Player Matchup

Martichoras
Martichoras
Crispier Way
Martichoras
Level 88
God Stats
5W - 18L
1,505 SR
Queue Stats
251W - 252L
1,530 Elo+
Solo
Horus
Horus
KidKillroy
Horus
Level 79
God Stats
2W - 4L
1,513 SR
Queue Stats
17W - 24L
1,445 Elo+
Party 1
Anubis
Anubis
My Last Kid
Anubis
Level 159
God Stats
6W - 10L
1,335 SR
Queue Stats
447W - 457L
1,429 Elo+
Solo
Arachne
Arachne
RawrTisMissy
Arachne
Level 81
God Stats
18W - 16L
1,600 SR
Queue Stats
19W - 20L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
SenseiSnow3
Nu Wa
Level 81
God Stats
43W - 32L
1,581 SR
Queue Stats
540W - 604L
1,502 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,479 Elo+

VS

Team Averages
Level 74
1,518 SR
1,472 Elo+
Janus
Janus
ERTraposo
Janus
Level 58
God Stats
28W - 39L
1,343 SR
Queue Stats
299W - 322L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
MisterCarter93
Tsukuyomi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 65L
1,437 Elo+
Solo
Zeus
Zeus
RuSSkiY59
Zeus
Level 50
God Stats
4W - 3L
1,554 SR
Queue Stats
122W - 99L
1,458 Elo+
Solo
Cthulhu
Cthulhu
VINODH
Cthulhu
Level 43
God Stats
56W - 30L
1,673 SR
Queue Stats
244W - 271L
1,493 Elo+
Solo
Xbalanque
Xbalanque
加菲猫的愤怒
Xbalanque
Level 89
God Stats
10W - 4L
1,520 SR
Queue Stats
64W - 60L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Crispier Way
Martichoras
11
0 / 1 / 1
6,189
1,238
2,662
5,755
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
8
0 / 0 / 0
5,339
1,068
0
0
0
Anubis
11
1 / 3 / 0
6,395
1,279
4,159
4,916
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
RawrTisMissy
Arachne
8
0 / 0 / 0
3,839
768
0
0
0
11
0 / 2 / 1
6,041
1,208
5,964
6,323
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

333

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ERTraposo
Janus
11
0 / 1 / 5
6,227
1,245
3,087
2,551
731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
MisterCarter93
Tsukuyomi
11
1 / 0 / 4
6,454
1,291
3,352
3,247
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
11
3 / 0 / 1
6,893
1,379
3,217
2,862
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
VINODH
Cthulhu
11
0 / 0 / 3
5,973
1,195
1,730
3,893
2,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 2
6,605
1,321
3,507
2,653
715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
6
6
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Crispier Way
Martichoras
0
1
1
0.5
W
Janus
ERTraposo
Janus
0
1
5
2.5
L
Horus
0
0
0
0
W
Tsukuyomi
MisterCarter93
Tsukuyomi
1
0
4
3
L
Anubis
1
3
0
0.33
L
Arachne
RawrTisMissy
Arachne
0
0
0
0
W
Zeus
3
0
1
3.5
L
0
2
1
0.25
W
Cthulhu
VINODH
Cthulhu
0
0
3
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,785
Damage
14,893
16,994
Taken
15,206
6,873
Mitigated
5,692
608
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Crispier Way
Martichoras
2,662
496
0
184
5,755
2,275
0
2,400
3,188
0
15,442
W
Janus
ERTraposo
Janus
3,087
241
0
317
2,551
731
0
2,034
397
12,490
0
L
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
MisterCarter93
Tsukuyomi
3,352
916
0
1,065
3,247
1,145
0
1,330
1,759
0
16,219
L
Anubis
4,159
243
0
424
4,916
2,529
0
2,589
2,199
17,227
0
L
Arachne
RawrTisMissy
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
3,217
302
0
0
2,862
597
0
2,277
523
23,028
0
L
5,964
1,595
0
0
6,323
2,069
0
2,750
3,573
18,240
0
W
Cthulhu
VINODH
Cthulhu
1,730
39
243
890
3,893
2,504
0
2,354
1,349
5,886
0
W
3,507
2,226
0
600
2,653
715
0
1,592
810
0
13,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
32,152
104
Minions Killed
128
3
Camps Cleared
7
254,526
Distance Traveled
553,389
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,189
1,238
43
9
2
82,423
0
W
Janus
6,227
1,245
22
4
0
105,489
0
L
Horus
5,339
1,068
0
0
0
0
0
W
Tsukuyomi
6,454
1,291
29
6
4
99,858
0
L
Anubis
6,395
1,279
45
9
0
79,998
0
L
Arachne
3,839
768
0
0
0
0
0
W
Zeus
6,893
1,379
52
10
0
108,897
3
L
Nu Wa
6,041
1,208
16
3
1
92,105
0
W
Cthulhu
5,973
1,195
7
1
1
126,189
0
W
Xbalanque
6,605
1,321
18
4
2
112,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role