Player Matchup

Hachiman
Hachiman
FudgeSupreme---
Hachiman
Level 76
God Stats
11W - 12L
1,456 SR
Queue Stats
175W - 210L
1,416 Elo+
Party 1
Ares
Ares
Juggernaut05x
Ares
Level 58
God Stats
12W - 10L
1,353 SR
Queue Stats
234W - 307L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Maztox
Sun Wukong
Level 86
God Stats
14W - 14L
1,471 SR
Queue Stats
342W - 396L
1,418 Elo+
Party 1
Surtr
Surtr
ferryzenda
Surtr
Level 121
God Stats
63W - 70L
1,449 SR
Queue Stats
624W - 680L
1,422 Elo+
Party 1
Chang'e
Chang'e
piloulehamster
Chang'e
Level 83
God Stats
0W - 1L
1,346 SR
Queue Stats
47W - 43L
1,466 Elo+
Solo
Team Averages
Level 85
1,415 SR
1,435 Elo+

VS

Team Averages
Level 96
1,499 SR
1,450 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Craigbenj
Heimdallr
Level 86
God Stats
13W - 8L
1,557 SR
Queue Stats
33W - 31L
1,471 Elo+
Party 2
Charon
Charon
KestralJW
Charon
Level 113
God Stats
13W - 7L
1,601 SR
Queue Stats
103W - 102L
1,487 Elo+
Party 2
Surtr
Surtr
RipleyLives
Surtr
Level 108
God Stats
3W - 5L
1,311 SR
Queue Stats
6W - 7L
1,244 Elo+
Party 2
Anubis
Anubis
Simolch
Anubis
Level 86
God Stats
27W - 29L
1,525 SR
Queue Stats
145W - 123L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 0 / 1
7,574
505
8,538
10,455
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 3
6,241
416
1,479
11,309
6,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Maztox
Sun Wukong
14
2 / 3 / 2
7,966
531
8,867
13,320
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
14
4 / 2 / 2
8,701
580
11,500
16,959
15,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 4 / 1
7,254
484
8,919
10,973
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 1 / 4
8,235
549
11,640
13,382
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Craigbenj
Heimdallr
13
0 / 1 / 0
7,053
470
6,109
10,021
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
KestralJW
Charon
13
3 / 0 / 3
7,860
524
7,202
9,102
6,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 4 / 0
8,168
545
7,826
16,857
12,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Simolch
Anubis
14
1 / 4 / 4
8,098
540
10,479
12,874
7,360
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
10
Kills
11
11
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
4
7
W
Heimdallr
Craigbenj
Heimdallr
0
1
0
0
L
Hachiman
0
0
1
0.5
L
0
2
3
0.75
W
Charon
KestralJW
Charon
3
0
3
4.5
L
Sun Wukong
Maztox
Sun Wukong
2
3
2
1
W
2
4
0
0.5
W
Anubis
Simolch
Anubis
1
4
4
0.75
L
Surtr
4
2
2
2.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,303
Damage
43,256
63,016
Taken
62,236
34,616
Mitigated
36,284
21,708
Healing
30,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,640
3,524
0
10,558
13,382
5,730
0
2,359
11,023
0
56,579
W
Heimdallr
Craigbenj
Heimdallr
6,109
2,293
0
4,514
10,021
4,310
0
855
9,166
0
56,438
L
Hachiman
8,538
4,658
0
6,192
10,455
3,871
0
1,334
9,121
0
63,886
L
1,479
89
1,194
2,280
11,309
6,383
0
4,740
6,569
14,727
0
W
Charon
KestralJW
Charon
7,202
1,689
1,628
1,577
9,102
6,728
9
2,295
6,807
27,527
0
L
Sun Wukong
Maztox
Sun Wukong
8,867
2,333
0
5,560
13,320
6,115
0
5,261
8,059
22
63,352
W
7,826
3,086
0
6,370
16,857
12,156
344
333
16,524
1,584
63,336
W
Anubis
Simolch
Anubis
10,479
919
0
6,173
12,874
7,360
408
5,039
7,835
88,757
0
L
Surtr
11,500
3,217
0
2,373
16,959
15,363
0
2,451
14,508
777
70,812
L
8,919
1,083
855
3,254
10,973
2,884
0
4,373
6,600
52,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
39,414
433
Minions Killed
463
0
Camps Cleared
0
1,335,786
Distance Traveled
1,399,573
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,235
549
70
5
0
338,814
0
W
Heimdallr
7,053
470
90
6
0
258,139
4
L
Hachiman
7,574
505
106
7
0
268,753
2
L
Ares
6,241
416
21
1
0
185,030
0
W
Charon
7,860
524
43
3
0
271,675
0
L
Sun Wukong
7,966
531
104
7
0
338,145
0
W
Surtr
8,168
545
123
8
0
295,212
2
W
Anubis
8,098
540
137
9
0
235,733
0
L
Surtr
8,701
580
116
8
0
260,152
0
L
Chang'e
7,254
484
86
6
0
283,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role