Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CH30x12
Xbalanque
Level 140
God Stats
4W - 2L
1,494 SR
Queue Stats
262W - 237L
1,460 Elo+
Solo
Thanatos
Thanatos
Oki_Kashikoi
Thanatos
Level 135
God Stats
5W - 7L
1,611 SR
Queue Stats
178W - 167L
1,513 Elo+
Solo
Mercury
Mercury
Solitzz_HD
Mercury
Level 127
God Stats
20W - 21L
1,350 SR
Queue Stats
475W - 450L
1,452 Elo+
Solo
Nu Wa
Nu Wa
cpaul822
Nu Wa
Level 101
God Stats
4W - 7L
1,730 SR
Queue Stats
230W - 245L
1,522 Elo+
Solo
Team Averages
Level 124
1,537 SR
1,489 Elo+

VS

Team Averages
Level 120
1,542 SR
1,547 Elo+
Martichoras
Martichoras
Odin1010
Martichoras
Level 108
God Stats
1W - 0L
1,214 SR
Queue Stats
33W - 35L
1,541 Elo+
Solo
Yu Huang
Yu Huang
Shadowolf2599
Yu Huang
Level 143
God Stats
3W - 2L
1,673 SR
Queue Stats
110W - 101L
1,517 Elo+
Solo
Sylvanus
Sylvanus
ToxicTrooper69
Sylvanus
Level 143
God Stats
46W - 56L
1,519 SR
Queue Stats
207W - 214L
1,574 Elo+
Solo
Bastet
Bastet
TriggaHappyFIex
Bastet
Level 36
God Stats
3W - 1L
1,823 SR
Queue Stats
6W - 5L
1,537 Elo+
Solo
Chronos
Chronos
Y IVI I R
Chronos
Level 171
God Stats
2W - 1L
1,478 SR
Queue Stats
102W - 104L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 0
5,142
514
2,884
5,582
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
CH30x12
Xbalanque
9
0 / 0 / 1
4,995
500
4,582
4,125
1,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Oki_Kashikoi
Thanatos
9
1 / 3 / 0
5,807
581
4,578
9,806
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Solitzz_HD
Mercury
9
0 / 1 / 1
5,013
501
2,963
8,006
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
cpaul822
Nu Wa
9
0 / 1 / 0
5,200
520
2,633
3,644
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Odin1010
Martichoras
8
0 / 1 / 0
4,750
475
2,039
6,751
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Shadowolf2599
Yu Huang
11
2 / 0 / 1
6,294
629
2,480
3,705
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
11
2 / 0 / 0
6,025
603
5,138
7,559
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,255
426
1,833
4,267
2,153
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Y IVI I R
Chronos
10
1 / 1 / 3
5,839
584
6,543
8,595
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
L
Xbalanque
CH30x12
Xbalanque
0
0
1
0.5
W
Martichoras
Odin1010
Martichoras
0
1
0
0
L
Thanatos
Oki_Kashikoi
Thanatos
1
3
0
0.33
W
Yu Huang
Shadowolf2599
Yu Huang
2
0
1
2.5
L
Mercury
Solitzz_HD
Mercury
0
1
1
0.5
W
Sylvanus
2
0
0
2
W
0
0
0
0
W
Chronos
Y IVI I R
Chronos
1
1
3
2.5
L
Nu Wa
cpaul822
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,640
Damage
18,033
31,163
Taken
30,877
12,911
Mitigated
15,376
9,901
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,884
617
0
1,800
5,582
4,078
0
2,403
3,179
15,985
0
L
Xbalanque
CH30x12
Xbalanque
4,582
978
0
881
4,125
1,195
0
741
3,384
0
36,080
W
Martichoras
Odin1010
Martichoras
2,039
725
0
2,768
6,751
2,686
205
1,251
5,500
0
37,963
L
Thanatos
Oki_Kashikoi
Thanatos
4,578
1,198
0
5,740
9,806
3,795
0
5,761
4,045
0
33,836
W
Yu Huang
Shadowolf2599
Yu Huang
2,480
97
0
724
3,705
1,111
528
1,395
2,310
43,559
0
L
Mercury
Solitzz_HD
Mercury
2,963
1,623
0
980
8,006
2,709
0
2,350
5,656
0
39,165
W
Sylvanus
5,138
1,892
337
3,746
7,559
4,256
318
1,839
5,720
33,000
15,466
W
1,833
291
0
820
4,267
2,153
0
829
3,438
0
10,076
W
Chronos
Y IVI I R
Chronos
6,543
2,412
0
3,612
8,595
5,170
0
203
8,392
33,249
0
L
Nu Wa
cpaul822
Nu Wa
2,633
509
0
500
3,644
1,134
0
2,532
1,112
35,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
27,163
260
Minions Killed
274
0
Camps Cleared
0
1,013,559
Distance Traveled
995,982
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,142
514
18
2
0
217,335
0
L
Xbalanque
4,995
500
61
6
0
190,559
4
W
Martichoras
4,750
475
56
6
0
181,176
0
L
Thanatos
5,807
581
54
5
0
202,316
0
W
Yu Huang
6,294
629
77
8
0
182,497
0
L
Mercury
5,013
501
66
7
0
249,224
0
W
Sylvanus
6,025
603
75
8
0
212,281
0
W
Bastet
4,255
426
13
1
0
223,397
3
W
Chronos
5,839
584
53
5
0
196,631
0
L
Nu Wa
5,200
520
61
6
0
154,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role