Player Matchup

Bellona
Bellona
GokuBlackSS4
Bellona
Level 86
God Stats
2W - 0L
1,243 SR
Queue Stats
26W - 24L
1,297 Elo+
Party 2
Charon
Charon
KsKillSecured
Charon
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 46L
1,388 Elo+
Solo
Vamana
Vamana
MrHeAvYMeT4lx
Vamana
Level 212
God Stats
4W - 8L
1,379 SR
Queue Stats
281W - 270L
1,488 Elo+
Party 2
Martichoras
Martichoras
jiokklo
Martichoras
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 156L
1,406 Elo+
Solo
Sol
Sol
v Unexposed
Sol
Level 126
God Stats
3W - 7L
1,473 SR
Queue Stats
781W - 734L
1,491 Elo+
Solo
Team Averages
Level 126
1,419 SR
1,414 Elo+

VS

Team Averages
Level 97
1,494 SR
1,512 Elo+
Tiamat
Tiamat
FrOsTy_CaNa_67
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 92L
1,439 Elo+
Solo
Fenrir
Fenrir
OnurUchiha_38
Fenrir
Level 125
God Stats
4W - 6L
1,402 SR
Queue Stats
146W - 154L
1,484 Elo+
Solo
Chernobog
Chernobog
Raiku17
Chernobog
Level 159
God Stats
4W - 2L
1,570 SR
Queue Stats
155W - 144L
1,459 Elo+
Solo
Ymir
Ymir
ThiagoToDoLoKo
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Poseidon
Poseidon
javierfcb1994
Poseidon
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 14L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GokuBlackSS4
Bellona
16
1 / 0 / 6
9,469
557
7,223
13,995
12,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 5
8,971
528
7,579
11,967
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 0 / 3
12,242
720
10,904
14,733
9,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
jiokklo
Martichoras
16
6 / 1 / 5
10,217
601
12,701
12,773
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 4
8,894
523
10,576
8,868
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,166
363
3,624
5,735
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 8 / 0
7,691
452
6,661
18,589
7,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Raiku17
Chernobog
15
1 / 3 / 0
8,619
507
5,362
14,056
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
7,181
422
5,469
15,790
15,065
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
javierfcb1994
Poseidon
15
0 / 5 / 0
9,224
543
8,004
11,565
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
24
Kills
4
4
Deaths
24
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bellona
GokuBlackSS4
Bellona
1
0
6
4
W
3
2
5
2.75
W
11
0
3
12.5
L
3
8
0
0.38
L
Chernobog
Raiku17
Chernobog
1
3
0
0.33
L
0
5
2
0.2
L
Poseidon
javierfcb1994
Poseidon
0
5
0
0
W
Martichoras
jiokklo
Martichoras
6
1
5
8.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,983
Damage
29,120
62,336
Taken
65,735
43,370
Mitigated
35,881
23,698
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,624
342
0
847
5,735
2,786
0
572
5,078
24,947
0
W
Bellona
GokuBlackSS4
Bellona
7,223
1,644
0
5,156
13,995
12,184
890
6,611
6,876
0
65,294
W
7,579
1,151
0
2,690
11,967
10,316
302
2,018
9,793
25,227
0
W
10,904
6,072
0
4,878
14,733
9,957
0
1,363
13,350
0
129,132
L
6,661
510
0
2,776
18,589
7,568
0
3,405
15,184
0
36,614
L
Chernobog
Raiku17
Chernobog
5,362
2,506
0
5,697
14,056
5,903
247
7,984
6,072
0
74,555
L
5,469
882
72
2,196
15,790
15,065
0
5,368
10,422
18,294
0
L
Poseidon
javierfcb1994
Poseidon
8,004
1,749
0
3,399
11,565
4,559
0
434
11,131
74,813
0
W
Martichoras
jiokklo
Martichoras
12,701
4,760
0
6,844
12,773
6,534
1,266
6,163
6,594
0
81,098
W
10,576
3,255
0
4,130
8,868
4,379
1,765
551
8,317
66,615
7,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,793
Gold Earned
38,881
540
Minions Killed
388
0
Camps Cleared
0
1,671,242
Distance Traveled
1,473,251
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,166
363
39
2
0
179,322
1
W
Bellona
9,469
557
106
6
0
314,797
2
W
Charon
8,971
528
12
1
0
320,290
2
W
Vamana
12,242
720
181
11
0
415,403
7
L
Fenrir
7,691
452
49
3
0
380,937
0
L
Chernobog
8,619
507
129
8
0
339,895
0
L
Ymir
7,181
422
11
1
0
285,993
0
L
Poseidon
9,224
543
160
9
0
287,104
0
W
Martichoras
10,217
601
126
7
0
302,265
0
W
Sol
8,894
523
115
7
0
318,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role