Player Matchup

Loki
Loki
FloodedBuckle3
Loki
Level 101
God Stats
7W - 3L
1,874 SR
Queue Stats
209W - 183L
1,436 Elo+
Party 3
Guan Yu
Guan Yu
IMChowder84
Guan Yu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 115L
1,381 Elo+
Party 3
He Bo
He Bo
jean_venceslau
He Bo
Level 65
God Stats
5W - 2L
1,723 SR
Queue Stats
58W - 69L
1,379 Elo+
Solo
Bacchus
Bacchus
sellingdabagCEO
Bacchus
Level 42
God Stats
26W - 16L
1,566 SR
Queue Stats
146W - 144L
1,367 Elo+
Solo
Izanami
Izanami
zBreezzyy
Izanami
Level 100
God Stats
6W - 3L
1,610 SR
Queue Stats
183W - 181L
1,486 Elo+
Solo
Team Averages
Level 67
1,654 SR
1,410 Elo+

VS

Team Averages
Level 89
1,541 SR
1,433 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CephalonGwyn
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,311 Elo+
Party 1
Chaac
Chaac
Fest Ackinator
Chaac
Level 95
God Stats
18W - 10L
1,590 SR
Queue Stats
283W - 267L
1,510 Elo+
Solo
Fenrir
Fenrir
ShqipE96
Fenrir
Level 106
God Stats
9W - 5L
1,576 SR
Queue Stats
154W - 157L
1,432 Elo+
Party 2
Janus
Janus
VaToS II LoCoS
Janus
Level 122
God Stats
4W - 3L
1,537 SR
Queue Stats
148W - 156L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,662
666
4,133
5,090
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
IMChowder84
Guan Yu
7
0 / 1 / 1
4,193
599
1,200
3,734
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
3,459
494
325
2,340
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,778
397
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
zBreezzyy
Izanami
8
0 / 1 / 1
4,195
599
518
3,254
852
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
3 / 0 / 0
4,661
666
1,903
3,578
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
7
0 / 1 / 1
4,048
578
761
2,147
637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 1
4,745
678
2,315
4,966
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
ShqipE96
Fenrir
7
1 / 0 / 0
4,486
641
887
2,271
897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
1 / 0 / 2
4,579
654
1,161
1,934
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
0
3
W
Medusa
0
1
1
0.5
W
1
1
1
1.5
L
2
2
0
1
L
Guan Yu
IMChowder84
Guan Yu
0
1
1
0.5
W
Fenrir
ShqipE96
Fenrir
1
0
0
1
W
1
0
2
2
L
0
2
0
0
L
0
0
0
0
L
Izanami
zBreezzyy
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,176
Damage
7,027
14,418
Taken
14,896
5,548
Mitigated
5,183
3,118
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,903
475
0
749
3,578
1,027
189
200
3,378
0
22,057
W
Medusa
761
225
0
194
2,147
637
0
0
2,147
0
14,743
W
2,315
485
0
1,558
4,966
2,176
0
28
4,938
0
28,656
L
4,133
1,104
0
750
5,090
1,573
0
0
5,090
0
30,692
L
Guan Yu
IMChowder84
Guan Yu
1,200
187
54
1,027
3,734
2,443
0
0
3,734
0
17,751
W
Fenrir
ShqipE96
Fenrir
887
232
161
358
2,271
897
0
167
2,104
0
14,790
W
1,161
0
35
925
1,934
446
497
0
1,934
24,661
0
L
325
0
0
363
2,340
680
0
1,161
1,179
10,786
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
zBreezzyy
Izanami
518
195
0
924
3,254
852
0
0
3,254
0
22,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,287
Gold Earned
22,519
140
Minions Killed
173
0
Camps Cleared
0
520,780
Distance Traveled
654,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,661
666
37
5
0
161,275
0
W
Medusa
4,048
578
23
3
0
109,456
0
W
Chaac
4,745
678
38
5
0
122,306
0
L
Loki
4,662
666
44
6
0
147,306
0
L
Guan Yu
4,193
599
38
5
0
142,835
0
W
Fenrir
4,486
641
29
4
0
134,879
0
W
Janus
4,579
654
46
7
0
126,464
0
L
He Bo
3,459
494
16
2
0
101,241
0
L
Bacchus
2,778
397
0
0
0
3,867
0
L
Izanami
4,195
599
42
6
0
125,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role