W - 4L
1,805 SR
Queue Stats
284W - 263L
1,457 Elo+
Solo
Surtr
Surtr
RNJRgreen
Surtr
Level 158
God Stats
3W - 0L
1,457 SR
Queue Stats
208W - 187L
1,507 Elo+
Solo
Team Averages
Level 145
1,632 SR
1,511 Elo+

VS

Team Averages
Level 112
1,353 SR
1,470 Elo+
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Demonic Crimson
Bacchus
Level 173
God Stats
4W - 11L
1,192 SR
Queue Stats
311W - 361L
1,485 Elo+
Solo
Mulan
Mulan
H3110World
Mulan
Level 141
God Stats
2W - 3L
1,331 SR
Queue Stats
336W - 348L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
Tobbylove17
Gilgamesh
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 65L
1,524 Elo+
Solo
Olorun
Olorun
皮卡丘之王
Olorun
Level 29
God Stats
2W - 8L
1,242 SR
Queue Stats
172W - 450L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Acelya
Odin
12
4 / 1 / 12
7,172
1,195
4,161
6,135
6,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
9
1 / 0 / 9
6,139
1,023
2,519
4,225
3,389
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Anubis
Dakillian
Anubis
15
10 / 0 / 7
8,239
1,373
12,143
4,659
2,771
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Philthy_Taco420
Morgan Le Fay
12
1 / 1 / 10
6,501
1,084
5,174
3,121
1,534
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
RNJRgreen
Surtr
10
1 / 5 / 11
6,201
1,034
6,225
10,229
9,014
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 3 / 1
6,360
1,060
3,876
4,627
1,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 5
5,975
996
4,933
7,652
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
12
3 / 4 / 1
6,289
1,048
2,808
8,292
6,221
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Tobbylove17
Gilgamesh
11
0 / 4 / 4
5,682
947
5,529
9,020
5,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

7
0 / 3 / 2
4,935
823
695
3,867
1,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
17
Kills
6
7
Deaths
17
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
1
1.17
W
Odin
Acelya
Odin
4
1
12
10
W
Artio
1
0
9
5.5
W
Anubis
Dakillian
Anubis
10
0
7
13.5
L
0
3
5
0.83
L
Mulan
3
4
1
0.88
W
Morgan Le Fay
Philthy_Taco420
Morgan Le Fay
1
1
10
6
W
Surtr
RNJRgreen
Surtr
1
5
11
1.3
L
Gilgamesh
Tobbylove17
Gilgamesh
0
4
4
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,222
Damage
17,841
28,369
Taken
33,458
23,410
Mitigated
23,028
9,574
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,876
2,030
74
91
4,627
1,702
0
2,405
2,203
0
11,247
W
Odin
Acelya
Odin
4,161
1,067
488
1,719
6,135
6,702
0
975
5,134
1,709
7,809
W
Artio
2,519
142
1,538
2,147
4,225
3,389
230
929
3,108
3,545
650
W
Anubis
Dakillian
Anubis
12,143
328
338
1,483
4,659
2,771
544
1,104
3,479
23,370
0
L
4,933
128
607
1,535
7,652
8,264
0
4,444
2,814
8,694
0
L
Mulan
2,808
513
84
341
8,292
6,221
0
4,790
3,340
0
7,208
W
Morgan Le Fay
Philthy_Taco420
Morgan Le Fay
5,174
598
128
191
3,121
1,534
512
752
2,369
12,092
0
W
Surtr
RNJRgreen
Surtr
6,225
1,259
184
1,358
10,229
9,014
67
1,824
8,393
1,775
8,386
L
Gilgamesh
Tobbylove17
Gilgamesh
5,529
782
527
812
9,020
5,503
0
6,246
2,530
0
14,587
L
695
59
180
110
3,867
1,338
0
3,102
728
2,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
29,241
73
Minions Killed
66
0
Camps Cleared
0
610,460
Distance Traveled
487,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,360
1,060
18
3
0
75,756
0
W
Odin
7,172
1,195
13
2
0
144,578
0
W
Artio
6,139
1,023
3
1
0
79,157
0
W
Anubis
8,239
1,373
24
4
0
146,031
0
L
Bacchus
5,975
996
7
1
0
111,586
0
L
Mulan
6,289
1,048
12
2
0
122,691
0
W
Morgan Le Fay
6,501
1,084
17
3
0
115,318
0
W
Surtr
6,201
1,034
16
3
0
125,376
0
L
Gilgamesh
5,682
947
25
4
0
126,143
0
L
Olorun
4,935
823
4
1
0
50,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role