Player Matchup

Mercury
Mercury
AstuteSoldier
Mercury
Level 177
God Stats
8W - 2L
1,870 SR
Queue Stats
483W - 293L
1,682 Elo+
Solo
Artemis
Artemis
JazanReyers
Artemis
Level 114
God Stats
12W - 4L
1,294 SR
Queue Stats
260W - 226L
1,548 Elo+
Solo
Sol
Sol
LOPxSavij
Sol
Level 156
God Stats
3W - 0L
1,492 SR
Queue Stats
167W - 153L
1,516 Elo+
Solo
Geb
Geb
TSP Freezy
Geb
Level 160
God Stats
2W - 2L
1,423 SR
Queue Stats
358W - 337L
1,538 Elo+
Solo
Hades
Hades
ohGranzby
Hades
Level 127
God Stats
38W - 17L
1,703 SR
Queue Stats
451W - 436L
1,532 Elo+
Solo
Team Averages
Level 147
1,556 SR
1,563 Elo+

VS

Team Averages
Level 130
1,533 SR
1,557 Elo+
Raijin
Raijin
AlexP985
Raijin
Level 104
God Stats
0W - 2L
1,257 SR
Queue Stats
86W - 67L
1,580 Elo+
Solo
Mulan
Mulan
Demonson Nick
Mulan
Level 156
God Stats
3W - 1L
1,787 SR
Queue Stats
289W - 241L
1,574 Elo+
Solo
Charon
Charon
Esley_77
Charon
Level 89
God Stats
21W - 21L
1,416 SR
Queue Stats
333W - 294L
1,510 Elo+
Solo
Camazotz
Camazotz
TWAFFLE69
Camazotz
Level 154
God Stats
0W - 1L
1,633 SR
Queue Stats
66W - 45L
1,594 Elo+
Solo
Ishtar
Ishtar
XRapterrX
Ishtar
Level 149
God Stats
9W - 16L
1,574 SR
Queue Stats
404W - 384L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
5 / 0 / 3
6,503
650
6,282
8,557
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
JazanReyers
Artemis
9
0 / 0 / 1
4,793
479
4,394
4,478
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 2
6,624
662
8,030
7,045
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 3
5,451
545
2,456
7,666
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
ohGranzby
Hades
10
0 / 1 / 0
5,804
580
3,527
7,570
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlexP985
Raijin
9
0 / 5 / 0
5,222
522
4,078
7,906
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 0
5,719
572
5,154
7,336
5,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon
Esley_77
Charon
8
0 / 1 / 1
5,134
513
3,391
6,713
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
TWAFFLE69
Camazotz
9
1 / 3 / 0
5,171
517
2,674
9,548
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
XRapterrX
Ishtar
9
0 / 2 / 0
5,201
520
2,027
6,366
2,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
AlexP985
Raijin
0
5
0
0
W
Mercury
5
0
3
6.5
L
1
0
0
1
L
Charon
Esley_77
Charon
0
1
1
0.5
W
Artemis
JazanReyers
Artemis
0
0
1
0.5
W
4
0
2
5
W
2
1
3
3.5
L
Camazotz
TWAFFLE69
Camazotz
1
3
0
0.33
L
Ishtar
XRapterrX
Ishtar
0
2
0
0
W
Hades
ohGranzby
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
17,324
35,316
Taken
37,869
18,283
Mitigated
19,036
15,454
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AlexP985
Raijin
4,078
435
0
1,000
7,906
3,123
0
4,126
3,564
39,846
0
W
Mercury
6,282
4,210
0
2,874
8,557
3,065
0
1,760
6,797
0
59,550
L
5,154
1,181
0
4,363
7,336
5,147
0
3,527
3,809
0
42,962
L
Charon
Esley_77
Charon
3,391
726
0
1,910
6,713
5,075
0
2,238
4,429
14,578
0
W
Artemis
JazanReyers
Artemis
4,394
2,208
0
2,224
4,478
1,607
0
620
3,858
0
31,734
W
8,030
1,617
0
4,588
7,045
2,206
124
3,206
3,839
51,623
0
W
2,456
575
0
1,744
7,666
5,352
0
1,964
5,702
15,259
0
L
Camazotz
TWAFFLE69
Camazotz
2,674
410
0
4,161
9,548
3,238
0
3,217
6,133
0
29,511
L
Ishtar
XRapterrX
Ishtar
2,027
1,441
0
2,214
6,366
2,453
0
445
5,921
0
38,702
W
Hades
ohGranzby
Hades
3,527
1,264
52
3,972
7,570
6,053
0
0
7,570
42,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
26,447
338
Minions Killed
290
0
Camps Cleared
0
1,030,681
Distance Traveled
934,211
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,222
522
76
8
0
156,686
0
W
Mercury
6,503
650
89
9
0
271,719
0
L
Mulan
5,719
572
71
7
0
181,405
0
L
Charon
5,134
513
14
1
0
191,217
2
W
Artemis
4,793
479
57
6
0
201,161
0
W
Sol
6,624
662
91
9
0
188,101
0
W
Geb
5,451
545
31
3
0
208,576
2
L
Camazotz
5,171
517
55
6
0
227,718
0
L
Ishtar
5,201
520
74
7
0
177,185
1
W
Hades
5,804
580
70
7
0
161,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role