Player Matchup

He Bo
He Bo
BeanBear13
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BillNyTheHighGuy
Yu Huang
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 117L
1,449 Elo+
Party 1
Ra
Ra
EeyoreLabyrinth
Ra
Level 210
God Stats
1W - 4L
1,460 SR
Queue Stats
289W - 351L
1,450 Elo+
Solo
Charon
Charon
Vareyne
Charon
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,392 Elo+
Solo
Poseidon
Poseidon
shankanapopo
Poseidon
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
365W - 348L
1,537 Elo+
Solo
Team Averages
Level 94
1,492 SR
1,466 Elo+

VS

Team Averages
Level 105
1,487 SR
1,425 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Garopito6512
Hun Batz
Level 29
God Stats
7W - 6L
1,332 SR
Queue Stats
212W - 279L
1,388 Elo+
Solo
Hera
Hera
VolutedKnave6
Hera
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 111L
1,407 Elo+
Solo
Skadi
Skadi
Zeklan
Skadi
Level 126
God Stats
9W - 9L
1,606 SR
Queue Stats
360W - 368L
1,431 Elo+
Solo
Ra
Ra
xXFlowEmmyXx
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
0 / 10 / 1
6,194
619
4,059
11,710
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 4
8,301
830
10,389
9,513
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
6,752
675
6,295
8,829
3,819
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Vareyne
Charon
15
3 / 4 / 3
8,449
845
8,551
13,257
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
shankanapopo
Poseidon
16
4 / 2 / 3
8,240
824
14,273
7,522
3,065
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 5 / 17
8,776
878
5,480
19,161
19,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Garopito6512
Hun Batz
17
6 / 1 / 14
9,876
988
10,159
10,258
4,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 2 / 15
9,165
917
9,051
8,161
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Zeklan
Skadi
16
5 / 2 / 15
9,286
929
10,344
11,063
4,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 1 / 13
9,443
944
9,590
8,178
3,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
10
Kills
22
23
Deaths
11
13
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
5
17
1.7
L
He Bo
0
10
1
0.05
L
3
3
4
1.67
L
0
4
2
0.25
W
Hun Batz
Garopito6512
Hun Batz
6
1
14
13
L
Charon
Vareyne
Charon
3
4
3
1.13
W
5
2
15
6.25
W
Skadi
Zeklan
Skadi
5
2
15
6.25
L
Poseidon
shankanapopo
Poseidon
4
2
3
2.75
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,567
Damage
44,624
50,831
Taken
56,821
28,897
Mitigated
36,810
12,770
Healing
24,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,480
1,237
3,967
3,761
19,161
19,863
65
12,693
5,800
10,108
0
L
He Bo
4,059
696
0
0
11,710
3,941
223
4,371
7,339
7,463
0
L
10,389
1,589
922
1,445
9,513
4,365
0
5,465
3,959
21,509
0
L
6,295
719
4,206
2,478
8,829
3,819
0
5,137
3,590
15,098
0
W
Hun Batz
Garopito6512
Hun Batz
10,159
292
2,100
2,800
10,258
4,516
1,165
7,471
2,579
0
27,057
L
Charon
Vareyne
Charon
8,551
528
744
2,466
13,257
13,707
0
5,806
7,232
23,927
0
W
9,051
2,403
844
845
8,161
3,960
1,333
6,042
1,979
22,363
0
W
Skadi
Zeklan
Skadi
10,344
2,348
829
1,404
11,063
4,886
2,188
9,111
1,706
0
24,357
L
Poseidon
shankanapopo
Poseidon
14,273
1,282
250
259
7,522
3,065
347
3,197
4,240
25,159
0
W
9,590
0
4,618
3,653
8,178
3,585
378
6,965
1,043
14,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,936
Gold Earned
46,546
102
Minions Killed
123
0
Camps Cleared
0
902,123
Distance Traveled
1,067,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,776
878
9
1
0
218,645
0
L
He Bo
6,194
619
4
0
0
160,611
0
L
Yu Huang
8,301
830
24
2
0
179,766
0
L
Ra
6,752
675
18
2
0
183,190
0
W
Hun Batz
9,876
988
40
4
0
230,047
0
L
Charon
8,449
845
18
2
0
202,768
0
W
Hera
9,165
917
19
2
0
186,768
0
W
Skadi
9,286
929
39
4
0
211,340
0
L
Poseidon
8,240
824
38
4
0
175,788
0
W
Ra
9,443
944
16
2
0
220,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role