Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BingusTT
Ganesha
Level 55
God Stats
0W - 1L
1,190 SR
Queue Stats
85W - 100L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
Razorcc21
Ao Kuang
Level 35
God Stats
7W - 6L
1,536 SR
Queue Stats
82W - 84L
1,367 Elo+
Party 1
Ix Chel
Ix Chel
TLOU-danicc
Ix Chel
Level 36
God Stats
5W - 3L
1,500 SR
Queue Stats
62W - 67L
1,223 Elo+
Party 1
Sol
Sol
xXChunkyllamaXx
Sol
Level 106
God Stats
5W - 5L
1,274 SR
Queue Stats
182W - 170L
1,447 Elo+
Solo
Team Averages
Level 60
1,400 SR
1,385 Elo+

VS

Team Averages
Level 149
1,513 SR
1,476 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bärengard
Artemis
Level 249
God Stats
214W - 150L
1,598 SR
Queue Stats
932W - 948L
1,487 Elo+
Solo
Kali
Kali
HugoMisc
Kali
Level 69
God Stats
9W - 8L
1,469 SR
Queue Stats
57W - 48L
1,444 Elo+
Solo
Charon
Charon
whitewolfua
Charon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
2 / 0 / 0
4,121
687
2,562
5,693
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
BingusTT
Ganesha
6
0 / 2 / 0
3,405
568
1,020
5,401
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Razorcc21
Ao Kuang
1
0 / 0 / 0
1,179
197
0
0
0
Ix Chel
TLOU-danicc
Ix Chel
8
0 / 0 / 0
3,719
620
1,347
2,798
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 2 / 0
3,488
581
1,725
3,111
859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
4 / 0 / 0
4,529
755
3,121
3,767
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
 
Shiva
6
0 / 2 / 0
3,667
611
2,817
4,646
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Bärengard
Artemis
7
0 / 0 / 0
3,997
666
1,562
1,849
639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kali
6
0 / 0 / 0
3,669
612
208
3,466
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
6
0 / 0 / 4
4,443
741
2,010
3,754
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
0
0
2
W
Sol
 
Sol
4
0
0
4
W
Shiva
 
Shiva
0
2
0
0
L
Ganesha
BingusTT
Ganesha
0
2
0
0
W
Artemis
Bärengard
Artemis
0
0
0
0
W
Kali
0
0
0
0
L
Ao Kuang
Razorcc21
Ao Kuang
0
0
0
0
L
Ix Chel
TLOU-danicc
Ix Chel
0
0
0
0
W
Charon
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,654
Damage
9,718
17,003
Taken
17,482
8,065
Mitigated
6,890
4,557
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,562
845
0
1,831
5,693
3,391
0
0
5,693
0
19,983
W
Sol
 
Sol
3,121
1,914
0
1,437
3,767
1,117
0
1,014
2,725
25,692
0
W
Shiva
 
Shiva
2,817
1,012
0
1,001
4,646
1,648
0
0
4,646
0
20,792
L
Ganesha
BingusTT
Ganesha
1,020
226
0
956
5,401
3,022
0
2,891
2,510
8,512
0
W
Artemis
Bärengard
Artemis
1,562
331
0
1,178
1,849
639
0
1,331
518
0
22,334
W
Kali
208
0
0
2,025
3,466
1,428
0
85
3,381
0
19,839
L
Ao Kuang
Razorcc21
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
TLOU-danicc
Ix Chel
1,347
89
0
730
2,798
793
0
0
2,798
18,838
0
W
Charon
2,010
512
0
2,100
3,754
2,058
0
1,662
2,092
13,220
0
L
1,725
810
0
1,040
3,111
859
0
2,240
871
18,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,912
Gold Earned
20,305
126
Minions Killed
171
0
Camps Cleared
0
464,650
Distance Traveled
576,026
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,121
687
36
6
0
124,675
0
W
Sol
4,529
755
46
8
0
109,897
1
W
Shiva
3,667
611
33
6
0
121,511
0
L
Ganesha
3,405
568
3
1
0
129,596
0
W
Artemis
3,997
666
43
7
0
100,506
0
W
Kali
3,669
612
32
5
0
138,835
0
L
Ao Kuang
1,179
197
0
0
0
0
0
L
Ix Chel
3,719
620
39
7
0
119,518
0
W
Charon
4,443
741
17
3
0
105,277
1
L
Sol
3,488
581
48
8
0
90,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role