Player Matchup

Thor
Thor
Karma MSI
Thor
Level 101
God Stats
24W - 26L
1,569 SR
Queue Stats
780W - 780L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
NumbMd
Sun Wukong
Level 147
God Stats
22W - 19L
1,533 SR
Queue Stats
489W - 524L
1,426 Elo+
Party 2
Agni
Agni
Roughly100Bears
Agni
Level 124
God Stats
2W - 1L
1,717 SR
Queue Stats
12W - 18L
1,437 Elo+
Solo
Neith
Neith
Superplayer2023
Neith
Level 63
God Stats
7W - 9L
1,491 SR
Queue Stats
138W - 142L
1,509 Elo+
Solo
Bacchus
Bacchus
XXXnashboixxx
Bacchus
Level 47
God Stats
3W - 8L
1,344 SR
Queue Stats
224W - 249L
1,375 Elo+
Solo
Team Averages
Level 96
1,531 SR
1,439 Elo+

VS

Team Averages
Level 90
1,520 SR
1,461 Elo+
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
APS_doctorestron
Poseidon
Level 69
God Stats
5W - 1L
1,726 SR
Queue Stats
244W - 253L
1,408 Elo+
Party 1
Achilles
Achilles
BlackWeather561
Achilles
Level 114
God Stats
5W - 4L
1,443 SR
Queue Stats
236W - 249L
1,447 Elo+
Solo
Skadi
Skadi
Charizardlv60
Skadi
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 153L
1,533 Elo+
Party 3
Loki
Loki
Patryk02xtv
Loki
Level 46
God Stats
3W - 4L
1,430 SR
Queue Stats
176W - 195L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 1 / 0
5,542
554
4,066
7,204
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
NumbMd
Sun Wukong
5
0 / 0 / 0
4,032
403
927
2,101
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 1
4,698
470
1,362
5,931
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,748
475
6,605
7,415
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
7
0 / 3 / 0
4,765
477
3,163
9,488
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 0 / 3
5,906
591
2,870
11,018
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 2
6,051
605
5,018
4,447
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
12
1 / 0 / 1
6,772
677
2,112
5,723
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
5 / 0 / 1
6,388
639
7,533
5,973
1,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 3
6,313
631
1,710
7,148
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
3
2.5
W
2
2
2
1.5
W
Achilles
1
0
1
1.5
W
5
0
1
5.5
L
Thor
2
1
0
2
L
Sun Wukong
NumbMd
Sun Wukong
0
0
0
0
W
2
0
3
3.5
L
0
4
1
0.13
L
0
3
0
0
L
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,123
Damage
19,243
32,139
Taken
34,309
14,885
Mitigated
17,131
5,107
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,870
372
0
4,050
11,018
7,808
0
1,894
9,124
22,283
0
W
5,018
1,098
0
559
4,447
1,122
669
522
3,925
40,314
0
W
Achilles
2,112
433
0
1,810
5,723
3,755
0
481
5,242
0
43,357
W
7,533
3,460
0
1,286
5,973
1,943
568
1,048
4,925
0
37,123
L
Thor
4,066
873
0
512
7,204
2,480
0
2,440
4,654
0
32,603
L
Sun Wukong
NumbMd
Sun Wukong
927
47
0
106
2,101
787
0
0
2,101
0
9,580
W
1,710
355
0
5,501
7,148
2,503
429
608
6,540
0
45,510
L
1,362
44
0
1,186
5,931
1,670
0
2,496
3,435
21,016
0
L
6,605
2,815
0
1,412
7,415
2,613
0
1,335
6,080
0
34,070
L
Bacchus
3,163
582
0
1,891
9,488
7,335
0
1,554
7,878
16,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,785
Gold Earned
31,430
196
Minions Killed
364
0
Camps Cleared
0
961,251
Distance Traveled
974,866
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,906
591
60
6
0
196,021
1
W
Poseidon
6,051
605
73
7
0
169,991
0
W
Achilles
6,772
677
80
8
0
209,563
0
W
Skadi
6,388
639
73
7
0
182,402
0
L
Thor
5,542
554
57
6
0
218,899
0
L
Sun Wukong
4,032
403
17
2
0
172,153
0
W
Loki
6,313
631
78
8
0
216,889
0
L
Agni
4,698
470
40
4
0
194,897
0
L
Neith
4,748
475
58
6
0
170,745
0
L
Bacchus
4,765
477
24
2
0
204,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role