Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Dewer23
Chronos
Level 89
God Stats
2W - 3L
1,508 SR
Queue Stats
373W - 394L
1,463 Elo+
Solo
Thoth
Thoth
FREUDIANGOAT
Thoth
Level 68
God Stats
15W - 4L
1,871 SR
Queue Stats
188W - 176L
1,494 Elo+
Solo
Ullr
Ullr
itmebenni
Ullr
Level 166
God Stats
8W - 6L
1,634 SR
Queue Stats
48W - 58L
1,441 Elo+
Solo
Team Averages
Level 107
1,603 SR
1,480 Elo+

VS

Team Averages
Level 128
1,574 SR
1,501 Elo+
Scylla
Scylla
DigestedGolem
Scylla
Level 157
God Stats
5W - 2L
1,822 SR
Queue Stats
333W - 359L
1,503 Elo+
Party 1
Achilles
Achilles
Mgiver123
Achilles
Level 86
God Stats
47W - 52L
1,557 SR
Queue Stats
300W - 328L
1,463 Elo+
Party 1
Thor
Thor
Swiftyblu
Thor
Level 144
God Stats
13W - 15L
1,586 SR
Queue Stats
251W - 231L
1,487 Elo+
Party 1
Zeus
Zeus
TheoYoupy
Zeus
Level 124
God Stats
1W - 1L
1,269 SR
Queue Stats
17W - 15L
1,504 Elo+
Solo
Athena
Athena
Wise Jeff
Athena
Level 127
God Stats
12W - 8L
1,638 SR
Queue Stats
69W - 55L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 0
6,582
1,316
3,008
5,564
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
 
Yu Huang
11
0 / 0 / 1
5,859
1,172
3,370
2,121
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chronos
Dewer23
Chronos
10
0 / 0 / 0
5,196
1,039
0
0
0
11
0 / 2 / 1
5,829
1,166
6,118
4,234
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
11
0 / 0 / 1
5,997
1,199
3,839
2,796
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

374

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,901
1,180
2,526
3,254
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Mgiver123
Achilles
10
1 / 1 / 1
6,425
1,285
1,753
6,274
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
11
1 / 0 / 0
5,787
1,157
3,600
4,085
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
11
0 / 0 / 1
5,673
1,135
3,924
1,495
545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Athena
Wise Jeff
Athena
11
0 / 0 / 1
6,354
1,271
1,489
4,079
2,908
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
1
Kills
2
2
Deaths
1
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Yu Huang
 
Yu Huang
0
0
1
0.5
L
Chronos
Dewer23
Chronos
0
0
0
0
W
0
0
1
0.5
L
0
2
1
0.25
W
Achilles
Mgiver123
Achilles
1
1
1
1.5
W
Thor
1
0
0
1
W
Zeus
0
0
1
0.5
W
Athena
Wise Jeff
Athena
0
0
1
0.5
L
Ullr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
13,292
14,715
Taken
19,187
6,688
Mitigated
11,972
1,755
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,008
488
0
1,260
5,564
3,508
0
3,356
2,208
0
11,682
L
Yu Huang
 
Yu Huang
3,370
71
0
0
2,121
754
0
691
1,430
14,269
0
L
Chronos
Dewer23
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
2,526
37
0
0
3,254
1,228
0
1,211
2,043
15,644
0
L
6,118
181
0
152
4,234
1,359
0
2,405
1,829
11,544
0
W
Achilles
Mgiver123
Achilles
1,753
262
190
935
6,274
5,728
0
3,995
2,279
0
3,143
W
Thor
3,600
277
0
0
4,085
1,563
0
1,543
2,542
0
10,954
W
Zeus
3,924
235
0
551
1,495
545
0
1,180
315
14,706
0
W
Athena
Wise Jeff
Athena
1,489
551
989
801
4,079
2,908
0
1,589
2,490
12,803
0
L
Ullr
3,839
1,086
0
343
2,796
1,067
0
1,487
1,309
0
20,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
30,140
102
Minions Killed
109
6
Camps Cleared
6
457,257
Distance Traveled
582,234
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,582
1,316
25
5
0
123,221
0
L
Yu Huang
5,859
1,172
23
5
3
118,741
0
L
Chronos
5,196
1,039
0
0
0
0
0
W
Scylla
5,901
1,180
41
8
5
121,045
0
L
Thoth
5,829
1,166
13
3
0
109,324
0
W
Achilles
6,425
1,285
2
0
0
118,537
0
W
Thor
5,787
1,157
11
2
0
117,988
0
W
Zeus
5,673
1,135
29
6
0
108,360
0
W
Athena
6,354
1,271
26
5
1
116,304
1
L
Ullr
5,997
1,199
41
8
3
105,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role